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Weskers nerfs
Weskers in desperate needs of nerfs.
A licensed killer like him shouldn't be that strong.
Make him 110ms or remove 1 charge from his ability.
That's everything,thank you.
Comments
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Just say you got destroy by a Wesker. No one will judge.
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Wesker is probably one of the most balanced killers in the game right now. Strong, but fair.
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I'm not sure how Wesker being licenced relates to how strong he should be.
In any case I personally think he's one of the better balanced killers and currently doesn't need any adjustments
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Nice bait.
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I think his Infection should pause on unhook until the Survivor performs a conspicuous action or is healed.
That's pretty much the only change I'd make, since I think Infection makes it too easy to tunnel off of hook.
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I like how many of you came to his defence,knowing fully well how busted and in desperate need of nerfs he is.
It is truly sad you guys take that mistake of a killer's defence.
But it is what it is,it's not only the developers that kill this game slowly,but the community aswell,especially the killer community.
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What do you find particularly egregious about him?
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L
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Yknow when you start a discussion, its meant to start what its called. A discussion.
If you make a post fully knowing that you arent even going to explain why you have this opinion, you might as well make a post saying "Im ignorant" and itd have the exact same effect.
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You do realize making wesker 1 charge would literally kill him right?
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Dew it,without any regrets.
Licensed killers beign strong/balance are as bad as Mettle of Man or DS back in the day..
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No its not? There's plenty of strong un-licensed killers. The only good weskers are the ones that actually use his power in chase and not zoning.
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I agree. Wesker is literally nurse, but stronger, since his power is basically like 2 blinks (with a longer cool down) but if he fails he's LITERALLY 4.6 m/s, so he can still catch up without his power.
Absolutely broken
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Nice meme
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115ms,very thin hitbox,short of stature with freddy's lounge.
This should be more than enough to require some nerfs to him.
BUUUUT he also has 2 charges,that can help him vault or simply destroy loops.
His playstyle is just closing in the distance with Huntress and using his power or doing the Pyramid Head ability where they hold the power just enough to force you off a loop or close the distance for M1
And I don't think I've seen people praising Pyramid Head as beign a fun killer...
These 2 playstyles are just Artist playstyle,boring holding M1 or get wrekt by the killer,NOT HEALTHY OR ENGAGING AT ALL!
But there's more,unlike Boretist and BoreHead,he also can push you so off a loop into god knows where to freaking get a guarantee down.
And there's more!
You can't even pre drop pallets because he's just vaulting over and if you're not away enough,he'll hold his power as pyramid does until he gets a hit.
He's a slept in killer,he's Blight power,but the killers nowdays only know how to camp and tunnel so they won't find his tru3 potential,sad but happened before,though I don't know which killer was considered weak but was actually very strong...
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Blight level,don't take the Nurse's name in vain like that,man!
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His lunge is normal and height is average.
His two charges are different, the first is short and the second is longer. He cannot attack immediately after a vault, use that to your advantage. His vault is also generally not fast enough to get a hit at small loops.
His power is not similar to Huntress at all. It isn't really ranged. His power is similar to PH in that it can be used to zone Survivors. Its hitbox is rather thin, so you can juke it or simply make a read.
Holding W against Wesker isn't incredibly effective. Finding loops His power isn't effective on is better.
If he grabs you, yes, he can zone you.
He only gets a single charge after vaulting a window or pallet.
He's certainly strong, but he's not close to Blight.
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I always find it hilarious when someone mentions Freddy's lunge. You do know that (with the exceptions of Myers, Nurse, Wraith and Legion when using their power) all killers have the same lunge, right?
Wesker cannot force you away from a loop in the same way Artist can, if you play it right because he is literally slower than a survivor while charging Virulent Bound. He is not able to hold his power and close the distance. In fact, you make distance on him.
You can also try and dodge his attack or take cover. Unlike Blight, Wesker can only use his power twice before he goes into his cooldown. The main difference here is that Wesker more often than not needs to use first charge to get around a loop and then try to hit you with his second charge as opposed to Blight, who can use his second charge to get closer to you and one of his 3 remaining charges to get a hit.
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yeah lets nerf the most balanced killer in the game meanwhile nurse and blights addons exist
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As someone who really doesn't like playing against Whiskas, I'm sorry to say that he doesn't need any nerfs at all. Unfortunately, I play against him very often (9 of 10), which is why I feel a certain aversion to him. But he is definitely not too strong. Playing him yourself is definitely fun!
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Nah, he's fine.
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Wesker don't need a nerf he is fine if you know how to play survivor
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He is fine how he is, but the infaction is just a joke! Its need a change, i mean you are not only onehit when you are full infected you also got perma -8 movmentspeed, tell me one addon or Perk that makes survivor minus few speed slower and that only for 1min... you will not find it, cause its broken! Unfair! They should nerf the infaction (its also perfect for tunnelin) watch Nemesiss infaction he can damage you now with the tantal (you not need to cleanse yourself) meanwhile wesker, damage you in the same time he infact you and if you dont cleanse youself you will be punished by -8 speed + onehit, he self is 115% fast
2 options: 1. Weskers infaction got changed, less movmentspeed is dumb! That souldnt bein in the game 2. Hes infaction will be same but hes movmentspeed will be 110%
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Wesker is only very oppressive at short loops where he can use his bound tech consistently, I'd argue that's the only scenario he is better than blight in. Other than the passive tunnel combo he is perfectly fine in everyway.
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Not this AGAIN...
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He only has 2 charges
He's not even that strong
110% movement speed as a concept shouldn't even be a thing for the killers who have now. He's not a ranged killer so it makes even less sense to ask for this.
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I guess I see a pattern here. Some gets sacrificed by a killer - time to ask for a nerf for that killer.
Wesker actually could get a buff for his infection because right now it's nearly impossible to fully infect survivors and there are way too many sprays available for use.
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Some1 just lose against a Wesker and now want to see him nerfed instead of learning how to counter him ๐คท๐ปโโ๏ธ
Yeah Nerf Wesker so Players Stuck on Nurse and Blight the only viable Killer in high Ranks
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lmao
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...
Please just start posting about how OP pig is or something. Wesker is the only good killer we've gotten in the past 9 months. We don't need to turn him into a Trapper-like clone just because you lost to him.
The only change that wouldn't be absurd is changing the infection to not develop until healed or a conspicuous action is commited.
Also some people said that "Wesker is Nurse but better". You know he can't go through walls or floors... right? You know that his addons don"t allow him to have 3 bounds or increased bound range?
Wesker is an A+-tier killer at max, no amount of skill can put him above a Blight at a near skill level.
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people have been saying that for years, game is still one of the top multiplayer games, least on steam
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Every time I see a thread complaining about specific killers all I want to know OP is which killers you enjoy facing and think are fun.
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Oni,Billy,Wraith(if they don't use a cloack build because you get no BPs)...
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To each their own but I donโt see how you can enjoy playing against Oni and Billy but not Wesker. Their powers work similarly when at a loop in terms of mind games and flow, theyโre all 115% with a high mobility power and not only that but Oni and Billy can one shot you.
Wesker, Billy, Oni and Demo are the most balanced killers in the game IMO and none of them should be changed fundamentally (except Billy, rip double engravings).
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There is no way Wesker can be higher tier than the Demogorgon ... This is unacceptable!
Nerf Him
or
Buff Demo
๐
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The hitbox issue only appears in case of survivor vaulting but requires good timing on your part, too. This is nothing compared to Huntress's axes.
He is somewhat fatigued after the vaults. Survivors can continue their loop. I am annoyed if you pre-drop as I don't like to use his power for vaulting (in a way it can be considered wasted in certain situations).
I picked him up and enjoyed the first couple of matches. Then MMR skyrocketed and met some tough survivors.
In fact, I can occasionally dodge his dash which can be pretty great if it results in him vaulting. This is a key moment during the chase when you need to realise you can't circle back in but instead continue elsewhere. His dash is awesome BUT! there is a lot of room for error.
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You can't be serious
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Actually, people know how balanced Wesker is in general, which is why they are defending him. Pretty simple logic actually.
If you think killers like Wesker are the reason this game is dying slowly, which it really isn't. The game has actual problematic killer designs, and other problematic aspects, like tunneling and camping. Wesker isn't one of those problems.
Most people simply disagree with you, and think Wesker is balanced.
Post edited by BoxGhost on1 -
Good thing they've listened to all of the people in the forums and in the past.
Because we've only went a few steps forward since Clown's release before you guys started regressing.
The game's in a worse state than in 2020-2022.
Same problems are still here since late 2019.
Lack of diiversity in builds and playstyle for survivors,no new objectives or items,killers getting less original and overloaded,gen rushing is still the meta,tunneling and camping.
Maybe just maybe,instead of just assuming everyone that you agree with is right,maybe look just in how of a sad state DBD is and ask yourself..."Are we wrong?"
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Whenever he infect someone he should immediately get stunned to the basement.
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Doesn't need nerfs his bitboxes are weird to even be considered broken๐
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He's literally S+ tier
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I can't...
Are you playing the same DBD we all are?
Are you sure you're not getting him confused with blight?
If you aren't please elighten me and explain how he is "S+" tier, or even simply S-tier.
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He can literally blink twice just like nurse and if he fails the hit he's still 4.6. He also has recharge add-ons (nurse doesn't have them anymore because they were broken) and one to shorten the second blink to make the first one longer. He also has an addon that lets him hold the second dash before going into fatigue longer, making any mind game useless (uncounterable)
S+ tier
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Wesker is literally the most balanced Killer in the game. None of his addons are OP, none are useless, his ability has plenty of counterplay while also allowing the Wesker to use it in creative ways, he has minor built in slow that can easily be removed with no upside for him. He's what BHVR should aspire to bring every killer to. He's not OP like Blight, Nurse, Spirit. He doesn't have addons that are overpowered like Myers, Blight, Spirit. He's literally perfect, he's also fun to play against and play as.
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One most common rock loop and I will show you diffrerence between nurse and wesker. Because as nurse I will get the hit 95% of times if you don't leave in time. As wesker? There's no hitting there.
Very similiarly works all jungle gyms, LT's and most of filler loops.
You not knowing how to play against killers does not make the killer objectively S+ tier (maybe against you only).
As was mentioned previously - the only change/nerf wesker should get is removal of easy tunnel right after unhook. That's it. Everything else is balanced.
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Uhm no sweaty ๐ ๐ป
At any common rock loop he'll just catch you with his 4.6 speed
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Really? WESKER?
Im gonna do the whole rundown here. Wesker has:
- Built in slowdown
- strong chase
- decent map mobility
- high skill cieling
- fair counterplay (in abundance)
He only gets the slowdown IF he lands his power. He only has a strong chase IF he lands is power. A crazy wesker will instaflick predict you and down you because they are GOOD AT the game. you cant be good at wesker without having a good understanding of how survivors think and move in relation to different situations. ALL the counters to wesker I could think of:
- Dodge the dash, not that hard.
- Bait it
- Fake a vault, sending him flying through it
- dodge the second dash so he loses massive distance
- go in a locker when the second dash happens
- run around stuff his power is useless on tight loops for the most part
- go somewhere really open so he has nothing to slam you on
- dont lose the mindgame
- outpredict him
- dont lose the mindgame
- git gud
Also, why doesnt a licensed killer deserve to be strong? Wesker is the most balanced killer in the game. Surely with a pricetag people should get bang for their buck. Its not like hes nurse. Actually, hes kind of like a nurse/blight hybrid with some plague mixed in. He takes skill to use well, takes skill to counter, and rewards skill with basekit slowdown and an injury. Go cry about nurse.
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bestie your just bad.
"He has two dashes so he can hit if he misses"
If he fails the first one, then yes he can correct it. Just like, literally any killer with a charge function. Huntress doesnt lose all her hatchets after missing a shot. Why should making one error be that punishing, unless the killers power is strong enough to warrant that? It shouldn't.
"Guys hes literally just nurse"
Unlike nurse, he moves at 12m/s in dash. She moves 16m/s, with a lunge and she gets to choose where she lands. Wesker has no lunge, is locked into the set distance, and moves slower. They are only the same in that they move in straight lines. Nurse goes through walls, moves faster, is more consistent thanks to the lunge, is more versatile thanks to the choosable distance, and has a much shorter cooldown.
"If he fails the hit hes still 4.6"
So... if he goes into fatigue... and he hits you right after... then thats on you...? his fatigue is long. just run away. it isnt hard to understand. He doesnt have range like huntress or ignore game mechanics like nurse. So he is 4.6. You also didnt mention that because he is so speedy, his TR has basekit distressing. so you get to know hes coming a mile away. Im sorry but if you dont understand how to make distance you just suck.
"Unicorn Medallion is sooo OP you guys!!!"
No. Its not. Get a grip. All it does is open up for more plays in more situations. Yeah, super overpowered. You see that addon that buffs him one way, but nerfs him another? Super overpowered guys. Equal tradeoffs are bad game design bc im losing.
"Recharge addons are super duper op bc nurses were!!!"
Because nurse is the best killer in the game. With a 3 second cooldown per blink. And the TWO addons could be combined to a 4 second cooldown. Have one full blink before fatigue even ended. It was overpowered and bad nurses crutched it. But you see darling, the difference with wesker is that he is in fact not the best killer in the game. He is high-mid A-tier. And he only has one addon. A yellow that decreases it by 20%.
His base cooldown is 6 SECONDS PER TOKEN. See the difference? How nurses whole cooldown is doubly faster than his? It takes 12 seconds to fully regain both charges. So, a 20% decreases 2.4 seconds off of his cooldown. Down to 9.6s. Still longer than nurse with nothing. And since hes weaker than nurse, its not a big deal. If he had two addons it definitely would be. But he doesnt. At all. Unlike old nurse.
"Gold egg op bc I'm bad"
Really? Gold egg is such a mid addon. WHat do you even mean mindgames are useless? What mindgames are even to be had, using the extra time to walk around a corner and get someone? just stay behind the wall. You have 3rd person he doesnt. I am so lost as to what is even being complained about here. What, that if he misses he gets extra time to focus and correct? GOOD. ITS A GREEN ADDON. ITS EFFECT SHOULD BE IMPACTFUL. EVEN THOUGH ITS REALLY NOT. Are you really saying gold egg is uncounterable? You. Are. Just. Bad.
"S+ Tier"
So he is stronger than the killer that goes through walls, moves faster than him, is more accurate than him, has more room for error than him and has a shorter cooldown? And hes also stronger than that killer that effectively cuts map size in half with his power, and chase time as well thanks to the speed of a rush if you are skilled? Sorry no.
See that? 5th best killer. In A Tier. The tier where the unquestionably balanced killers go. This was made by otzdarva, someone with thousands of hours playing since 2017. I'm gonna guess you have like, idk less than that. You do not know more than this guy... or really anyone with any semblance of knowledge on this game. Bet your surprised that tricksters down in c tier, after all his knives are super uncounterable and overpowered to use.
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they meant run around a common rock loop when hes in power. Pretty simple counter. And since he cant hit you he goes into fatigue. At which point the loop resets. Good job.
Also, if his power doesnt work there do you just think he shouldnt be able to catch you? like "hehe I did this one thing so now I win". All killers work like this. Their movement speeds are chosen based on how often their power is a viable option. Huntress is 4.4 because she can almost always injure somebody. Spirits power is always good so hes 4.4 . Nurse can literally ignore physics so they made her super slow so she is forced to use power for hits. Weskers power is best at tall wall loops, but shorter tight loops are the most common type. At those loops, his power tends to be unusable. Therefore, unlike a huntress who can throw a hatchet, or a nurse who can blink, wesker cannot use his power to get a hit in that very common scenario. So hes 4.6 . Trappers 4.6 because his traps are unreliable, unlike hag whos 4.4 with very reliable traps that have a large activation range that always gets a hit when triggered.
Pretty simple. If his power isnt usable in that common scenario, he deserves to be 4.6 so he can function in that and other scenarios.
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