I decided to be nice (rant)
I decided… why not be nice, play fairly and let everyone have a chance. I did the nicest thing I possibly could do.
i decided to play demogorgon because it seems to be a killer survivors like to go against so I said why not.
perks: STBFL, Play with your food, lethal pursuer, No way out. (No gen defense perks)
map: Swamp
my goals: 2 hook everyone before killing, no tunneling or camping, I’ll let the last survivor go.
I did all of that, (I didn’t get to use no way out since the last survivor alive did the last gen)
I ended up getting a 3K and let the last survivor go, I felt good for having the game be fun for both sides, and giving everyone a chance. So what was I left with?
”Super camper” “trash killer” “[Offensive word]”
Welp. That ruined my night.
Comments
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No reason to take it to heart. Some people can’t stand the thought of losing, even if their opponent played well.
Don’t even sweat it. Just play however you want to play and have fun for yourself. I get hate ALL the time for being a super sweaty blight, but that’s how I have fun. I just hit a “ggez” and go next. Don’t give them the time of day.
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I'm starting with the man in the mirror
I'm asking him to change his ways
And no message could've been any clearer
If they wanna make the world a better place
Take a look at yourself and then make a change
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I can understand how your attempts at being nice being met with such behavior could be demoralizing, however being nice should be its own reward.
Be nice simply because you want to, not because you expect something in return from those you are nice to.
As a side note, if you managed 3k playing nice with demogorgon, then you more than likely were significantly more skilled than the survivors and while that doesn't excuse them, it certainly explains the saltiness
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Most survivors who play this game are like this, sadly. Expect to be disappointed a lot in your "play nice" quest.
Once I've even had a survivor tbag me after I gave him hatch.
But still some survivors will recognize it and play nice in return (althoug rare).
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Don’t worry about playing nice or mean. Just play in a way that you think is fun for yourself. It’s up to the devs to make sure the game is fun for both sides, not us.
People will whine no matter what you do, ignore it and you do you.
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One of the biggest causes of "meanie killer tactics" is the fact there isn't a reason to be nice. None can be given. You play nice and you WILL be taken advantage of. Period. I play nice with some Nemesis build with meme perks, and I get tbagged and insulted post game. So, what is my reason to not play ultra sweaty Blight? What is my incentive to not camp and tunnel? There isn't one. If I try to be nice, I'll just lose AND be insulted. Playing nice results in me often experiencing one of the two
- Get tbagged and lose
- Win, but survivors still tbag all game and talk crap post game.
Might as well just play hard. It is quite clear that playing nice is not appreciated. You can say "Not all survivor players are like that." And that is true. but clearly enough are that most killers have experienced it at least one.
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Let's be real.
A not insignificant portion of the people that play this game are straight up psychotic or delusional. The people you ran into were some of those types.
Don't stress about it. They probably think the mailman is tunneling their letters.
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Playing nice and playing fair are, by and large, one-way streets in DBD.
You are expected to as a killer, but there is no such expectation put on survivors. Using 4 stacked medkits, gen speed perks, 4 DHs, etc. are all "using the tools provided" but tunneling, camping, gen slowdown perks, etc. are all signs of "unskilled play."
Killers are told to "get over" survivor BM but when a killer BMs it's apparently catastrophically problematic.
This community is so weird.
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Imaging this, there are 2 people, a good person and a bad person. You have 2 choice:
- Give a candy to each of them.
- Or punch to the face to each of them.
A candy will not make the bad person happy. But a punch would hurt the good one.
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in the doubt i'll punch everyone since they ARE a team (their goal is the same: escape from the trial) and if i wanna make the bad ones pay for their actions i need to play for the win, the only difference will be that the bad ones will also see me nodding and hitting them on the hook just to get more salt as possible while the good ones will be limited only to the unfun gameplay... the one that weren't toxic can always stay in the end chat and chilling with a conversation... as survivor i already met killers that were toxic or played in a certain way, but once i talked with them in the endchat they were even sorry for playing like this because they saw that i'm not the classic survivor that will blame without even thinking WHY the killer played in that way (for instance i had people flaming me for playing fair so at this point it's perfectly understandable) while as a killer i still have to see a survivor that will do something like that if you want to try to have a civil discussion with them
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It sure is a good thing that this is a video game and winning a match isn't the same thing as assault!
/s
Bad analogy, try another.
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Treating other decently in a video game is not the same as giving them candy either.
Im sure you understand what I mean behind my metaphor.
It was a bad punch, try a candy?
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I understand the metaphor, but it doesn't work.
Punching someone unnecessarily is a bad thing to do. Trying to win a video game isn't.
The problem with the metaphor is that it conflates trying to win at a video game with something wrong (or, at the very least, anti-social). I disagree with the entire premise of the metaphor.
If you reframe the metaphor any way you choose such that the "bad thing" is approximately on the same moral level as "making someone feel bad by besting them in a game" then the attempt of the metaphor to make the person who is trying to win feel bad about trying to win falls flat. As it should.
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That's a reflection of them not you. Sure kindness being rewarded with kindness is great, it's just and it's fair. But we don't live in a world where any of those things are a given, in fact quite the opposite. Often times crudeness, perversion of justice and selfishness gets the most in measurable quantities.
With that in mind being kind is a personal choice. If you're choosing to be that way, then why? What are you getting out of it? What do you want to see out of it? What would make kindness rewarding to you? Do you want to see the game take on that quality and pass along the good vibes? Do you want to feel good about yourself because the alternative makes you feel ugly? Do you do it because you're being considerate and want everyone to have a good time? Are you choosing kindness to shield yourself from the admonishment of your peers?
If you have to doubt your kindness reflect on it. Why are you doing it? Why are you picking kind behavior? And if you're not getting what you want from being kind then why continue to do it? It's obviously causing frustration.
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Salty Survivors will allways call you bad, campee, tunnler etc no Matter how nice you play. They only have fun if the game is ez or they can bully the Killer. There are Survivors that would give you props for play like this, but most of them will not. Im sry. Just stay above that and say you know you played nice for the survs. But dont expect good Reaktions of them it will ruin your fin if you think they will be nice too.
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Don't get discouraged by a single game, as you got quite unlucky.
I tend to play overly fair, and the vast majority of the time it is well appreciated. Especially if I start off the chat saying I had fun and praising something they did, like maybe one save I didn't see coming or one of them was a great looper. (Naturally, only if the team was not bm-ing during the game)
With the team you got, you probably wouldn't have had the time because they were set on being asses, but I've found survivors often linger a little bit in the endgame screen to see if anyone says anything, and once they see you're not ggez-ing them, they're usually pretty nice !
Works as well when you get wiped too. I'll say something like "Well, that was a curbstomp ! Amazing work guys !" and then chat with them to debrief the game. I actually found a coach this way, who's now become a very close friend. =D
(At least that's my experience)
(I also do the same as survivor to similar results, if a little rarer because I praise only fair killers and those are usually the quiet "gg and move on" type)
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Can't please everyone. I would recommend minimizing chat box. Rarely does anything good come from it. Just play however you feel is fun.
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Don't let the individual toxic people stop you from playing like that. Egc is mad toxic, and often survs you killed will get extra mad if you farm with/release survs after you kill them. Example I had one person get super mad after I killed them and then let 2 others go. I'd already killed one player and got the other 2 on 2 hooks each. No sign of the one player, then i found them and tunneled them hard to kill them. They died late game with 1 gen left and they got plenty of bp. They were furious and got friends to message, harass and report me for cheating, which didn't work obvs.
I play on xbox so I'm spared from the egc toxicity. And most of my interactions via DMs with other xbox users, aside from a few very notable exceptions, (see above) are actually pretty good.
I just gear my play towards how the survs play, if they do badly I'll chill, spread my hooks and once the game is definitely mine communicate I'm friendly and usually let 1 or 2 go. If they gen rush, then I will sweat in return , if they are toxic, I will hard tunnel & facecamp them out of the game once they are down and nod them right up into the sky.
Pls OP don't let the toxic ######### change your attitude, punish them personally if you can but don't take out your frustrations on players who haven't done anything to deserve it. The game needs more killers who chill a little and don't sweat 4ks by tunneling and camping at 4 gens. I used to play like that early on and it's stressful. But now I get the challenge and fun interactions with survs once they realise I'm letting them go.
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I just play nice most matches. Survs either take it or leave it. Ignore post game chat, reject post game chat. Become powerful.
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This thread here is a prime example of why I left the game over a year ago and despite having played since it's release still have less than 400 hours in it.
Being nice by nature or choice has its limits when all you get is indifference or alternatively crap for it.
From my anecdotal experience positive feedback is about as rare or even more rare than open toxicity. But the general feedback is either empty or only comes after games where you as the killer felt like crap getting stomped.
And don't you ever dare to say to openly admit that the round felt like crap for you as the killer, that might turn even the GG into open toxicity, i speak from experience here.
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Basically you won, and to the sore losers of the world tunnelling and camping make great excuses for loss.
They'll see it everywhere, more so if they lose.
Don't let it ruin your night though, its not worth it.
"I felt good for having the game be fun for both sides," sadly you can only guarantee your own fun.
The fun of others is not really in your control, so rather than trying to make the game fun for both sides you're better off just playing how you want to play. If that's in a manner that you deem fair then hey keep playing for the fun, your fun.
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^THIS^ Exactly ^THIS^👍️
A large amount of the complaints on this forum equate to, or are reliant on, an exaggeration of the impact of the game itself.
You can't expect logical input from that kind of illogical premise, nor does it typically lead to constructive suggestions, outcomes or discussions.
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