http://dbd.game/killswitch
any news about the fix to the hug tech?
A year ago a dev said this was a bug and well this was a year ago and its not been fixed
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We still don’t have news about Blight’s major collision problem (that hurts his performance) that he’s had since they raised his camera angle. If you really cared about Blight working as intended, you should be fighting for those collision problems to be fixed too.
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Idk why they are silent about this.
It's an exploit, it needs to go.
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I’m gonna laugh if and when they fix his collision issues and maybe take out hug tech. Y’all are still gonna come on here and make complaints about blight when you realize it’s not gonna change anything. Blight mains will just utilize bump logic 100% of the time instead.
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You cannot be taken seriously in this discussion with that name 🤣
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Aye look, I love blight and the hug tech is fun as hell! The name seemed suiting, leave me alone. 😂😂
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They're right though. Removing hug tech will virtually do nothing especially that the newer maps arent just straight boxes for loops its got multiple items stacked close together or just a random part of the wall sticking out.
Now am I saying it shouldn't be removed? No I'm pretty neutral and I'm just giving the logical explanation of what would happen if it was removed on how it would be virtually the same.
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Billy's curving was an exploit, too. That's why the sensitivity is tied to controller sensitivity. Hug-teching adds a new dimension of skill to a difficult, complicated killer. It's a new level of mastery that sometimes allows for interesting hits, but is easy to outplay most of the time. Bump logic Blights are stronger than ones that try to Hug-tech.
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I think it comes with cross-progression, so you can wait years :)) it's also damn difficult, you have to say, if Blight hug teching then he has to look at structures on the ground so that he slides past them when the camara would be fixed (with the ability) then I think it would have to be solved afterwards
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Ok it will virtually do nothing so just get rid of it so it's all the same isn't it?
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I’ve tried to get people to realize this. A bump logic blight is going to be much more oppressive than a blight going for hug techs. But they never wanna hear it. “iF iTs nOt sTrOnG yOu wOnT MinD iT bEiNg rEmOvEd”. of course I mind, it’s fun as hell to pull off some crazy hits.
Thank you… Somebody gets it!
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So take out something fun even though it doesn't do that much for what reason though? Lets remove spinning as survivor because it really doesn't do anything anyway. What sort of mentality is that? It's way more fun to hug tech than just pure bump logic. The only thing the hug tech really does is mitigate rushes which is impactful don't get me wrong, but in chase it's just wasted time on a non guaranteed hit. Actually rotten fields would be hard without it so there's that.
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Honestly I don't even play blight and I still don't really think the hug tech should be taken out, simply because it's cool having stuff like that, in the game like I used to do parkour billy and space billy and it was the most fun ever so I can understand why blights love the hug tech. I still am sad that they got rid of space billy and parkour billy..
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Agreed. It’s part of the most fun you can have with blight.
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Have you tried moving away from the loop?
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I mean go ahead but then I'll see people complaining still about "blight op" when blights still do well.
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Fixing it would probably require fixing his other collision bugs because they're all interlinked, which I presume is proving difficult.
And all the maps are getting increasingly lubed, by all appearances.
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Ive also said this a million times… and they don’t listen. It’s baffling.
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idk how moving away from loops is goig to fix bugs
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It’s a direct counter to the hug tech.
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We would be okay with blight if they fixed him though 😊
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Oh boy, here we go
If they fix these killer exploits survivors might lose the 360 movement
I rather have both
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Doubtful. There would still be multiple threads complaining about blight.
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Hug tech? What was that again? Hmm, we should probably nerf the Pig. ~ BHVR (probably)
Anyway, they seem to be on a path to fix 'techs', so hug tech should go as well and since they announced that they were "looking into it" I'd hope they remove it some time soon. Though, I'd hope that Blight's other bugs get fixed as well.
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I personally don’t have a problem with blight, but I understand why people are complaining about him. Some of his add ons and hug tech need to be changed.
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What other “bugs”?
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Moonrushes (no idea how they work, might get cleared along with hug tech), slippery tiles and air collision.
Though the latter two might be more of a flaw in hitboxes rather than actual bugs. I'd still hope these get fixed as well.
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I think some people have a misunderstanding what hug tech is and will be disappointed if/when it's "fixed".
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1,000%.
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You'd hope "collision makes no sense". Things like the tiny bushes in Eyrie having perfect consistent collision, and then half the rest of the map being covered in grease.
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Blight needs a total code rework, like they did with Nurse, if you want his collision to work as intended.
1) Blight has a collision bug with his bump hitbox, that started happening when they raised his camera angle
2) BHVR tried to fix this bug by releasing a secondary collision system, that never worked, and created an M2 bug
3) BHVR fixed this M2 bug, and hug tech happened as a side effect of this fix
So let's review. Hug tech hasn't gotten fixed yet, The secondary collision system hasn't gotten fixed yet, and his bump hitbox hasn't gotten fixed yet. We have 3 major collision problems with Blight, and at this point, it's safe to say BHVR would need to completely rework Blight's code if they want to get everything working properly.
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I believe this is why it hasn’t been fixed, and possibly won’t for awhile. If at all.
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Ah yes that's why they use only bump logic in comp! Oh wait.. pls stop Blight mains already, you'll defend any exploit of Blight and call it tech.
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"What sort of mentality is that?"
The mentality of not having a mechanic that is not intended on purpose, especially on one of the strongest killers in the game. Asking for it to be removed, which will happen sooner or later as confirmed by the developers themselves, is entirely legitimate because it is abused by 90% of the players.
Post edited by Gamall on0 -
You basically said, remove it because 90% of players abuse it. You didn't really state a point other than the devs said this and that nearly a year ago so it should be removed.
Like I have said previously. The hug tech from an efficiency point of view, is only good at mitigating rushes during map traversal and attempted use of his power at tiles that have nearly no bump logic around either all or one side of a them. The hug tech is over rated by this community and the biggest strength it has in terms of lethality is due to a lack of understanding about blight and an inability to process collision around tiles on the survivor side. Also a majority of hug tech style lethal rushes end in a flick and blight flicks are relatively easy to dodge compared to most skill shot based attacks in this game. But most players will sit on the opposite end of a tile for the full 2 second hug tech just to start holding W around the tile in normal pathing last second. A well timed wiggle vs a long range flick is just too easy if you have the gist of survivor movement.
If you want to argue that mitigating rushes is too over tuned go for it, but maybe start with that instead of just repeating that one dev comment.
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They love that comment, “the devs said so”.
How about they actually listen to what we’re saying and respond accordingly so we can have an actual conversation about it. 😂😂😂
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