Looping build.
Hey DBD gang!
I was wondering what everyone's favourite build is when trying to loop the killer.
I'm more of a Gen jockey but don't mind running the killer, my current build is as follows:
Spine Chill (visual heartbeat doesn't help me much and my hearing is bad)
Windows of Opportunity (I like knowing what spots I can loop in)
Prove Thyself (for that teamwork gen jockey time)
Flashbang (I like getting cheeky saves and blinding the killer during chase)
Please let me know what you like to run when you want to loop the killer and any suggestions for my build!!
Answers
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Windows of op, resilience, adrenaline, SB or DH
Windows, resilience, balanced, DH
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Tysm! Also I love your username aha
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WoW and an exhaustion are a must. Self aware to juke.
And Bond to know friendly Gens and avoid leading killer to them. I may down in 10 seconds but Im make sure that 10 seconds is Gens progressed
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Dead Hard/Sprint Burst, Resilience, Bond and Hope is my current goto build.
Very versatile and quite fun to use!
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Parental guidance/flashbang(or light weight) with lithe quick and quiet.
Strategy=after I clap them I lithe(which mutes the sound of of fast vault via quick and quiet) drop the bang with some proper timing getting the killer blind and oh baby or I dont use flash bang and instead take light weight which seem to work better than the flashbang, since not only parental blocks my scratch and i quick quiet lithe, by time killer ties to track my scratch marks it usually confuses them too much or they already gave up.
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Very valid, I try to avoid any gens I can hear running!!
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I very rarely use DH but it's fun!! Nice build
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Ohhhh a very sneaky play! I might try this out Ty!
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Not a specific build but quick and quiet
sometimes works on loops with a lot of los blockers
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I've never used it before but I've seen people get good value so I'll try it out Ty!
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I run Lithe, Resilience, Alert, and Fixated.
Lithe- zyooummmmmm
resilience- faster vaults while injured, I have basically the same play style as you since I enjoy a good 2 gen long chase but I also find hitting skill checks addicting for some reason. also those generator noises please my ears, so my team mates don't have to worry about healing me as much since I'm just sitting on gens all match and walking around tall rocks.
Alert- I can see who the killer is 5 seconds after the match starts if they break a wall or palette.
Fixated- for walking around tall rocks when I am going against an anti-loop killer and because killers see in movement for some reason and walking away from a generator when they don't see where I went breaks their sense of direction.
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I love the description of Lithe haha, I'll probably try this one out tonight it sounds fun tysm!
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