Please nerf Save The Best For Last
Please nerf STBFL in the next few updates so it loses stacks on any injure to the obsession or during the next perk overhaul. Tinkerer got a nerf way in the past through a rework because it gave Instant power to Hillbilly and Huntress. Just like Tinkerer in the past several killers can take advantage of the perk to have no repercussion for injuring the obsession through the use of their special attack. You made several other perks work using either basic or special attacks and STBFL will be another.
Comments
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I think it is fine, if you are the obsession whom brings CoH/buff medkits; just go annoyed the killer and make him waste stacks. Also, do not group up and let the killer hit all the time, especially if you just got off the hook. You are just giving them free stacks and build up momentum.
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It's powerful sure, but in the age of COH where it would take longer to down them than it is for them to heal, Idk
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Yes, do it and I will probably totally play only on the top 5 strongest killers. Bring this moment closer, because the SBFL is the only reason why I still suffer on weak killers for some reason.
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Exactly, this perk is not op on any other killers and it doesn't make Nurse or Blight any strong.
The fact that this perk makes weak to average killers better; is the only reasons why I won't nerf it.
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Yeah remove stacks and add aura reveal!
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the only reasonable nerf would be to remove two stacks since killers took 2 free stacks anyway when the meta shakeup happened
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Even then it's not really needed or necessary, there is no real reason killers can't have faster attack time than pre meta shakeup.
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Idk ,the only time this perk is just obnoxious to deal with is when killer is fully stacked and camping a person,,you can't even trade without unhook increasing effects
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Like that's pretty much camping problem, and more of a game design itself.
Not really a perk.
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it's actually the perk + the two extra free stacks from generic killer buffs,,i can 90% of the times trade a hook vs a non instadown killer without gettin grabbed but the state of the perk doesn't allow that ,,again i'm not saying it should be nerfed just saying it's the only reasonable nerf i could think
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Imo it's also obnoxious when carrying a survivor. If survivors don't realize the killer has STBFL and try to block a hook/sabotage only to get downed by STBFL that's often very hard to come back from and I don't feel like this should be the perk's strength, nor should its strength be in camping. It should be a good chase perk, but that's all.
Fwiw, if the cooldown reduction was lowered to 4% per token (instead of 5%) the cooldowns would still be shorter than they were prior to 6.1.0 all the way up to 7 tokens (and only slightly worse at 8).
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i can't with math so ima take ur word for it but "not realizing killer has X perk" shouldn't be a point used for balancing reasons ,and to be fair unless you're the obsession you shouldn't be giving up stacks like that imo
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I just want it nerfed for camping more than anything else honestly.
One thing I do like about STBFL is that it helps weaker killers keep up a bit more (especially killers like Pig) and it doesn't make Nurse or Blight more oppressive because it's not good on them.
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yeah whenever it's a Pig / demo / slinger and as of lately nemesis they do run this perk 99% of my games,,honestly it's what keeps most M1 killers relevant
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Yeah but you can just let it deactivate near 8m of hook or whatever too, what we need is just a slight change for actual mechanism, not the value.
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what's the point of slightly improving m1 killer's catch-up while weakening the perk at the same time? Its like weakening brutal strength to 10% from 20% accommodate the changes. Both of those changes are too minor. M1 killer are still pretty weak at the chase. Now personally in my opinion, brutal strength as anti-loop is wrong approach to shortening an m1 killer's chase. Killer need to able to down survivors when a survivor pre-drops a pallet. They should be looking into base-kit coup the grace type changes. STBFL is good change that weakening the effectiveness of health-state(Lots of killer still complain about med-kits & COH, bodyblocking with BT, DH) but I find that health-state less obnoxious for killer if there is less distance given to the survivor. I think their 0.3 reducation to cooldown and 0.2 less distance is good change in right direction but I think it is too low numerically for killer.
The comparison is 5 second of borrow time. BT at 5 second was not very effective. current change is same problem. 0.2 less speed boost and 0.3 less cooldown is too small. they need improve that to 0.5 less speed and 0.5 less cooldown. Only then can I see STBFL going to 4%. Even then, M1 killer will still be forced run STBFL alongside changes to notice an impact which creates a problem where killer player is now married to a perk to be a threat which is not ideal. The fact the perk also has negatives makes perk less consistent which honestly kinda sucks for killer player.
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Challenge: don't complain about every killer perk as survivor main.
Difficulty: IMPOSSIBLE.
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agree with you
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You might as well call for a revert of all the Killer buffs made from the Killer patch at this rate
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We bet that you want to nerf him, because you used deadhurd, the killer hit you, you didn’t have time to run anywhere and he laid you down?
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