We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Survivor Grades

How do survivor grades actually work, I can definitely see that I have better solo q teammates, However it doesn't seem to effect the killers I face at all, I've just gone against back-to-back killers with a combined hours of less than 5. I'm only Gold but I don't think the numbers quite add up.

Comments

  • SMitchell8
    SMitchell8 Member Posts: 3,302

    Mine are all over the place. Some games my teammates seem like rookies and the killer is decent, and then it unturns. When I play as killer, I get a week of games against navy seals followed by a week of fairly decent but balanced opponents.

    I prefer the old ranking system, you knew what you were getting each game.

  • GentlemanFridge
    GentlemanFridge Member Posts: 5,825

    An invisible number referred to as “MMR” (Match-making rating, I believe?)

    This number goes up or down depending on:

    As survivor, whether you escape via the gates.

    As killer, how many survivors you’ve killed.

    Hatch escapes are unique in that it doesn’t change your rating.


    There’s a lot more nuance to this, such as how much you go up or down also depending on the rating of whom you were playing against. But that is the gist of it.

  • GhoulNative
    GhoulNative Member Posts: 34

    Makes sense, what doesn't make sense is me (100+ Hours) Goes against killers that are still playing their first match.

  • Nirgendwohin
    Nirgendwohin Member Posts: 1,251

    matchmaking is all over the place the last days. one match i got matched with p100 tournament 3 man swf and next match the 500 hour feng got destroyed by the killer.

  • GentlemanFridge
    GentlemanFridge Member Posts: 5,825

    Oh yeah that stuff still happens. Don’t really have an explanation for that.

  • Krazzik
    Krazzik Member Posts: 2,475

    My guess is that there aren't enough new players in the queue so it just grabs whoever's next. 100+ hours is also pretty low for this game so you might have been the newest available.

  • GhoulNative
    GhoulNative Member Posts: 34

    makes sense,queue times are pretty low though, could've easily found different players with small increased timings

  • crogers271
    crogers271 Member Posts: 1,968

    There are few things it considers for matching: your region, your MMR, and other players who are looking for a game.

    So even though the player count might look huge, remember it is narrowing the player pool geographically and then only those players currently looking for a game, so we're already at a fraction of the overall player count (and if you don't have crossplay on, even a smaller subsection of players). From there it tries to find players close to your MMR, but the longer it takes to make a match, the more it is willing to broaden its search.

    A while back they had stricter MMR matching, but the time to get into a game could get really long and no one really liked it.

    At the lower levels it can especially be hard to find a match. There just aren't that many new players in a 7 year old game. A 5 hour killer and 100+ hour survivor being matched up isn't even close to as crazy as it sometimes gets.

  • Jonseredi
    Jonseredi Member Posts: 10

    For me it is quite the opposite. I have less than 50 hours in the game and I keep getting killers that have 40 times the hours that I have that play meta builds and use strong addons against whom I can loop for about 20 seconds mostly thanks to Sprint Burst. Last night a Wesker killed me in 2 minutes from first to third hook stage. These matches are so abundant and problematic that I quit the game for about half a year and came back because a few friends of mine wanted to play; only to face the same problem of being a noob survivor with <50hours going up against +2000 hour killers that have everything unlocked. It is superbly horrible and most likely why this game does not attract new players

    I could just uninstall again, but the game is enjoyable to play every now and then for a match or two. However if I see something like corrupt intervention right from the getgo I just alt+f4 and swap games. Sometimes when I get into a lobby with high tiered/prestiged/whatever survivors and I know that the killer is going to be about the same I send everyone to RPD, sit on gens for as long as the killer comes to me and suicide on the first hook and THEN go play another game. I blocked one group from going to the garden of joy with this once and man was it a good laugh. Good times

  • Seraphor
    Seraphor Member Posts: 9,429

    Matchmaking is apply loosely. It has two cases where it just breaks down entirely, in order to facilitate quick games, to make sure players aren't waiting longer for a game than it takes to play that game.

    1. Backfilling. When any player leaves a lobby for any reason, and another player is pulled in to fill their slot, no matchmaking is applied. If it happens to be the killer who left and was replaced, then you can get 5000+ hour survivors against a newbie killer or vice versa.
    2. Matchmaking timeout. The game only searches for players within a close MMR range to you for the first couple minutes, and widens the potential range of players incrementally. After three minutes it's essentially a free-for-all, and you can be matched with anyone of any skill level.
  • Krazzik
    Krazzik Member Posts: 2,475

    Yeah but BHVR -really- doesn't like doing anything that increases queue times even slightly. They prefer uneven games so long as it means fast queues.

  • Ayodam
    Ayodam Member Posts: 3,222

    Because before MMR when they did rank-based match making queue times were much longer & people complained. MMR was designed to ameliorate that. Now y’all still complaining.

  • Remedicist
    Remedicist Member Posts: 1,096

    I definitely prefer the faster queue times than waiting a long time for near-perfect matchmaking. Besides, the loose matchmaking makes the game feel more random and fun in my opinion than feeling like I'm in a ranked comp match. The way MMR works kind of plays into this since kills and escapes aren't really a good indicator of skill in this game, especially with the softcap.

  • Seraphor
    Seraphor Member Posts: 9,429

    Exactly. When they ran the blind trials last year, not only did the strictly matched games have longer queues, but they were more sweaty games, because the closer the match = the greater the challenge. It's just trading one extreme for another.

    The win condition of the game is largely recognised to be kills/escapes, and any MMR should be based on win condition, because it's the only objective way to measure skill.

  • Ayodam
    Ayodam Member Posts: 3,222

    It’s good you’ve made peace with the way things are. But personally, I’d accept longer wait times if it meant the trials were more evenly matched. I don’t exactly enjoy dominating as killer or flailing as a solo queue survivor.