Made for this and M1 killers..
What M1 killers are suppose to do against Made for this + other speed perks? I think the worst version of this (from killer side) is Made for this + Hope. When there could be a tiny chance to turn around your game these perks will instantly ruin it. I like to play Pig but this survivor perk has ruined it for me.. Players that are using these perks are literally impossible to catch during the chase because of constant pallet predrops. And most of the time M1 killers doesn't have time to break every pallet on the map.
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I feel you haddonfield is almost as bad as his old self when you are facing this combo
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They're supposed to lose.
Survivor has been at 100% incentive for me since the patch released. I wonder why that could be?
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Sounds like you need to work on your macro game. Here, let me give you a tip:
Clearing pallets in an area makes that area much more dangerous for survivors to be in. Instead of trying to get every pallet in the map thrown, try to prioritize chasing survivors in high traffic areas or that are near multiple objectives. Consider where the other survivors are and what resources are left on the map so that you can best disrupt the survivor team.
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Survivor being at 100% incentive all the time means there is lot more killers though...
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I'm a knight main (have not played him in a min due to I have to perk grind rn so I have a better chance and more options due to being new to dbd) and my guards already struggle to keep up or even hit survivor at all now I don't think they will even be able to get hits at all due to this new speed meta and gen rush meta that I've been dealing with and I hate tunneling and camping but it feels like I'm going to have to just to at least get one kill due to the amount of swf teams I've been going against and the horrible spawn rate of pallets and windows being in excess and close proximity to each other for faster looping
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You say this is a very condescending matter and, ironically, expose your lack of game knowledge. By the time an M1 killer clears an area of pallets, the match is over against a competent group of survivors.
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Sounds like you've never played an M1 killer on The Game in general, let alone with MFT in play.
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I was trying to be helpful...
I main Wraith and Legion mostly, and I've played them against survivors with MFT. It's really not a huge deal against them.
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@Exerlin Wraith has built in speed while cloaked and you're the first I've seen NOT complain about Legion and MFT.
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Right now you need to play those killer who has both anti shift w and anti loop to has a chance to play, otherwise you can't even play cause the chasing mechanic just no working.
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Expected Comment: "Killers have bloodlust, you know that right?"
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Oh no, as if we got bloodlust in current patch as a perk.
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Thanks for giving tip. You are awesome. But like other people already said, this is way harder to do against competent group of survivors. These perks are making already hard things way worse to do in game and of course these people are the ones who gen rush the gens at the pace that feels like they are cheating...
I have heard so many times that this perk is good counter to bloodlust. But I always ask them when bloodlust ever became a problem? It's a mechanic for killer to catch up the survivor and it is given in situations where the chase has already been too long. And at some places you have to bloodlust maybe pallet out or to get hit...
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Made for this is mediocre by itself. With hope it’s quite strong. With that being said survivors need 2 perks to get 110 movement speed and it’s only at end game. You can’t really run made for this with another exhaustion perk besides DH I guess.. Adrenaline alone equates to Made for this and Hope combined, I could write a novel on how Adrenaline outshines made for this and hope.
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Yes, but it is strong against killers who don't have ability to catch survivor quickier. This perk and some knowledge about looping and boom. It just takes too long and when multiple survivors run these perks, it is about time when survivors make mistake and killer can catch them off guard. Not fun or even fair when playing lower tier killers.
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Bloodlust became a problem when they changed the speed. It completely changed the pace of chases and how greedy you could be with tiles as survivor.
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Here's the thing almost every killer has something to deal with the perk I can't seem to think of 2 killers that can't deal with it
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