We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Guys, even if you don't like Skull Merchant chapter, buy it to support BHVR.

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Comments

  • SunsetSherbet
    SunsetSherbet Member Posts: 1,607

    Yeah a large company with 5000+ employees needs donations. lol

  • mizark3
    mizark3 Member Posts: 2,253

    Do they have a track record of fixing things? In order to shake up the meta, we got an even worse slowdown meta array of perks being abused. The only meaningful counter to tunneling was hard deleted against the majority of killers, and the only meaningful counter to camping is behind a paywall (Reassurance). They knew CoH was a problem since its release, but they nerfed Self-Care far before they ever dared to touch the boon. In the proposed changes we are getting a buff to Nurse and Artist, alongside nerfs to Hillbilly. Pardon me if I don't have much trust in them to make the right decisions without feedback. Wallet feedback is the best we have to make them listen.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    No thank you.

    First time I haven’t bought a DLC in a long time. The latest update tease did not make me want to either.

  • Caiman
    Caiman Member Posts: 2,959

    BHVR used to be better about bonus cosmetics for buying the DLC. They used to design whole alternate outfits. But somewhere around the release of Spirit or Clown they switched to just shirt recolors for the survivor. Pretty lame.

  • AssortedSorting
    AssortedSorting Member Posts: 1,348
    edited March 2023

    Matchmaking, servers, account systems which are designed and improved/maintained by various jobs that need funding. Database engineers, Matchmaking development and analytics, Customer Service, Server architects (or service subscriptions) etc. which are all constant overhead costs.

    And yes, a game currency that keeps players engaged in the game via rewarding playtime can serve as a benefit for player retention so players are more likely to spend money on DLC.

    However, this can become problematic if there isn't enough consumable content to spend Shards on, so leftover/accrued Shards essentially become the main way players with high play-time buy DLC, or the select few cosmetics they want for their preferred characters.

    I don't have all the data, but simply from looking at it from a worst case-scenario perspective, the current DBD monetization method does mean that the only guaranteed source of income for future development/maintenance (if we assume they are still sticking with "every cosmetic will eventually have a shard price") is the initial game purchase from new players, licensed dlc that can only be purchased with Auric Cells, and the initial Rift Pass purchase (assuming that players spend Auric Cells acquired from the Rift Pass on future Rift Passes). And I think the Deep Rift needs to be purchased?

    Generally speaking then, the only guaranteed income from work (even if people love other content) DBD gets is from new licensed content, the initial DBD buy-in, and now the Deep Rift.

    Which likely means that they are going to focus on accessibility to bring in new players, marketing for the game, partnerships with licenses over original content (especially for cosmetics), and exclusive/high-quality content behind the Deep Rift.

    BHVR certainly does need to think up new ways to introduce infinite Shard sinks into the game. Before I would have suggested that they allow targeted item purchases with Shards, but with Bloodpoints being inflated and the Bloodweb being much more user friendly to consume, might be irrelevant. Could maybe explore the possibility of using Shards to convert one type of item into another, for those that want to get rid of "useless" Items they have.

  • wydyadoit
    wydyadoit Member Posts: 1,145

    For honor and rainbow 6 siege suffer the same issues with not enough content. So their solution was to make it so that you have to buy the pass to get access to the new characters 2 weeks early. Then they also have a vault where time limited and event cosmetics go. Which you have to basically gamble for during the event. And that requires paying for premium packs or content that is outside of the standard content.

    streamers end up dumping a ton of their own earnings into the game to be a first showcase channel in this regard. That is sort of what they do currently with PTB stuff.

    personally? It’s simple. Make better cosmetics paid and the base pallet swap colors redeemable. Licensed content isn't always a huge financial gain because a lot of the royalties have to be paid to the license owner. Depends on the contract.


    like if you want trapper to look like trapper but with brown pants instead of blue or green then that’s redeemable. Easy to make. Takes 2 minutes to make. It’s at least something.

    on the other hand if you want beach bunny huntress then that’s like $1 - $3 or something.

    put the redeemable stuff in the free pass track and the premium stuff in the premium pass.

    instead of giving out lame event charms that no one cares about just give player xp and blood points.

    Nothing about this concept is hard. Charms are fine for memories and commemorative things, but as for a reward they feel… boring. The only exciting ones are the ones for completing each level of a tome. But like… if all i get for the chinese new years event was a charm i’d be annoyed. So on those days just make it so a player can earn a free event cosmetic or purchase past event cosmetics and make a premium alternative that can only be bought during the event.

    league of legends started doing premium alternative versions of their cosmetics so that’s an option


    but regardless even if they removed free to earn cosmetics from the game and made everything pay to use - I’d still never buy anything. Just because I simply don’t care for cosmetics.

  • Valik
    Valik Member Posts: 1,294

    I will buy something from Behavior when they release a good product.

    If they do not release a good product, they will not get money.


    People who pressure others into knowingly buying bad product to 'support the creator' are not in good grace, nor in proper standing.


    No soul alive should ever feel pressured to buy a bad product for "Support" reasons.

    Behavior is not a charity case, they have more than 4 ways they get money from their game.

    If they did something wrong, don't buy it. When they do something right, do buy it.


    If you like the Skull Merchant, good - buy it!

    If you don't like the Skull Merchant, good - don't buy it!


    Trying to bully, plead, or otherwise coerce someone to not buy something they enjoy - or buy something they don't is not any proper way to conduct one's self.

  • Thusly_Boned
    Thusly_Boned Member Posts: 2,984

    What you're talking about is enabling, and long term it doesn't help.

    Paying for a subpar product just says that you'll pay for a subpar product, and if that's what people do, that's what they'll continue to get.

    That sort of approach is why the American auto industry went from the best to a joke; people bought out of loyalty regardless of quality.

    In business, the only feedback that really matters is the feedback you give with your wallet.

  • SilentShepherd
    SilentShepherd Member Posts: 527
  • Valik
    Valik Member Posts: 1,294

    I don't recall ever accusing you.

    If anything you should be agreeing with me.

  • Justa335i
    Justa335i Member Posts: 223

    So this is surprising to me because i have been playing dbd on and off for about 2 years.

    What cosmetics are you referring to?

  • Volcz
    Volcz Member Posts: 1,188
    edited March 2023

    Nah I'm good. They got plenty of money to 'fix stuff and make the game better'. They don't need my money for that. Plus they got that cosmetic cash flow comin in. They're fine.

    & I damn well aint paying for a bad product for 'support'.

    They make tons of mistakes, they're out of touch with the community and their game, they remove one problem and add 5 more,, they don't even listen to their own FW's for christ sake. They're one of the last companies I'd consider supporting.

    No thank you.

  • Nazzzak
    Nazzzak Member Posts: 5,849

    No thanks. My interest in this game is at an all time low.

  • BarnesFlam
    BarnesFlam Member Posts: 654

    All those collections have been removed from the store and won't be available to purchase until their respective event returns.

    And you can add Dwight's current propeller hat and Adam's incoming pixelated glasses.

  • James4125
    James4125 Member Posts: 266
    edited March 2023

    I don't want the chapter and what little support I had remaining for BHVR died after the mess that was the Knight.

  • Shroompy
    Shroompy Member Posts: 6,797

    Her backstory was meant to have holes in it now that we know that tomes are meant to expand further into newly released characters. SM has A LOT of potential when it comes to lore

  • pseudechis
    pseudechis Member Posts: 3,904

    Yeah this one is really bad advice.

    Vote with your wallet is a valid way to affect positive change.

    Consuming product for consumption sake really doesn't drive change.

    I've bought the expansions I like and I've passed on the ones I don't like, I've sharded where available because, hey its free, but I'm probably not even going to spend shards on a bad chapter.

    These numbers make up consumer data that help a company say, "hey what was popular and what wasn't and why". You can't answer those questions if everyone just blindly consumes product simply because its there.

    There has been too much of that over the last few years and the quality of entertainment in all forms has really suffered as a result.

  • AssortedSorting
    AssortedSorting Member Posts: 1,348

    I agree.

    As noted about your point with the charms, people like their time and effort being rewarded with something that they can present/collect.

    That should apply to both sides, players and workers. So I do agree that high-quality cosmetics fit the bill for being Auric Cell only if BHVR is looking for compensation, especially with regards to sustainability.

    With regards to redeemable recolor stuff, this is certainly an avenue that BHVR could explore, but I don't know if they have the tech to do in the quantity akin to how Warframe does it, and it'd need a UI rework anyway having the base mesh and then being able to use a submenu to select/unlock a given coloring.

    Wonder if there would be any benefit to re-releasing old charms for Shards, but then again they really need to rework their UI to be able to handle large quantities of elements.

    And to comment on your last statement, is there anything that you would want to spend shards on?

  • wydyadoit
    wydyadoit Member Posts: 1,145

    Aside from the free killers - no. Like I barely even buy the free survivors because the paid license survivors are just better in every way. Plus in the long run survivors are literally the same. Killers have powers and add-ons for those powers that make them feel unique.

    survivors on the other hand are just skins and give access to 3 perks that you have to grind for. So there’s no real reason outside of personal preference in regard to which survivor someone plays.

    i won’t ever buy auric cells. Too much effort to do so. If it’s not a dlc bundle in the xbox dlc store then I typically wont buy it. Which is the exact reason why I don’t have the evil dead, cannibal, or cenobite’s packs. Because those aren’t bundled with a survivor, killer, map, and new mechanics.

    But i bought both resident evil packs, scream, halloween, saw, and nightmare on elm street.

    i’m eventually probably going to buy the ring pack. Idk about bubba and pinhead. Depends on my finances.

    IF there’s one thing I’d actually spend iridescent shards on it would be blood points to boost the leveling speed. I don’t like waiting for the shrine of secrets to be updated and honestly forget it’s even a thing half the time.

    i’d also possibly use shards to buy emotes if the game had more than 2. Like if they made up and down on D-pad emote wheel’s or something. Or just even adding 2 more emote slots to L and R d-pad.

    would also potentially use them for challenge skips if that were a thing.

  • Tostapane
    Tostapane Member Posts: 1,667

    "bhvr actually does care about dbd" i stopped reading at this phrase...

    There's NO WAY that they care about this game and what they did during those years proved it: between extremely slow changes (how much time before they nerfed mori, dead hard, keys, etc etc despite the community complained to no end regarding those things... even with the map offerings rn you can see the same issue and those are still unadressed) and bad ones i might add, questionable decisions (a couple of examples: how they treat the release/sell of certain cosmetics, when they released for free dbd on epic games store so in that way cheaters had free accounts to use and when they did the NFT thing with pinhead), stupid sentences ("we did a pretty good job" "dbd is like hockey" "idk why freddy is overpowered, i just know that he is") and a USELESS report system that they don't even care to watch (how many reports i did of people cheating or writing death threads/slurs just to see the SAME MESSAGE everytime and those people still playing the game like nothing happened)

    nowdays games have issues i won't deny that, but dbd is the only game that don't even try to improve overall speaking (even by adding more game modes for example)

  • StibbityStabbity
    StibbityStabbity Member Posts: 1,839

    It's my money, I'll spend it on things I want.

    I don't want Snore Merchant.

    If they want my money, they can do my job and earn my paycheck. Otherwise, they have to offer me something I want.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,410
    edited March 2023

    I must say I would be kinda angry to find out that they withheld important elements of Skull Merchant's lore from their novel-length bio in favor of the Tome considering SM's bio starts before her birth and even mentions that her father met his future wife designing logos like that is a relevant or interesting part of a story about someone who hunts people.

    Sorry, this isn't directed at you Shroompy, it's more directed at all the writers who have learned neither prioritization nor that less is more. SM's backstory is a mess and the most horrifying aspect is the idea that some elements integral to her character design were withheld (no, pointing at the black box that is her father's "dark manga" does not excuse anything) while so many inane details were included.

  • FearlessHunter
    FearlessHunter Member Posts: 530

    Nah, I'm sorry but posts like this is what's wrong with gaming today. I'm not blindly throwing money at a DLC which I have zero interest in.

    This is why companies are doing the bare minimum when it comes to releasing games/DLC these days, because people just throw money at anything which encourages this kind of business practice.

  • Kius
    Kius Member Posts: 140

    I personally REFUSE to support any company that makes a bad job in my eyes. If it's not fun for me, if I don't enjoy it I will not buy it. You do you of course.

  • drsoontm
    drsoontm Member Posts: 4,903

    I wouldn't even give shards for that, and I have 222220 of those (Nice number, I know).