Change No Mither into exhaustion perk
Give it the old dead hard effect, while keeping current No mother effects.
I feel like it's fair given that you give up a health sate for it.
Then you have to change dead hard into something else or keep it as is for those who want to run it without being one hit.
Alternatively give it a 5th perk slot.
Comments
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No mither op!
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No. We don't need a new perk to give Survivors free distance right after DH was changed to remove it.
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You give up a health state to have infinite unbreakable + infinite iron will + not leaving pools of blood.
Adding an effect that gives you a bonus healthstate (even with DH's conditions) would basically render void the perk's negative effects.
(also this is far from the first time I see ppl suggesting to merge DH & No Mither, why's that? I'm a No Mither user but I've very rarely used DH, if No Mither forced me to use it and give up other exhaustion perks I wouldn't be happy)
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You wouldn't have to use it just like you don't have to use dh you could bring other exhaustion perks. Also it wouldn't give you health state back because it doesn't guarantee it.
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No Mither + DH used to be a common combo for a reason, it was strong but it took two perk slots, bringing it back in 1 perk is a lot.
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..nobody will slug you with no mither,the UB point is moot. UB works because the kilelr doesnt know you have it. Iron Will in it's current state is already trash and having it infinitely isn't a huge deal. If it silenced you? maybe.
even if it's old dh dash - you're not ever getting the 2.7 speed burst on hit. the distance you lose is tremendous. stealth killers become a huge danger.
it's at best a sidegrade. defo not an upside overall.
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Merging it with DH would make it (bad) survivor perk. So it's better to leave it as it is - a killer perk survivor can take. Same as self care.
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Besides killers who literally just forget No Mither lets you pick yourself up, I've seen it mostly used with flashlights and "anti-pick up/ hook" builds (usually in swf).
UB is used for the extra 10% recovery time, and still conveys the surprise effect for killers who are aware of the NM timing. And athough I 100% agree about IW, No Mither's IW is still better bc it works while exhausted and also while dying.
Also I'm sorry but adding a whole exhaustion perk effect isn't a sidegrade, no matter how you put it, it still adds the possibility of denying the perk's negative effect (and extend a chase at that).
Ultimately I don't believe they would make an entire new DH from scratch or have 2 perks with it even if it's a little different, I'm just curious bc it's like the 5th time I see someone suggesting merging these two specific perks and I just don't get it. I know it was a popular combo but I figured it was bc DH was the best exhaustion perk and that ppl would simply equip an other one now (mostly if you're right and it wouldn't be that good)
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People suggest it because it's a fair trade you put a ######### perk together with good perk and it could become a decent perk.
Currently No mither doesnt have enough to justify using it. You need 4 perks on top of No mither to do decent builds. 5th perk slot with No mither could be another solution.
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