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Stream just ended.
My hype for this killer is real.
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same, im about to freaking cry in the middle of my school day- im so excited.
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Some info:
Vile Purge is the killer's power. It makes you throw up on objects and survivors. Both become infected.
Survivors then have to interact with "The Pool of Devotion", which are fountains of (holy?) water. They heal survivors, not just cure them.
After survivors heal up, the fountains become power-ups for the killer. And then the power becomes different. It injures survivors.
The Plague moves at regular speed, and the power slows her while charging. However, while the power is actually being used, she moves at regular speed.
First perk, Dark Devotion:
Dark Devotion is an obsession perk. If you hit the obsession, the obsession will take on your terror radius. Meaning, they exude a TR, and you do not. The obsession hears the TR as well, and all TR-related effects trigger off of the obsession instead.
Second perk, Infectious Fright:
WIP name "######### your pants".
Put a survivor in the dying state, and all other survivors in your TR will reveal their location.
Third perk, Corrupt Intervention:
The three furthest generators from you when the trial starts will be blocked by the Entity for a few seconds, making them impossible to interact with.
Survivor perks:
Solidarity - Healing a survivor heals you as well. 50% is the percentage they have now.
Poised - After a generator is completed, you leave no scratch marks for 10 seconds.
Head On - After being in a locker for 3 seconds, you stun the killer for 3 seconds if you rush out of the locker while they're nearby. Triggers Exhaustion and cannot be used while Exhausted.
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Thank you @Orion im at lunch rn so it's pretty loud, i didn't catch some stuff, but it's nice to have it in writing
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This is so amazing, i can't wait ♥
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I'm really excited for Plague and Jane. Situational Perks but really unique and can add some great surprise to the game. I think Corrupt Intervention may be better than some initially boo'ing it. It has solid potential at slowing the early game down a great deal... and forcing Survivors to move towards the Killer than work on a couple Gens safely and as soon as they start the match
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Agreed. Getting off to a good start is a majority of the battle in many games.
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