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Would you be mad if?

GensByDaylight
GensByDaylight Member Posts: 528
edited April 2023 in General Discussions

Head On and Knock Out got the boot?

They are only used to annoy the other side and I believe that the game would be slightly healthier without these troll tools as perks.

They never help win games, they just piss people off.

What's your opinion?

Comments

  • edgarpoop
    edgarpoop Member Posts: 8,369

    I don't really see them as being all that similar. I wouldn't mind seeing Knock Out go. I've only ever seen it used for griefing. It's easy enough to play around Head On. You might get hit with it once or twice in a game but it's easy to avoid after that. The troll potential is infinitely higher on Knock Out and there's not a legitimate reason for its effect. Slugging for game delay should never be dependent on survivors not knowing where the slug is. That's just dumb. You get plenty of game delay from a slug regardless if you're slugging at the correct opportunity. Hiding the slug just turns it into a griefing mechanic.

  • pigslittlepet
    pigslittlepet Member Posts: 483

    head-on should never be touched or nerfed. i don't use it and i don't really like it used against me but it's one of the last "fun" perks left in the game. it's not the most effective perk but it gives entertainment and we need as much of that as we can get in the games current state.

    as for knockout it can be very good in slug builds. i know slug builds aren't fun from the survivor side but neither is head-on, residual manifest, flashbang from the killer side. we get rid of too many perks and playstyles and all your left with is the boring same thing over and over again match after match. we need to add more viable playstyles, not remove any more.

  • DemonDaddy
    DemonDaddy Member Posts: 4,167

    Knockout is the one solid perk that let's me enjoy killer my way. If the devs remove that, it'll be all downhill for my killer experience.

  • Pulsar
    Pulsar Member Posts: 20,784

    I think Knockout can go.

    It promotes an extremely unfun playstyle and isn't really viable outside of it.


    Head On is extremely niche, but it has its uses.

  • Sandt21
    Sandt21 Member Posts: 761

    Knock out is the key component to my Pinhead build. No touchy, plz

  • MerleDixon
    MerleDixon Member Posts: 159

    Knockout needs to go.

    Head On should simply be changed to have cool down instead of exhaustion.

  • Blueberry
    Blueberry Member Posts: 13,669
    edited April 2023

    Both are good perks and shouldn’t be touched.

  • blmpride5
    blmpride5 Member Posts: 39

    It's a game, try and have a little fun.

  • GensByDaylight
    GensByDaylight Member Posts: 528
    edited April 2023

    I know, getting left on the floor for 4 minutes is SO FUN! Same with getting stunned and running in circles. FUN!

  • WesCravenFan
    WesCravenFan Member Posts: 2,638

    Knock Out suffers from being one of those perks that GREATLY differs between Solo Queue and SWF play.


    Solo Queue: You rot on the ground.


    SWF: "I went down." - "I can't see where you went down." - "I'm under shack pallet." - "Oh, okay. Be right there."

  • Spare_Them_Mori_Me
    Spare_Them_Mori_Me Member Posts: 1,680

    Come on, Gens. You know better than to write up something sloppy like this. There is no way you actually believe headon and Knock Out are bad perks. You can be annoyed at them. But can dislike them. But you look a fool if you say they are troll perks and don't help win games. Good lord.

  • GensByDaylight
    GensByDaylight Member Posts: 528

    Its true, but I don't count making the other side so angry they quit playing as a win. As killer making the survivors DC or suicide doesn't feel like I acomplished anything but going next. As survivor I actually feel bad for making the killer go AFK in a corner or just DC. They just don't feel like wins...

  • TigerSnake
    TigerSnake Member Posts: 531

    Head On's incredibly easy to counter and is primarily used in fun builds, so no.

    Knock Out though I would not be sad to see go.

  • jesterkind
    jesterkind Member Posts: 7,836

    Knock Out maybe, it's got a pretty questionable effect, but there's truly nothing wrong with Head On. It can be played around, and it takes some dedication to see legitimate results from it- plus it's an exhaustion perk, so anyone who wants to use it is not using Dead Hard, Sprint Burst, or Lithe.

    Head On is a fun perk, and I'm saying that from the perspective of the killer side. I think it should stay.

  • Ghoste
    Ghoste Member Posts: 2,135

    I will never understand the hate that Head On gets. If anything, the Killer should be grateful that they chose it over better exhaustion perks.

  • Maelstrom808
    Maelstrom808 Member Posts: 685

    Knockout gets one use for me and that's on twins. Make it basekit on her or even an addon and you can give it the boot. Head on, I don't really care. I don't use it as survivor as I enjoy the stealthy style of game play, and it never causes me enough grief as killer to be bothered with it.

  • Rulebreaker
    Rulebreaker Member Posts: 2,034

    Ehh, we'd be a little sad about things getting removed but not horribly.

    That said we have gotten practical value out of each. Head on saves feel good to pull off and is a great bubba staller. Knock out has bought time for us as killer and gives a good laugh in a kyf hearing our friends try to find each other.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,913

    Knockout is just a poorly designed perk. I don’t think it should be removed, but I don’t think it should hide auras.

    Head On is occasionally annoying but there’s nothing truly wrong with it. It’s often pretty easy to counter too.

  • AverageAshEnjoyer
    AverageAshEnjoyer Member Posts: 427

    head on is one of the 5 perks in this game that are actually fun to use.


    i dont think knockout needs any changes, but it can go for all i care

  • Tsunderechan
    Tsunderechan Member Posts: 17

    Apart from slug builds, Knock out can be combined with mind breaker to make it almost impossible for gen rushers to tell where the killers approximate location is unless they were looking directly at the hooks direction so it definitely has uses. Head on on the other hand doesnt serve much purpose that a flashlight cant do already so it can go as far as i care.

  • DragonMasterDarren
    DragonMasterDarren Member Posts: 2,848

    Head On is apparently being used in Competitive now as a way to waste more of the killer's time

    I legit think the game would be worse off if it was removed for that reason alone

  • KingFieldShipper
    KingFieldShipper Member Posts: 612
    edited April 2023

    Head on is the only exhaustion perk I respect, so I would be devastated if it got the boot.

    Knockout on the other hand has a sole purpose of being anti-solo q, so it should get the boot.

  • bm33
    bm33 Member Posts: 8,255

    Knock Out is the one perk I hate the most in this game. I would definitely trade it for Head On. I would trade it for the strongest survivor perk in the game. I would trade it for old Blastmine, my personal favorite perk in the game.

    Knock Out is not a healthy perk. It encourages slugging, especially slugging until bleedout builds. A perk that encourages making it so players can't participate in gameplay for extended periods of time is not a healthy perk for the game.

  • Wexton
    Wexton Member Posts: 496

    I don't care either way