Best Killer-Specific Perks
I've found that Deerstalker works great with Twins' power, because you can down someone with babby and even if they crawl away or babby dies you know generally where they are and can pinpoint them with Deerstalker.
Likewise, Darkness Revealed is perfect for Huntress and Trickster, because they have to use lockers to fill their powers anyway.
Also Make Your Choice and Devour Hope work well for Hag, because she can set a trap at the hook, wait for a survivor to trigger the perk by unhooking, and then teleport to the hook and try to hit them.
What are some other examples you've found of perks that synergize particularly well with specific killer powers?
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Freddy/Sadako/Dredge with Thrilling Tremors.
Only slightly biased as a Sadako main, but it’s the bedrock of my playstyle with her.
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Yes! I use Thrilling Tremors a lot with most killers, but it's especially good for killers who can teleport. I also feel like BBQ is a great perk for Dredge.
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Blight’s value out of lethal and BBQ is unmatched.
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Doctor should always be running Distressing to boost that TR.
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Make your choice + Devour also works with demo and dredge very well.
Nemesis with Discordance and Call of brine, both perks alert zombies.
Knight with Surveilance. Guards dont apply kick gens but Surveilance works on regressing gens no matter how. So they apply it and if you see that gen change colour you can send a guard flying very fast.
Dredge with darkness reveal. I mean you can see where lockers are if you dont see survivors you will know were are locker empty zones to look for.
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the classic bamboozel bubba
If there’s no pallet near the person just dies
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how does that work?
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I found Thanatophobia from Nurse is pretty nasty on the Plague.
Just keep contaminating and you really punish survivors who don't want to cleanse and give you your vomit power... and even if they do, you're now in wrecking crew mode and likely getting injuries/downs/hooks anyway.
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Hoarder is pretty much useless on anybody now, but it used to have good potential on a select few.
For Franklin's Demise, it's an alright perk on most, but I find it fun for Plague because you can infect the items on the ground and survivors rarely see it coming.
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Bambozzle - Trickster
Gear Head- Oni, Wesker
Sloppy- Spirit
Save the Best for Last- Demogorgon
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Genuinely, Agitation + Mad Grit on Hag. Being able to play aggressive when carrying a survivor is a huge boon as Hag, and so is being able to choose exactly what hook gets used, AND so is moving to the hook faster! The combo just does a particularly good job at saving Hag valuable time and giving her more options, more positioning, and pathing.
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Freddy - BBQ + Pop
Skull Merchant - Game Afoot + Play With Your Food
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SH:PR and DMS - Pretty much needed on my Artist
Gearhead - Again, nice for Artist
Lethal and Dredge's microphone addon - On demand Aura reading that doesn't make you go out of your way to get it.
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Save the Best for Last- Demogorgon
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Legion - Blood Echo
Doctor - Zanshin Tactics
Ghostface - PWYF
Deathslinger/Singularity - Starstruck
Wraith - Dragon’s Grip/Eruption
Dredge - Hubris
Pyramid Head - I’m All Ears
Huntress/Trickster - Iron Maiden
Myers - Monitor and Abuse
Plague - Thanatophobia
Knight - Surveillance/Discordance
Nurse - Floods of Rage
Nemesis - Nemesis
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Play with your food Plague is great
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Pinhead hoarder as obvious choose, extremely useful(although little nerfed with items rework) for pinhead, super useless for every other killer in the game.
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Completely nerfed now; hoarder no longer affects box or any other killer items.
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Bubba Enduring Bamboozle
Nemisis Franklin's get rid of those flashlights
Wraith blood l favor
Sodako gear head
Oni genetic limits fearmonger
Legion
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Never play Pyramid Head without I Am All Ears, most often in combo with Lethal Pursuer; you might not always get a hit, but it often leads to some sneaky shots through walls and at the very least makes you aware of how survivors move after a vault, thus letting you learn to anticipate that. And its always fun to see someone crouching behind some low structure and then taking a pot shot. But what I appreciate nearly as much is how this helps you to track survivors through the darn corn fields, which are the bane of my existence. For real, on all the corn maps, survivors are pretty fond of taking a vault and then breeze off into the fields, never to be found again ... or so they think. This combo gives you like 8s of aura reading and this has gotten me so many downs on corn maps.
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Its a bug or something. After closing off a vault via Bamboozle you just reeve your chainsaw, and if there is no pallet nearby, the survivor just goes down like magic, wriggling on the floor.
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