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Spirit is still very strong.

I've lost(1k or 0k) maybe 10-15 matches with Spirit since her rework, and I've played her post rework for about 50-100 hours.

So imagine my surprise when I see people talking about how weak she is in another thread, it's not like I'm bringing the unholy add-on combo all Spirit mains know, but a yellow speed and charge time/duration add-on combo is enough to beat a decent SWF, combine this with the fact that she can use pretty much every gen regression perk in the game, and can use Tinkerer and Discordance, and you can give even the sweatiest SWF's a run for their money.

She has a lot of options and isn't too add-on reliant either, especially after the bug that froze her momentum in the beginning of her phase was fixed. She's a very comfy killer to play, she's not as strong as Nurse or Blight, but doesn't require as much attention and mechanical skill as them.

I think she's one of the more balanced killers in the roster, there's a lot of room for counterplay, but not too much that the killer feels like their decisions don't matter that much... that is unless the Spirit uses the unholy add-on combo(MDR + Cherry Blossom), but once that's nerfed she'll be in a good spot.

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