Survivor Boon perk ideas

Hex_TunnelBait
Hex_TunnelBait Member Posts: 36
edited April 2023 in Feedback and Suggestions

Boon: Last Hope:

Activates if the equipped survivor is the only survivor left standing (i.e. not dead, hooked, or slugged). It automatically applies the user's equipped Boon perks to the closest dull totem on the map and applies an additional "self-care" buff on the Boon so that the user can self-heal within the radius. Boon effects linger for 2/3/4 seconds after leaving the radius. The Boon is protected by the entity and cannot be snuffed by the killer, but the affected totem automatically breaks after 30/45/60 seconds, ending the effect and preventing the totem from being blessed again.


Boon: Force of Will

Survivors within the Boon's radius are immune to status ailments that are not a direct result of a killer's power. For example, a Ghostface can still expose a survivor within the range, but Starstruck or add-on effects cannot. This effect lingers for 2/3/4 seconds after leaving the range. Killers are able to see the boon's aura from up to 8 meters, and snuffing the Boon automatically breaks the totem.


Boon: Quietus

All noises within the Boon's range (footsteps, grunts of pain, terror radius, etc.) are reduced by 20/35/50%.


Boon: Blood Party

All actions performed with the boon's range earn a 20/35/50% BP bonus for survivors and killers.


Boon: Suppression

The speed of killer powers (e.g., Nurse charging blink, Plague charging purge, Trapper setting traps, etc.) is reduced by 10/15/20% within the totems range. This effect persists for 2/3/4 seconds after leaving the boon's range.

Post edited by Hex_TunnelBait on

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