http://dbd.game/killswitch
Made for this is having no impact in my killer matches.
None. Its only even noticeable on 4.4 killers, but my downs dont happen any later because most of them dont care how far away you are (unless you are literally crossmap lol). its only impactful against m1 killers who already need buffs anyways.
Comments
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So... a perk that hurts those who don't deserves? seems to be a badly designed perk that better be reworked, just from your description.
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so... a perk thats balanced against the balanced killers but hurts weaker killers more? kinda seems like lower tier killers need buffs if its not crushing the b-tiers. guess we should nerf lithe because its really strong against freddy and sadako!
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I didn't know people consider nurse or blight as a "balanced killer", sorry about that.
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Why are so many people using SB and Lithe as some kinda argument for this? I swear I see more people complaining about people complaining about SB and Lithe than actual people complaining about SB and Lithe.
You can't compare a permanent 3% speed boost while damaged to an exhaust perk. There's nothing wrong with wanting a drawback or limit to something as powerful as Haste.
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Sry but you cant bring Lithe as a complain against only hurting low tier killers, because Lithe has an effect in every tier even at S Rank.
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so doesnt that make it better than MFT? if nurse doesnt care for MFT, but does care for lithe, then logically lithe is stronger. Another comparison: SB. Very similar to lithe. Should we nerf SB because the activation at the start of a chase makes committing a much worse idea for low tier killers? No, because its effect on high tier killers is powerful but reasonably so. Its a pretty simple principle.
If it has a balanced effect on balanced killers, then its balanced. If it has un unbalanced effect (whether stronger or weaker) on unbalanced killers then its unbalanced. if blights getting obliterated by something then theres probably a problem, as it'll problem eliminate lower tiers entirely. But if blights not having an issue, and neither is demo or wesker etc, but trapper and sadako are... is that an issue with the balance of the perk or the balance of the killers? If the only killers really hurt by it are the ones who are already very weak thenthose killers need buffs not the other way around. trappers needed buffs for centuries and sadako is arguably the worst killer in the game. Why should we nerf MFT for them when its only a problem because they suck so badly?
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Actually, both nurse and blight very well care for MfT, and this is from objective PoV of distance and relative speed, so yeah that's moot.
How much impact it does is in question but they DO care.
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im not seeing how a blight cares his distance gain is now 227% instead o f 230%, if you were gonna get it without mft you still are. Its not like mft is gonna magically let you dodge a hit on blight or nurse. it slows distance gain, but if the gain is so large its meaningless. thats why m1 killers are really the only ones who struggle with it, because their distance gain is heavily impacted while highly mobile chase/ranged killers aren't.
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The killers are weak, but even if you buff them the perk will still hurt them proportionally more.
Let’s say we gave Trapper the ability to start with all of his traps. He would be massively buffed, but he would STILL be hurt way more by MfT than Nurse simply because he still has no way to catch up quick.
So basically the only way to balance it is to give every killer a catch up or anti chase power, which is not possible or good for the game.
And if we balance the game around a single perk, what happens if you don’t run MFT? You’re massively disadvantaged.
If you have to rework every killer to balance a perk then the perk is the problem.
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Well, a lot of survivor and/or meta changes were good against solos and weak against swf. So they actually doing it already, just not via perks.
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I am also not really even seeing the perk and when I do, it's nor crazy.
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Not sure which server you guys play on but in EU its very popular atm. Paired with hope and resilience. Its having quite the impact.
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im on NA servers, im seeing it plenty but im not really noticing a difference in chase time etc.
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NA still seeing it
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