http://dbd.game/killswitch
Legion's mend should not count as "injuries healed" in his emblems
(Note: I am unsure if this is a bug or an intended change, so I am putting it here for now)
Since the 7.0.0 patch which added HUX-A7-13 to the game, a slight change has been made to the way the malicious emblem works:
Whenever a survivor now heals the mend status effect from themselves or someone else, you gain a minus amount towards your malicious emblem, counting it as "injuries healed".
This should be changed back/fixed as this makes it near impossible for Legions, who use their power often and efficiently to chain hits together, to gain a double pip, especially in the iridescent grades.
Normally, Legion is my go to character to climb the grades quickly and securely due to him gaining chaser points fast and efficiently, but now he is the EXACT OPPOSITE for me, due to the malicious emblem being almost always gold or even silver due to the recent change.
Comments
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Whole point of losing an emblem points when survivors heal doesn't make sence to me.
I wish it wasn't a thing at all.
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