Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Can some perks get a few seconds of time to warn the survivor that they will deactivate

For example, can blood Pact, the teamwork perks and perks like Reactive Healing, Ressurgence get like 3 seconds before they loose their effect.

In case of Blood pact, so you can get in their range again and avoid breaking. In case of ressurgence, reactive healing... a few seconds before haemorrage starts depleting the progress

Comments

  • notdragonite
    notdragonite Member Posts: 80
    edited April 2023

    now these wouldn’t be a bad idea all things considered. specifically the teamwork perks having a lingering timer. their cool-downs are absolutely atrocious, and so retaining them for a few seconds would actually be quite a smart addition.

  • Emeal
    Emeal Member Posts: 6,639

    if they added a line on the ground for the two Survivors., like with Skull merchant Drones or Knight Guards.

    this would make these kinds perks amazing

  • BlueHorkew
    BlueHorkew Member Posts: 1,081

    Yeah, just some quality of life update in HuD. Because those perks are so awkward to use.

    I don't think the perks would be good, but would feel less frustrating and random