Killer instinct is so unfair
why does it exist? cant hide, cant stand in locker, they know where I am at all times. why is this in a hide and seek game?? there is no fun playing with this. its unfair and broken op.
Comments
-
This game has gone YEARS without even been considered a hide n seek game by a majority of the community.
21 -
Oh hey another new account complaining about very random and weird things
18 -
I don’t see killer instinct an issue nor op at all. The only killer that benefits most from killer instinct is legion and legion isint really a strong killer especially in higher level of play…
4 -
Killer Instinct is isolated to a handful of killer powers under very certain conditions. Killer Instinct has to exist for killer powers that give survivor location so survivor perks don't just hard counter the power.
6 -
Killer Instinct exists as a way for certain killer powers to show survivor locations. It’s an alternative to auras because this way it allows the devs to balance the killer’s power around the knowledge that nothing can block KI, unlike auras. The most extreme example is probably Legion; if this were able to be blocked by survivor perks, it would pretty much delete the Legion’s entire power.
There never should be anything that blocks KI, and there also should never be any perk that gives KI either. It should be limited to specific killers’ powers only.
6 -
It exists because Killer Instinct serves two purposes:
- Information for Killers as a major component that cannot be blocked. This is what it is for Legion, what it is for Spirit's addons (especially DCB... if they fix the visuals), for Artist's near misses, for Dredge in Nightfall, and for Knight ('wait where did they fall down?'), Victor, etc.
- A downside to interacting with the Killer's power in some way. Either as a punishment--walking across Pyramid Head's trails is bad--or a counterbalance to having just negated it somehow (vaccines, revealing Ghostface).
It's not meant to be something that can be countered. Those who have it in the first case are reliant upon it, or it's conditional on their performance somehow. Those who have it in the second case only get it when you do something. Imagine if you could solve Pinhead's box totally risk free despite the Oblivious it inflicts because you ran Distortion; it'd be dumb.
3 -
The counter lies in the knowledge of How & Why It's prompted. Learn the killers and you will start to see all of their weak points.
5 -
Have we really gotten to the point where survivors are complaining about Killer Instinct, of all things??
4 -
Killer instinct is certainly strong because, as you say, it can't be negated. However it's also not in real time. It activates at intervals and only records your location at the exact moment it last beat. Used well you can very easily throw off the killer and make it waste time as long as you can keep LoS advantage.
Furthermore, while I understand that you may have a preferred gameplay (like heavy stealth), the killer is often entitled to establishing the pace of the game. So if the killer comes with heavy info, then stealth isn't going to do you much good and you are better off switching your playstile.
The killer is like a dungeon master in that fashion.
This is why it's better to have a minimum level of proficiency on all the main playstiles. Challenge yourself to improve and you will find yourself enjoying most games regardless of what the killer chooses to do.
2 -
imo there should be more killer instinct in the game, not less.
2 -
Killer instinct irks my soul.
Imagine if Survivors got hit and had a "Hope Instinct" that shows a nearby Hex totem.
It wouldn't fly at all.
0 -
Almost like it’s a 1v4 huh? Nahh that’d be wild to consider.
7 -
Imagine if killers got pallet stunned and the offending survivor got downed from healthy
2 -
the only one i dont understand is revealing ghostface. that one dose not make sense to me. but a lot of things about ghostface don't make sense to me.
1 -
But auras are fine?🧐
Screams are fine?🧐
Noise indicators are fine?🧐
0 -
Ridiculous things I’ve seen on the DBD Forums:
Trapper is “too powerful” and the best killer in the game; “Killers should move the exact same speed as survivors and shouldn’t be faster than them”; Lightborn is “op” and being immune to flashlights is “unfair”.
Now I’ll add “Killer Instinct is op” to the list
2