What inflicts the most debuffs?

What killer, perks and addons inflicts the most amount of debuffs that you can possibly acquire?

Comments

  • That_One_Friend
    That_One_Friend Member Posts: 280

    Off the top of my head, Legion. Demi did a video about stacking the most amount of debuffs on them as possible. I think he got up to 7 or 8

  • Moxie
    Moxie Member Posts: 806

    Mmm I'd probably say Clown with his status add-ons (Blindness and Mangled) So that's three with the base kit bottle Hindered.

    Then use Blood Echoes perk (Hemorrhage and Exhausted). Then any exposed perk.

    6 Status I believe?

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,245

    You could do these addons, along with Blood Echo (Hemorrhage and Exhausted), Plaything (Cursed and Oblivious), Eruption (Incapacitated) and Starstruck (Exposed).

    You could go further and have the survivor bring a perk that inflicts Broken. Now you’ve applied every negative status effect except for Madness, and there’s no way for Madness and Hindered to co-exist because Doctor doesn’t have a Hindered addon so you can’t get all of them.

  • RainehDaze
    RainehDaze Member Posts: 2,573

    I think Wesker can get up there too.

  • DredgeyEdgey
    DredgeyEdgey Member Posts: 1,373
    edited February 2023

    I belive legion can with

    mangled and hemmorage addon

    deep wound

    exuastion and blindness with fearmonger

    oblivious from plaything

    Incapacitated with eruption

    Exposed from a variety of perks

    Thats 8 effects with 4 perks 2 addons and the power

    Post edited by DredgeyEdgey on
  • RainehDaze
    RainehDaze Member Posts: 2,573
    edited February 2023

    Anyway, to count Wesker's lot:

    Hindered (max infection); Blinded (Maiden medallion max infection); Exposed (Iri Uroboros Vial max infection); Haemorrhage and Mangled (Sloppy Butcher); Oblivious (Plaything); Incapacitated (Eruption); and Broken (Terminus). Add deep wound for actually hitting a survivor with endurance too.

    So, that's 8, 9 if we count the 'everyone can trigger that' one. Changing out Eruption for Fearmonger (Exhaustion and Blindness) also lets you do it with one less addon. And, strictly speaking, you could argue the infection itself is a debuff (max infection lets his power instagrab).

    Edit: Forgot plaything also triggers cursed.

    Post edited by RainehDaze on
  • wydyadoit
    wydyadoit Member Posts: 1,147
    edited February 2023
  • Xendritch
    Xendritch Member Posts: 1,842

    Nemesis-10

    T-Virus: Contaminated

    Tentacle Strike: Hindered

    Iri Badge: Exposed

    NE-a Parasite: Oblivious

    Third Seal: Cursed and Blindness

    Sloppy: Mangled and Hemorrhage

    Eruption: Incapacitated

    Terminus: Broken

  • RainehDaze
    RainehDaze Member Posts: 2,573
    edited February 2023

    Hmmm, but you can't do that simultaneously. Badge only triggers on cleansing, which removes contaminated and hindered will have worn off by then.

    So, I think it's Wesker (also 10): Infected, Blinded, Hindered, Exposed, Haemorrhage, Mangled, Oblivious, Cursed, Incapacitated, and Broken. 11 if you hit a Survivor with Endurance and trigger Deep Wound.

    Which requires the somewhat bizarre scenario of someone hitting max infection while already injured from an M1 after the last gen has completed and right after an eruption proc, but it's theoretically possible. A little less fiddly if Eruption is swapped for Fearmonger (Exhausted applied to the Survivor rather than waiting for them to use it) and will still hold after the next patch. And leaves an addon free.

  • Devil_hit11
    Devil_hit11 Member Posts: 9,513

    dredge can hit 10 or 11 if you count his nightfall as a debuff.

  • RainehDaze
    RainehDaze Member Posts: 2,573
    edited February 2023

    Nightfall isn't a debuff, it makes Dredge Undetectable. Also changes the view distance, but it's not an effect applied to anyone. Since it also applies to Dredge, I don't think it's a debuff per se. xD

    So, there's the add on that gives mangled, haemorrhage, and blindness. Then either exposed or exhausted. That's four off the power.

    But can you get six more off perks once you have mangled and haemorrhage at the same time? Sloppy or Blood Echo give two effects but you already have at least one of them. Ditto for Fearmonger. Plaything does Cursed and Oblivious. Hindered isn't accessible by perk. So... That's six. Can get the other of broken/exposed via perk. Seven. Not sure if Deep Wound is directly accessible, but Terminus gives Broken. I think Dredge tops out at 9 if you then add Eruption?

  • Devil_hit11
    Devil_hit11 Member Posts: 9,513
    edited February 2023

    oblivious, exposed, broken, incapacitation comes from perks. 4 come from add-on. cursed is useless status effect but it is debuff which is 10. nightfall would be 11 if it counted as debuff. when eruption is weakened, he will lose 1 debuff.