Would you be mad if?
Head On and Knock Out got the boot?
They are only used to annoy the other side and I believe that the game would be slightly healthier without these troll tools as perks.
They never help win games, they just piss people off.
What's your opinion?
Comments
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Knockout is amazing at stopping the gen rush, it can create a lot of pressure if used properly.
Head-on can save your teammate's ass and knock off a lot of the killer's pressure.
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I don't really see them as being all that similar. I wouldn't mind seeing Knock Out go. I've only ever seen it used for griefing. It's easy enough to play around Head On. You might get hit with it once or twice in a game but it's easy to avoid after that. The troll potential is infinitely higher on Knock Out and there's not a legitimate reason for its effect. Slugging for game delay should never be dependent on survivors not knowing where the slug is. That's just dumb. You get plenty of game delay from a slug regardless if you're slugging at the correct opportunity. Hiding the slug just turns it into a griefing mechanic.
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Head-On has been seen used in competitive tournaments. To call it "annoying" is an understatement. It has a real strategy for coordinated swfs
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head-on should never be touched or nerfed. i don't use it and i don't really like it used against me but it's one of the last "fun" perks left in the game. it's not the most effective perk but it gives entertainment and we need as much of that as we can get in the games current state.
as for knockout it can be very good in slug builds. i know slug builds aren't fun from the survivor side but neither is head-on, residual manifest, flashbang from the killer side. we get rid of too many perks and playstyles and all your left with is the boring same thing over and over again match after match. we need to add more viable playstyles, not remove any more.
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Knockout is the one solid perk that let's me enjoy killer my way. If the devs remove that, it'll be all downhill for my killer experience.
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I think Knockout can go.
It promotes an extremely unfun playstyle and isn't really viable outside of it.
Head On is extremely niche, but it has its uses.
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Knock out is the key component to my Pinhead build. No touchy, plz
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Knockout needs to go.
Head On should simply be changed to have cool down instead of exhaustion.
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Can you post the video?
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Both are good perks and shouldn’t be touched.
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It's a game, try and have a little fun.
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I know, getting left on the floor for 4 minutes is SO FUN! Same with getting stunned and running in circles. FUN!
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Knock Out suffers from being one of those perks that GREATLY differs between Solo Queue and SWF play.
Solo Queue: You rot on the ground.
SWF: "I went down." - "I can't see where you went down." - "I'm under shack pallet." - "Oh, okay. Be right there."
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Come on, Gens. You know better than to write up something sloppy like this. There is no way you actually believe headon and Knock Out are bad perks. You can be annoyed at them. But can dislike them. But you look a fool if you say they are troll perks and don't help win games. Good lord.
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Its true, but I don't count making the other side so angry they quit playing as a win. As killer making the survivors DC or suicide doesn't feel like I acomplished anything but going next. As survivor I actually feel bad for making the killer go AFK in a corner or just DC. They just don't feel like wins...
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Head On's incredibly easy to counter and is primarily used in fun builds, so no.
Knock Out though I would not be sad to see go.
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Knock Out maybe, it's got a pretty questionable effect, but there's truly nothing wrong with Head On. It can be played around, and it takes some dedication to see legitimate results from it- plus it's an exhaustion perk, so anyone who wants to use it is not using Dead Hard, Sprint Burst, or Lithe.
Head On is a fun perk, and I'm saying that from the perspective of the killer side. I think it should stay.
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I will never understand the hate that Head On gets. If anything, the Killer should be grateful that they chose it over better exhaustion perks.
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Knockout gets one use for me and that's on twins. Make it basekit on her or even an addon and you can give it the boot. Head on, I don't really care. I don't use it as survivor as I enjoy the stealthy style of game play, and it never causes me enough grief as killer to be bothered with it.
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Ehh, we'd be a little sad about things getting removed but not horribly.
That said we have gotten practical value out of each. Head on saves feel good to pull off and is a great bubba staller. Knock out has bought time for us as killer and gives a good laugh in a kyf hearing our friends try to find each other.
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Knockout is just a poorly designed perk. I don’t think it should be removed, but I don’t think it should hide auras.
Head On is occasionally annoying but there’s nothing truly wrong with it. It’s often pretty easy to counter too.
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head on is one of the 5 perks in this game that are actually fun to use.
i dont think knockout needs any changes, but it can go for all i care
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Apart from slug builds, Knock out can be combined with mind breaker to make it almost impossible for gen rushers to tell where the killers approximate location is unless they were looking directly at the hooks direction so it definitely has uses. Head on on the other hand doesnt serve much purpose that a flashlight cant do already so it can go as far as i care.
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Head On is apparently being used in Competitive now as a way to waste more of the killer's time
I legit think the game would be worse off if it was removed for that reason alone
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Head on is the only exhaustion perk I respect, so I would be devastated if it got the boot.
Knockout on the other hand has a sole purpose of being anti-solo q, so it should get the boot.
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Knock Out is the one perk I hate the most in this game. I would definitely trade it for Head On. I would trade it for the strongest survivor perk in the game. I would trade it for old Blastmine, my personal favorite perk in the game.
Knock Out is not a healthy perk. It encourages slugging, especially slugging until bleedout builds. A perk that encourages making it so players can't participate in gameplay for extended periods of time is not a healthy perk for the game.
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I don't care either way
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