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Requesting Community Managers - People who leave for a specific killer
Comments
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Lyro92 said:
@Dokta_Carter said:
That stealth thing works some times. But when im against a nurse it feels like i have a beacon on my head... I mean i play killer mostly but damn nurse freaking goes all "you are already dead" when im survivorIt's true that it's not easy, and I agreed that she could use some changes. However, it's not impossible, even when I play nurse I've had good survivors juke me, hide from me, and more. It's a matter of who plays better, it cuts out some second chances and allows a good player to actually play well. Survivors complain like it's over when you face a nurse. You can hide, juke and more to get away and heal. You can still gen rush, use DS, DH is a huge counter since it punishes her hard. You can still pallet and flashlight save, instant heal, all before ever being hooked. Then once you are you still need to be hooked multiple times unless the killer camps which all killers could do, but then you gen rush and get out. She's not different than other killers besides the fact that she punishes looping which she was designed to do. The game has shifted away from stealth and into goofing off, and even the game designers themselves said that you need to play stealth and are supposed to play that way. It's the ones that choose not to that get destroyed by the nurse and rightfully so. Now does that make it right to ruin other peoples games because you've made that choice not to change your playestyle to fight a nurse? That's what this discussion is for.
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See and the next time you play against a nurse it feels easier, knowing when to do turn backs, when to lose line of sight, how to actually play against her instead of just giving up. That's good, the person I played today said it's a nurse, kill me, and then blocked me because one game I played a nurse. This game I was actually playing all different killers for rituals until I saw a fanboy for a specific streamer I didn't like, and I actually had mori's for the nurse when I was going to use. I was going to play hag of all things prior to that three man SWF group coming into the lobby. The one who left was the solo, and then one of the SWF DC'd, then still got points post game, so I don't know how that worked, not a lot, but still some, best guess was assist points for being near a survivor.
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lmfao if I'm bored I'm dying or dcing and moving on to the next game4
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I let myself die on the hook sometimes. But it actually has nothing to do with the killer. It has to do with fellow survivors. I play mostly solo, and when other players lure the killer to me on purpose, sometimes just because reasons, sometimes because they are chased and want to lose him and they know i am more vulnerable so the killer might choose you, then i have no intention to play with those people anymore.
I mean, whats the alternative? They screw me, and if i cant let myself die on the hook, i try to lure the killer to the others, by blowing up gens on purpose and dropping pallets? You really think thats a better solution?
Of course, some survivors could just start to play as a team, and not intentionally screw over their mates, and no "disciplinary measures" are needed.
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Are you kidding? Tighten the rules on disconnecting while one of your Fogwhisperers not only disconnects on purpose for "entertainment value" but also gets warned by the dev team once she's too close to the threshold?
I don't even DC to derank, it takes too much time and I rank up too fast but this is BS, either enforce the rules for everybody or don't enforce at all.
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Man What a crybaby you are. Nurse is a DIFFERENT killer, just because you are to lazy to learn how to beat her doesn't mean she's broken. Obviously, if you keep dying on hook you will never learn. You just want to loop around tiles against every killer
Nurse is the only killer who has a chance against the most sweaty tryhard SWF death squads.
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Nurse is just as broken as sweaty SWF death squads and is in desperate need of nerfs, in today's DBD where every killer is released with a hefty downside the nurse would never be released in this state, the devs are just too afraid to make changes for the better of the game.
She at least needs to not see scratchmarks for a few seconds after teleporting so survivors can actually really try to get away once she ######### up her port.
A survivor can break LoS, that's true but really good players will ALWAYS hit their teleport, it's not even super hard it just takes some muscle memory, her stuntime is so low that survivors don't have enough time to get away once you blink into their vincinity (ofc not for a regular m1 but it's easy to just port on them after that without much prediction skills). A great nurse may be able to down a survivor in 2 less ports but anybody who practices her and has basic gaming skills should need 4-6 ports max (i'm talking double-ports, it should be less with the +1 to teleport addon) to hit somebody.
Also her addons are busted, teleport anti-accuracy does nothing.
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Broken because shes an actual challenge? Because you cant sit at pallets and taunt? Riiiight.
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"a challenge". Let's give a 100% ms killer a sniper rifle, if survivors cannot "dodge" that then they just need to get gud right?
oh wait, a 100% ms killer with a sniper rifle would be weaker than the nurse ROFL.
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Stealth isn't the only way. Yes, you can't loop her, but you can use sightblocker and mindgames to waste her time. Thing is, a nurse still needs to predict your movement. And you can kinda judge a nurse blink, if the connection is stable and she doesn't use a strange AddOn combo. Of course a nurse player will get hits eventually especially if they are good. But there is a reason people don't always fall immediatly against a good nurse. And that's because they kinda learned to adapt midgame to a nurse playstyle. It's hard, I know. But as soon as you try you will find nurse the most entertaining killer to face against, because she is a true game changer and challenge.
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It sucks when they give up on the hook but it's rhe legal way out, you can't punish them for it.
Also some stuff is broken in the game and I'm not surprised people disconnect. Iridescent head games are the most boring games you can get in DBD. All that happens is Huntress camps hooks with a ranged 1 shot. Often has 2 people hooked together. It's so dull and arguably OP. Silly things like that need balancing other people will disconnect.
If you push too hard for punishments people will just stop playing the game. There is work to be done for sure and many peiple disconnect for no good reason but it's going to take more than just wait timers and instabans to change a community habit.
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I have always said bans shouldn't be done for DC. Instead, everyone should get one single free DC every 24 hours, then every time they DC beyond that, ALL of the perks that they have for that character are deleveled by 1 (or lost completely if it was already level 1) and they have to find them again in the bloodweb.
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Look, a huge problem in this game is that players are forced to finish very boring matches. I'm not talking about winning and losing, but some killers are just broken or very poorly designed. Some SWF groups are the same. I had an SWF group earlier that really made me want to just go afk and forget it. They knew every loop, window, pallet - all with DS, adrenaline, etc.
Legion is the one killer I despise running, and can't stand to face. He is insanely repetitive, horribly designed, and extremely boring. I do all I can to help my team, but once hooked, I'm out. I'm not spending 10-20 minutes holding M-1 vs Legion. There is enough M-1 in the game already, Legion doubles it. Devs should be slapped and sterilized for that killer. (Just kidding devs...mostly..)
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I'll suicide on the hook in any game that opens with Hillbilly getting a chainsaw down in the first 20 seconds. Even the Nurse can't do that.
Some killers are miserable to play against, like the Doctor--whose entire design is god awful, and why he has a legendary disconnect rate.
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If you're good you're holding m1 less against legion than against stuff like billy where you really have to heal or else you're dead once he finds you.
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Those people are casuals, and I don't know if you've noticed, but there is no casual mode.
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Personally I like the Doctor, but I do agree with you about Billy. Sprints to a survivor and instadowns them in the first 15 seconds before you've even discovered that he has Ruin yet.
I think he could do with some adjustments.
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As usual in this forum, the discussion revolves around fixing the symptoms instead of fixing the underlying issue (aka root cause).
People DC because they feel like or experience a situation they deem is unwinnable or unfair. If you play the game for a long time, you see a lot of things and develop some sort of sense about how capable you are against this certain group of survivors or how capable your team is. Nobody wants to stay in a game where you get to experience a great imbalance first hand.
So they real issue is not disconnecting. That's the symptom. The real issue is imbalance. May it be unbalanced killers, unbalanced survivors, unbalanced maps or unbalance ranks/match making, you name it. It makes more sense to approach the underlying issues. Because fixing them will result in less DCs and a game that's fun to play.
Just my 2 cents.
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You really need to do something about those percentages. Increase them. DC'ing is so rampant that you usually have 1 every game. Making the DC banning system more strict would help fight it.
Its only a short-term solution though. The insane DC rates mean that there is something wrong with the game. It's a symptom of something else.
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In a minority of situations I agree. More so in high rank where people D/C less.
In low ranks they'll often d/c for no good reason most of the time.
Disconnecting against an Iridescent head camper or slug build nurse I can understand, but when people go down in a fair chase against a weak killer because they played poorly then it's just childish behaviour.
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So basicly you want loop every killer every game? If devs nerf nurse on rank one you start see only hili billy and then what nerf billy? L2p against nurse git gud.
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I wonder how you prove somone he kill him self on hook and not just mayby miss spacebar on strugle phase.
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His chainsaw should at least drain power similar to spirit
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could always stop contributing behavior such as chasing off hook. see if that makes a difference.
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Easy, they struggle to get off hook three times, go into 2nd phase, then instant die. Or like in my case, they told me after the game they did it because I was a nurse for one game. They didn't DC half way into the game, they quit right at the start of the game by killing themselves. And I fully agree more balance needs to be in the game, but the joke of a banning system that we have now leaves so much toxicity in the game that it gets worse and worse. I shouldn't have people DCing and killing themselves nearly every other game just because I was good enough to kill people effectively. If you're dumb and I catch you, then get hooked unhook and learn from it. Don't just ######### so you can face an easier killer. All that does is artificially inflate your rank till you start facing killers that are good often, then what, DC every game? How the system works right now you could without being banned because I don't think the "ban system" they claim to have even exists. I haven't known anyone that has gotten banned for DCing, I see streamers do it constantly, even people of the fog. The system is a joke, and the way to see it doesn't work is watching people DC left and right. This person that killed themselves said it on their own that they killed themselves because I was a nurse, they felt no guilt for leaving their team to die, and they would keep doing it because there is no punishment to stop her. That's why I want a strict system. There is very few reasons to actually need to leave the game, lets say you had to take someone to the hospital, in that case leave that's fine. However, you get a time ban, and since it was a good reason the time ban doesn't matter. It only matters when you try to abuse the system and dodge games, making you wait to re-join is an actual punishment and keeps people from doing what they are doing. Hell, I think if you die on the hook you should have to wait till your teammates die before you can join another game, that'll keep people from dying just to leave, if they have to wait. People say there are good reasons to leave when there isn't. Is the game messed up and need changes? Heck yeah, but that doesn't mean you have the right to ruin the game for everyone else who wants to play. Don't be that much of a baby, if you think the game needs changed, push for the change, but don't just quit leaving everyone else to have a crap game because you're not happy.
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Maybe give everybody bloodpoint compensation?
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So just avoiding my point to try and rail on me?
My point stands. Shes a challenge to play against. As most killers should be. Dont dc because you cant handle a killer. If you die you die, and learn something about the killer. Move on.
Dcing just says you're still a child inside who quits when they dont get their way.
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I find it funny when I play killer and survivor dc after failed attempt to loop me. Usually t-baggers also. They can't accept that they suck at the game I guess. That's why people derank.
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Lol right? The ones that tbag on first pallet are the ones to dc as soon as they hit the ground.
"Hahahaha look at you killer you can't catch m--- ow ######### that hurt! Hey dont do it again mother fu--"
"DC"
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Because DCing isn't a problem, because the current system is a great deterrent, things like this won't ever happen right?
Edit: Also because three of these people DC'd I didn't complete the ritual to sacrifice two survivors. I missed out on BP, and have to do another game all because DCing is allowed in the game.
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i am not naming names and i myself am a survivor main but i think the biggest problem most players have with the game is they just can't handle losing every once in a while, they think they should be able to live every single match or kill all 4 players and if they aren't able to it has nothing to do with their skill it has to do with one side or the other being way too OP or because people chose to dc or kill themselves on the hook.....this isn't the sorta game where it is normal to win every single match perfectly, heck even if i die i feel like i won if i end up with more BP than the killer lol
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Exactly, but we're stuck with survivors in the mentality of I've been caught so I better DC. There's no punishments against it, so it happens time and time again. Yes some killers DC, but it's a lot more rare, and I'm not saying they shouldn't be punished either. I'd like some sort of surrender option, so if you really are having a tough time you can end the match without having to DC. On the flip side survivors could have a vote surrender option too. I just hate having DC after DC, and the devs let it happen.
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And then you have this game (The last guy stayed even after the three DC's so he got upvoted not down) I have this game recorded. It was kinda funny, but the game itself wasn't fun. It's not fulfilling, it's boring. If you can't play the game, learn. There's never a good reason to DC after your first down.
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DCing is almost encouraged by the devs, their many of Fogwhisperers DC on purpose to derank for "entertainment value". Unless BHVR starts to show some integrity this won't change.
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I understand that without dedicated servers it can be hard sometimes to determine if it was a true DC, or a rage quit. However, always getting a temp time ban wouldn't be out of the question. Every other game has one, why not this one?
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Suiciding on your first down and your first hook is pathetic. It still hurts just as much as DCing does. With being on Hook, the Killer has to worry about Gens and if someone goes for an unhook...when someone suicides right away it instantly lowers the playing field. People get found first/downed first and give up...that can easily snowball a game quickly
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Because that wouldn't work as long as devs warn their content creators if they are too close to an automatic ban if they continue to DC. You either enforce rules for all or you don't entforce them at all.
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The quality hasn't rendered to HQ yet, but this is my last game where basically everyone DC'd. Now to be fair I'm not new and these people are, I didn't de-rank, I actually own two accounts. I'm trying to rank up and level this account up a bit in case I have friends who don't own the game want to try it out, they don't start at nothing level 1. So most of these games I'm stomping pretty hard already, but these people DC'd in the first moment.
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Sometimes no matter how good you are luck is just not on your side. Sometimes you know exactly how things are going to play out when you dangle on the hook and watch the other three survivors slow crawling around not doing gens nor coming to save you. Sometimes as a survivor you get put into a game you just don't want to play, because killers can cherry pick their matches - survivors don't have that luxury.
Killing yourself on the hook should not be banned any more than killer camping should be banned.
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There are certain killers I will definitely kill myself on hook over. Legion, leatherface and Freddy. Most people who play this killers are campers and tunnelers and I'd rather move onto the next match with someone who can actually play a decent killer decently. I'd rather not sit in a match for 10+ minutes wondering if I'm gonna be chased from hook to hook. I only play solo survivor so honestly, I don't give a damn about others.
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