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10 seconds of aura reading is way too overpowered

hiken
hiken Member Posts: 1,188
edited February 2023 in General Discussions

killers with great movility, Nurse, Blight, Oni, Artist, Billy, and many others because 10 secodns is a long time is literally gonna give certain killers way more power than they already have... should be cut at least in half, and 5 seconds would still be strong aura reading. the rest is fine as a nerf but 10 seconds for nurses and blight... god forvid if they are way too annoying now imagine with that.

Comments

  • HugTheHag
    HugTheHag Member Posts: 3,140

    Considering the nerf, 10 seconds of aura reading is the lesat they could do. It's more than reasonable.

  • Saitamfed
    Saitamfed Member Posts: 1,622

    I am sure It's not going to be aura reading, like BBQ, but YELL READING...

  • KingFieldShipper
    KingFieldShipper Member Posts: 612

    I play 50/50 and tbh I think it's fine

  • Xendritch
    Xendritch Member Posts: 1,842

    Bring Distortion if you're that worried about it.

  • Laluzi
    Laluzi Member Posts: 6,226

    ...Is this bait, or did you not realize that Floods of Rage was in the game before now?

    Seriously, I'm baffled by this. I don't like running Eruption because it's terrible for the game, but I did for a while and actually hitting survivors with it is not especially reliable until lategame, where there's only 3-4 gens and everything's become fairly concentrated. Then there's the question of whether you can actually do anything with that information, because if they're on the other side of the map and you're not Artist or Huntress in a nice outdoor map with no obstructions, you're better off just picking up the guy you downed and hooking them before someone else can come and patch them up.

    Snowball killers will get miles more usage out of Infectious Fright than this. The proposed Eruption is not a reliable aura perk.

  • hiken
    hiken Member Posts: 1,188

    it would have been better with a big cooldown like a minute or something, would have been more tolerable with a respective nerf to the numbers ofc but BHVR always try to compensate in some way creatign another new problem

  • hiken
    hiken Member Posts: 1,188

    i know that dumb perk exists reason why i dont get why eruption "was nerfed" this way... 10 seconds make the thing even way worse than blood of rage ever was.

  • RainehDaze
    RainehDaze Member Posts: 2,573

    Having to take 5s to kick a gen people might be touching but probably won't be and will only tell you that people aren't nearby makes this one practically unusable.

    seriously, are you claiming that a crappy, unreliable, badly-timed aura reading is a buff? Are you joking?

  • RpTheHotrod
    RpTheHotrod Member Posts: 1,981

    It's useless for most killers unless that killer just slugs the person that was down. Here we have a perk nerf that encourages slugging.......which is JUST AS UNFUN as incapacitated, lol.

  • Laluzi
    Laluzi Member Posts: 6,226

    You're completely wrong. Floods of Rage is fairly reliable and provides a big aura read on the entire team. Neo-Eruption requires you to go out of your way to kick gens and then hope that when you down someone:

    1.) the gen you kicked hasn't already been completed

    2.) someone is on the gen at that moment

    3.) the gen is reasonably nearby (unless you're Artist, who is the only killer who can use this information freely)

    4.) the survivor on the ground can't pick themselves up and you don't think there's someone nearby that can heal them

    Better yet, because the survivor screams, they'll know you have Eruption and can see them now. So if you're a Huntress, they're probably going to duck for cover; if you're an Artist, move erratically or jump in a locker; if you're a Nurse, start W'ing away, et cetera. Floods of Rage is invisible and the survivors don't know they're exposed to you.

    As an aura perk, it's worse than other options we have. And you're off your rocker if you think that this effect is somehow stronger than the previous 'remove survivors from the game for half a minute' nonsense it was before.

  • RpTheHotrod
    RpTheHotrod Member Posts: 1,981

    By the time the killer actually hooks the person, the aura is gone. It's a useless aura read unless the killer slugs the person.

  • hiken
    hiken Member Posts: 1,188

    when did i say it is stronger? i said in another comment they just created a new problem. besides u are saying like if survivors didnt need to do gens ofc u are gonna hit it consistently in the same way u hit it before many times per game because they didnt add a cooldown to the perk to limit the amount of gens u can realitstically kick. so u are gonna see 10 second survivor auras consistently wich ofc ius dumb the only perk taht does allow something similar is bitter murmur but with a difference is JUST ONCE and when all gens are done.... this one does it as many times as u can make it work during the game

  • RainehDaze
    RainehDaze Member Posts: 2,573

    It takes nearly 2s to kick a generator, you know? Not counting time wasted by not chasing, not looking for a Survivor, or doing anything to actually kill someone.

    10s of unreliably triggering aura reading that requires wasting time to set up and requires you to leave someone on the ground rather than hooking them is bad. So what if it's long? It even lets the Survivor handily know "hey, I can see you!" by having a scream.

  • HugTheHag
    HugTheHag Member Posts: 3,140

    We'll see how it plays out. 10 seconds is a lot, enough to pick up, keep an eye on them on the way to a hook, and have an idea of where to go once you're done hooking.

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,030

    only problem is gonna be against nurse, mabye oni

  • Sava18
    Sava18 Member Posts: 2,439

    You say that like it's worth taking the time to kick gens for that value now. I'll continue running lethal and bbq on blight, this changes nothing.

  • Chadku
    Chadku Member Posts: 731

    If people run a perk to aura read it'll be Nowhere to Hide.

    10s is worthless since you're spending that time picking the downed survivor up.

  • Carth
    Carth Member Posts: 1,182

    So a perk that

    * Requires a 1.8 second kick investment

    * Requires survivors to be on the kicked gen during a down

    * Can be dodged by swf on comms

    * Requires high mobility/slugging to make use of

    Should have a payoff of 5 seconds?

  • YOURFRIEND
    YOURFRIEND Member Posts: 3,389

    Alright. .5 of aura reading. And the effected gen gets uhhhh....+30% speed for all survivors on it.

    How about that? That work for you?

  • woundcowboy
    woundcowboy Member Posts: 1,994

    Survivors still complaining even though the perks has been gutted. The aura reading thing doesn’t matter for Nurse- her map mobility is mediocre.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,019
    edited February 2023

    It's fine. A lot of the time, you'll even be able to use the gen aura to hide just like you can with BBQ especially if the killer doesn't look in your direction quickly enough to see the scream.

  • Laurie268
    Laurie268 Member Posts: 576

    As someone who always brings Object, I don’t mind :)

  • MeanieDeeny
    MeanieDeeny Member Posts: 533

    Even if you can see aura for 10 seconds, you can’t chase everyone. You can see, and attempt to pursue …and who knows how long it’ll take to even down them, based on survivor chase skill and killer kill skill….it can be outplayed.