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Why is Blight Avoiding the Big Balance?
Like someone said, it feels like he has plot armor.
Or maybe he ended up becoming so top tier that his code is locked behind twelve levels of encryption that the devs are still puzzled as to how it got there.
I hope he gets a balance patch soon.
Comments
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I'm sure they would like to nerf Blight, but he so fast they have had a hard time catching up to him.
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Likely as a whole he's not overperforming despite people's dislike of some of his addons.
Like I hate C33, but I also rarely see Blights bring it.
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I guarantee his rates and stats are not high enough to warrant nerfing, and that’s why he hasn’t been touched. Alch ring and c33 may not be over-performing as you might thing they are.
Yes, at top tier, they seem overpowering, but they do not make blight good. I’ve seen alch ring c33 blights get no hooks in a game.
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I really doubt that. They nerfed Nurse, after all (even if they did not do it effectively). And she has the lowest Killrate and was probably not overperforming overall because players who pick her up really struggle with her.
There is really no logical explanation why Blight gets to have so many strong Add Ons and is allowed to keep them all.
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Spirit released in 2018 and has had busted addons ever since she was released. Here we hare nearly 5 years later and she's finally getting some reductions so that her addons are just "really good" instead "completely insane"
Given that's how long it took for spirit blight will probably have addons that "really good" instead of "completely insane" in 2025
Even nurse had a similar time frame, released late 2016 and had completly insane addons all hte way up until January of this year so it took them about 6 years to do it for her
edit: moral of the story is that top tiers get to hold their place for 5 years before they get their insane addons nerfed
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When a killer has so many insanely good addons to choose from, none of them stand out as overperforming. Excel sheet analytics at their finest. Like are you seriously going to tell me C33 is less problematic than Marvin's Blood?
I've seen MDR Cherry Blossom Spirits get dunked on by solos. Just because players are bad doesn't mean the killer and the addons don't have issues. Balancing just around bad players is as bad as balancing just around the strongest players. As it stands, Blight has just avoided balance passes while Spirit has had two so far. It's very strange.
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They listened and are nerfing Spirit’s add ons, so I have hope that they’ll touch Blight’s add ons eventually.
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Did I say that?
I just made a guess. Obviously I’m right to some degree, there’s a reason they aren’t touching blight. I don’t assume to know, but there is a reason.
I’m into making more logical guess like that, then some of the guesses I’ve seen like “The main dev is a blight main.” Like c’mon…
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Another balance update goes by with buffs and nerfs to a handful of killer add ons and Blight’s add ons are still left completely untouched.
This is the second time Spirit has gotten an add on pass over the past couple years, meanwhile Blight’s have remained the same.
At this point I’m convinced they’ve got to have some good reason for not nerfing his add ons. There’s no way they haven’t heard the constant criticism about this for years now. He is by far one of the strongest killers in the game with the strongest collection of add ons. What gives here? Seriously why are they avoiding this elephant in the room?
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To be fair, they've never been subtle on some balance decisions. Eg. Pig getting a TR change while Huntress gets to have a special 20 m TR while other 110% have a consistent 24m at a time where they wanted standardization. The theory of favouritism isn't a crazy one, but indeed impossible to prove. It'll remain fun speculation.
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Indeed. I’m not saying it doesn’t need changes, just trying to speculate why it hasn’t.
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This might be an unpopular opinion, but I think alch ring hasn’t gotten nerfed yet because it’s a “win more” addon. It not really going to help Blight against survivors he’s struggling against, and instead it only really helps him against survivors where he is doing so well that he has a high chance of getting that quick 2nd hit.
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I would agree with that. It does not guarantee value. You have to be consistently good with blight.
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I just remember Hug tech being acknowledged as a bug by the devs over a year ago and that it was subject to change only for nothing to happen. Imo they should fix that as oppose to his add-ons. Being able to use his power to slide around small-to-medium size loops is bs tbh.
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Get an potential 200-300% power increase or slide on some things at will viably. The choice should be obvious.
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Imo is mainly because he has a decent amount of good addons that get ran so when the devs look at the data no addon really sticks out as been over used there for there is no problematic addons.
Again this is just my opinion.
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One of which is a optional buff that makes an already OP killer stronger while the other is basekit bug with No Counterplay. You’re right the choice is obvious lol. 😅
edit: also forgot that Hug tech is only doable on Mouse & Keyboard, all the more reason when a bug that makes him broken is only doable on one platform.
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The problem is that when "strong" killer get their add-on nerfed, the mediocre killer never get good. they just below average or stay terrible in some cases. Even average killer never get good to a point where they're worth playing for many killer players.
Like when is Clown going to get good where he is worth playing over Spirit or Blight? Oh that is right. Never. What about Nemesis? Legion? Trapper? Freddy? Trickster? Demo? Pig?
Both Spirit and Sadako are getting changed in this chapter. Spirit is one of the stronger killers when using MDR and Sadako is arguably one of weaker killers at least if we go community ratings. Spirit will get weaker and will fall into mediocrity but Sadako is not guaranteed to get better. She might still be mediocre or even bad because... well she's m1 killer. The mediocre stay mediocre and the strong killers become passively worse.
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I’ve heard many say they want Blight nerfed. I haven’t heard why. Can you tell me what you believe needs nerfing/reworking?
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From what i understand from reading here over a few years:
He's a high skill, high reward killer, when you're good with him he is God tier, when you're not he is trash. So if you run into a dedicated Blight main with enough hours, you'll probably get stomped. (Much like how good nurse players are)
Some of his addons, make the afore mentioned even worse, so if you're great with Blight, the addons make it far worse for survs.
His power much like nurse negates the one thing survs have to survive, running/distance.
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While it is true that it took some while with Spirit as well, she at least got some Nerfs at some point. The only thing Blight got was buffs. I remember the time where BHVR did a huge Add On-Pass for Killers (which was around the time Mikaela was released) and Blight was mentioned on the list of Killers getting changes. Everyone was running Alchemist Ring because Blight-players know how busted it is. Turns out the only change for Blight was that they buffed his worst Add On (Adrenaline Vial) to one of his best Add Ons.
Meanwhile, they nerfed Clown in the same patch. And many other Killer Add Ons.
So while it is true that it took time to nerf busted Spirit Add Ons (MDR should have never survived her first nerf), she at least got SOME nerfs, unlike Blights Add Ons.
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Spirit received buffs in patch 2.2.1, 2.3.0, and 2.3.3 before recieving her first real nerfs much later in 3.4.0 and then 5.3.0 (and now)
After release blight received buffs in 4.2.2, 4.4.0, 4.6.0, then nerfs in 4.7.1, and 5.0.0 then the adrenaline vial buff in 5.5.0
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Because the non-top tier Blight players aren't going on 1000 winstreaks, the vast majority of them allows counter play.
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