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Survivors getting upset at tunneling while gen rushing.

Orthane
Orthane Member Posts: 632

If I'm on first hook at a little over a minute and 2-3 gens are already done, yeah I'm gonna tunnel. If you're going to rush your objective I'm going to rush mine as well. Stop getting upset at tunneling when gens pop so fast and there's no way to pressure them early game. There's a reason Killers feel the need to tunnel and camp.

Comments

  • Orthane
    Orthane Member Posts: 632

    I don't have Pain Res, haven't unlocked the Artist. And all the other regression perks are absolutely useless, Jolt is the only usable one but that only works with M1 killers.

  • mikewelk
    mikewelk Member Posts: 1,669
  • solarjin1
    solarjin1 Member Posts: 2,390

    Survivors shouldn't be mad at that point. you need someone out

  • AssortedSorting
    AssortedSorting Member Posts: 1,537
    edited June 2023

    They are not.

    By tunneling you reorient yourself to comp MMR.

    You play to win when tunneling. No ifs, ands, or buts. Your goal is maximum time-efficiency. (Which tunneling is, effectively done).


    Killer has the unique choice of choosing casual MMR by self-enforcement of going for 12 Hook games to reorient their MMR such that the game assumes an “average” 2K2E is when the Killer has imposed their largest handicap while still maintaining some semblance of progression. (Not that it’s reinforced).


    Few people understand that if you camp/tunnel you are literally forcing your MMR into comp queue. It doesn’t matter the reason, especially if MMR is still just Kill-based matchmaking.

  • Sava18
    Sava18 Member Posts: 2,514


    You are completely discounting the power level between killers.

  • MrSlayer
    MrSlayer Member Posts: 189

    If I see a surv after he was just unhooked he's getting smacked again, no matter how many gens are done. Same with healing under the hook. I simply don't care - it's not my problem. I don't give free pass to anyone other than obvious babies.

  • HauntedKnight
    HauntedKnight Member Posts: 400

    There’s a happy medium to this though. The game is not balanced around two hooking everyone first and foremost. You actively have to forgive survivor mistakes and hinder your own performance to make this a reality. Especially with perks like resilience and adrenaline seeing so much use- you leave survivors injured and try and spread hooks you will be punished massively at this moment in time. This is a step away from smurfing IMO.

    Killers should be trying to kill survivors. In as sporting a way as possible. But 12 hook games are not how the game is balanced. More fun for survivors perhaps, but that doesn’t mean balanced.

  • AmpersandUnderscore
    AmpersandUnderscore Member Posts: 3,129

    Because that's also factored into MMR.

    The devs have stated that you have a separate MMR value for each killer. So if you play nurse and trapper with the same skill and play style, you'll still kill more survivors as nurse every time.

    You'll end up with a higher MMR for nurse, and a lower MMR for trapper so it balances itself for 'S' vs 'D' tier killers.

    If kills are all that matters, and you play to sweat as hard as possible for the 4k every game, the MMR system will give you higher skill opponents until you are being challenged again.

  • AssortedSorting
    AssortedSorting Member Posts: 1,537


    Not 12 Hook 2-Hook staggering everything, just trying to go for 12 Hooks in general. If a Survivor misplays into me, so be it. But trying to avoid leveraging current Hook mechanics in that you go for distant generators to give Survivors room to Unhook and give yourself a target to chase that hasn't been Hooked recently. If someone is unlucky and gets found repeatedly and is sacrificed quickly, that's unfortunate. But basically try not to go out of your way to do so, even though the game heavily suggests you should.

    While the game shouldn't mandate this playstyle for all 12 Hooks, consciously playing in such a manner means that your MMR is set to the point that you're matched with players where a 2K2E is more towards when you've put in the most amount of effort, and a 4K actually takes less effort if you fully leverage tunneling and camping.

  • BougieBlackChick
    BougieBlackChick Member Posts: 316
    edited June 2023

    Survivors are “gen rushing” because ever since the healing and medkit and COH nerfs that’s all they can do to possibly escape the match (especially in solo Q) since killers have increased the tunneling and camping since those nerfs.

    BHVR was really stupid to think that killers would actually try a different tactic besides tunneling and camping just because they nerfed healing, medkits and COH. All they did was gave them more of a reason to do it because they made it even easier to tunnel and camp people out. It’s all about the “most efficient and fastest” tactic to win right? So why would people give that up?

    If a hunter is trying to shoot a healthy rabbit and you hobble all the rabbits and slow them down, why would the hunter then say “Oh the rabbit has been hobbled so now I’ll chase it down with a knife to give myself a bigger challenge.”? They wouldn’t. They’re just gonna keep shooting the rabbits because it’s been made even easier.

  • Ayodam
    Ayodam Member Posts: 3,322

    Tbf the devs nerfed Gen regression along with healing so that killers couldn’t bloodbath survivors with gens taking forever & healing taking forever.

  • WorthlessBeing
    WorthlessBeing Member Posts: 378

    The problem isn't even Gen-rushing. It's gen doing. What I mean by that is that you don't even need to have a specific build for gens to fly. Even if no one brings any perks for it, you can lose 2-3 gens by the time it takes to down a single survivor. It's enormous. And what's the best way to regain that pressure you lost as a Killer? Bingo, tunneling. Removing a survivor asap slows the game. Others will try to save them, slowing the game. That's a least 2 survivors not doing gens, which gives you breathing room.

    Sure, people will always Tunnel even when not stressed by this - I mean tunneling's as hold as camping and no matter what you try to do it will still happen. That's sadly part of the core game when one side's objective is the other side's players. But I did find myself tunneling more because I sometimes don't have a choice between that and AFKing in a corner. I'd much rather get a 12 hooks game but good luck getting that against proper survivors when you're not a particularly good player, and I ain't.

  • Xernoton
    Xernoton Member Posts: 5,965

    You are right that both tunneling and gen rushing can exist without the other. However, I'd argue that both are problems that enforce their respective counterparts even more.

    A survivor that is sick of getting tunneled is more than likely to do anything in their power to make it impossible in the next match. It used to be achievable with second chance perks and DS but now the best you can do is end the game before you die. This puts the killer in the same position, where they find themself doing anything in their power to compete. This includes playing more efficient, which means tunneling, camping and slugging used at the right moments.

    Most killers struggle even with normal gen speeds, so a group of survivors that ends the game in 4 minutes is too much for most of the roster. Keep in mind that this can be achieved without toolboxes or perks.

  • Orthane
    Orthane Member Posts: 632

    I actually have had a few Survivors give me a sacrifice. Whenever a DC happens super early I will often go for points instead and let the Survivors escape. I'll hook each of them twice and then let them heal, hit them, heal, break all the pallets and stun me and whatnot, and a few times instead of escaping one or two of them will go over to a hook and point at it and let me kill them for being nice.

  • fulltonon
    fulltonon Member Posts: 5,762

    Chicken or egg discussion is generally pointless as it doesn't really matter at this point tbh.

  • MrPenguin
    MrPenguin Member Posts: 2,426
    edited June 2023

    Sure in a farm match I've seen it, pretty much the exact same scenario you're talking about where I lay off and go for points because of a DC, but I'm talking about in a normal game.

  • CorvusCorax86
    CorvusCorax86 Member Posts: 1,072

    "Stop getting upset at tunneling when gens pop so fast and there's no way to pressure them early game. There's a reason Killers feel the need to tunnel and camp."

    Funny thing is sometimes gens are popping so fast that I'm genuinely surprised as I commit to chases that are actually very short. Take Clown for example. Couple of hits with the bottle and the survivor is already down.

    So, I feel like doing well / making progress without losing precious time / failing chases etc. and gens are still ready. This makes me angrier and I try to be even faster. So, when I hear someone get unhooked I immediately head there as there is a VERY high chance the unhooked individual is being healed.

    What happens? One runs to the left and the other to the right. If it's 2 Megs I don't even remember which one I hooked before. I'm not looking for an excuse but often I have no idea that I'm tunneling because "I'm in the game".

  • EmmaFrostyEyes
    EmmaFrostyEyes Member Posts: 685

    “Never seen a survivor give themselves as a sacrifice, but killers will give hatch.” I helped a bubba get his adept recently. And gave a knight a kill after he had a rough game. And i have a myers a kill after he was gonna get 4outed. And i offered to give clown a kill but he carried me to the gate. I have also been offered kills as killer. Just depends on how you play

  • MrPenguin
    MrPenguin Member Posts: 2,426
    edited June 2023

    I go for hooks, don't play Nurse Blight or Spirit, don't BM, and don't camp, tunnel, or slug bleedout. In my 5 years playing this game I've never seen it outside of farm matches.

    "depends on how you play" my left butt cheek (no offense). The most I got was some props for basically being "a breath of fresh air" every 3rd blue moon. But most of the time? BM'd, stalled by notification spamming gate baggers, "gg ez". Some just leave quietly thankfully.

    Thank you for being the survivor unicorn, but that's not a reflection of the community at all.

    Post edited by MrPenguin on