http://dbd.game/killswitch
I love how this game is only tuned to SWF+chat
As a killer main, it means that about half the time I get some solo q survivors and mop the floor with them. And when I play survivor in solo queue, it means that my games are only 30 seconds long.
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I agree I rly believe the game is balanced around swf currently
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I think at the very least killers should be able to see who is in SWF with whom.
So many times you play "nice" because you think you're facing solos, and near the end suddenly all survivors start bodyblocking for each other, 99' gens with adrenaline and instantly open the doors etc.
As a result killers start playing sweaty every match because it's too risky to assume you're not against a 4-man SWF.
One day I played against a TTV with 3 globes so I assumed they were solos. I lost the match and thought the survivors played insanely well. Then I watched the VOD and realized that they were a 4-man SWF. Within the first 15 sec of the match I had basically all my perks called and my position transmitted 24/7 because one of them had object of obsession, while I was trying to play stealthy. This kind of advantage is not fair, and had I known they played this way, I would have played very differently. But if I had not watched the VOD, I wouldn't even had thought they were a SWF, just that I was very unlucky.
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agreed. playing a bunch of SWF matches in a row where I get steamrolled makes me take it out on the poor solo survivors I play the next round.
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People who wanted to gaslight you would say that the likelihood of meeting a 4 man swf is low or you can still win even with the information handicap.
Just play like each match is a 4 man swf.
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The issues in this game all revolve around how bad matchmaking is. Otz was talking yesterday about how as killer you can just dodge lobbies you don't like and never actually have to play a hard game. You will always get weak survivors if you dodge enough lobbies due to how terrible the matchmaking is. Lobby dodging leading to 4000 hour killers being matched with brand new survivors should not be a thing. They need to do more to make sure lower skill survivors are blocked off from being matched with sweaty killers.
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You hit the nail on the head. DBD has two different game experiences for survivors. Either solo which is hell or swf. If I was a developer I would work towards making the game play similar for all. That means every advantage given to swf should also apply to solo queue. The only difference would be playing with swf would have the added fun of hearing your friends reactions.
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It's funny when killers think we're a SWF because we body blocked for each other and helped, they must have solo survivor in very high regard in general.
Just a few days ago I was playing solo (can't say for sure for the other people) and killer ended up asking as if we were SWF cause we were taking hits for each other. Also had a good game yesterday where Pyramid Head was trying to tunnel me and my team of randoms helped me.
But I also got unlucky when I was trying to help a fellow Rebecca who was getting tunneled by Wesker and we both died.
Sometimes the stars align and you and your teammates co-ordinate, other times not so.
But hey, it's funny if we play ok that killer would rather think we're a SWF, that's a great compliment actually.
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I am once again suggesting that BHVR immediately start a match when 5 players are found. Then the ability to lobby dodge is removed entirely, and then the matchmaking system can function properly.
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I agree with you. This would absolutely work, and get rid of the annoying last second swapping bs survs can do as well. Their matchmaking system could have its best shot to do it's thing.
Good luck getting support for this though.
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I suspect most of the veteran very good killers are matched up with the very good teams quite often, if there's no lobby dodging shenanigans to bork things up. The sweats against the sweats at that mythical "high MMR" area. If that happens to often to either role they'll get burned out quickly af.
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I assume there aren't that many new killer players generally compared to survivors which also leads to the mismatches.
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