Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
How do you all feel about those Preschool maps?
Personally? I hate them with a passion. It’s the same main building with different small buildings around it. It takes the things people hated about old Haddonfield and increases the annoyances. Also there are like 7 different ones, I rather have more varieties of other maps and than that knock off Freddy Map.
Comments
-
Always been bad maps
11 -
Probably some of my least favorite maps, especially when there are frickin 5 of them
To this day I only remember the layout of the first one, and thats because I had 2 years to learn it before the other 4 came along
2 -
I just wonder why they removed some of the gen spawns. Like the solo gen in the one house -- it used to have another spawn at the top of the stairs. Main building also had two gen spawns removed in favor of the one at the bottom of the stairs by the mattress.
0 -
I'm still annoyed that we have 5 versions of Badham. None of them are different enough to warrant their existence.
7 -
They could take 3 of them and turn them into different maps
0 -
They need to pick one, make balance revisions to it, then delete the other 4.
3 -
I didn't even realize there were five. I hate them all either way...
2 -
They are garbage and pure misery to play as killer
1 -
I don't understand why there is more than 1. BH-1 should be the only one available and they should make that one more balanced.
0 -
i think the map alright if u never go in the school for any reason ever
1 -
Badham is horrible. All 5 of them. The pre school is disgusting, the house of pain will always have a special place in hell and the double store house is another great time waster. Also they have a shack because 3 super strong guaranteed loops, obviously aren't enough.
The bushes on that map make my brain hurt because I constantly get confronted with the fact that 6 ft 8, 200 lbs man with a chainsaw cannot go through them. Like, what are these bushes made of?
4 -
Will say, it's the only map realm where the killer has the option to keep the wall's up or break them. Every other map boil's down to needing the wall's to be broken because they only affect the killer, where badham's breakble wall's affect both sides. Being said there are still those breakble wall's that need breaking regardless, but it at least has some of them achieving the actual goal of altering how the map play's.
0 -
Every single time I load in the map as Killer, I feel like I'm one survivor playing against 4 Freddys.
1 -
Not a big fan of them, on either role.
0 -
Springwood Realm is awful, a pure garbage but still not bad as Shattered Square map
1 -
Dog water maps like 90% of the maps in this game LOL.
2 -
One of my biggest gripes with the most recent maps, is that they're all one single map in a given realm.
This gives their respective offerings far more power, because there's no variation in the result of using them. Burning the Garden of Joy offering will always take you to a survivor sided map.
Badham is good for having multiple versions. However those different versions need to be changed, to provide greater variety between them, and introduce some of them being killer sided, and some of them being survivor sided.
1 -
Every single building is a powerful loop, it's painful.
0 -
One of the most survivor sided maps honestly.
- A strong main building surrounded by safe loops (cars).
- 3 generators hard to patrol and defend without wasting a lot of time (the one in the basement of the main building, the one in house of pain and the one in the second floor of one house).
- A shack in a map which doesn't need it (as someone mentioned above), please BHVR, remove the not written rule of every open map needing a shack, some maps are strong enough for not putting one of the most time wasting buildings in the game.
- Safe loops near houses and their windows.
- Easy to hide from the killer, is one of the maps in which I spend most time finding survivors if they are minimally cautious to no be seen.
- Cluttered with bushes having hitbox, metal fences, etc making some killer powers hard to use.
1 -
Terrible design is what it comes down to
0 -
Badham I and V are pretty decent maps, the rest are rough for killer.
There's 5 versions because each version has the main structures moved around (and sometimes has a different shape in the case of IV and V). It doesn't make the map more likely to appear, since map selection is done by realm first.
0 -
Each of them have only chance of 3, each of Macmillan map has chance of 10. It better to have many variation of Badham. Im sure no one wants when you get into Badham, its guarantee a single version like Garden of Joy, Eyrie or Saloon.
Doesnt change the fact its a pain, but at least its not boring by having 1 map.
0 -
i think all versions of badham are terrible. these days, there are so bad maps for killers it is hard to know which maps suck more to play on.
There is garden of joy which is probably worst killer map in the game. Badham which I would put as second worst killer map then there is long list of farm maps like fracture cowshed, rancid abatoir, rotten field that are tough to play. After that, there is shattered square. Mother dwelling is another crazy map to play on. that is at least 8 miserable maps to play on as killer if the survivor is good and what crazy is that other maps are not that far behind in unfun factor like Eyrie of crows and Haddonfield windows.
0 -
hate em, dont know why theres 5 of them too
1 -
Obnoxious layouts, boring aesthetics, bad visibility, based on a modern movie remake no one cares about anymore.
0 -
They all look the same to me lol there is one that feels so small compared to the others but I'm not sure if it actually is small or the other half of the map is hiding behind a building and I've just never seen it
0 -
Bad maps, I don't have much else to say. I can stomach them more than garden of joy but that isn't saying much.
1 -
Horrible map. And we have 5 of them. Rework it and make it just one map or delete the maps, thank you.
0