New Perk Ideas, Boon: Protector of Pain + Bless Unleashed
Firstly, I think Boons in general should have a visible outline so you can see clearly how far the range goes
New Perk Idea, Boon: Protector of Pain:
All Survivors benefit from the following effects when inside the Boon Totem's radius:
- Endurance Status Effect
- This effect lingers for 1/2/3 seconds after leaving the Boon Totem's range.
Once the Totem is snuffed, the Perk gets disabled for the remainder of the match.
New Perk Idea, Bless Unleashed
- Increases the radius of all Boon effects emanating from yourself by 8/12/16 metres.
Comments
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Still think that by default when a Boon is snuffed the Totem should destroyed, especially in the event that the Totem is out of the way but covers a strong loop.
The radial Endurance is interesting, but I think it'd be better as:
- Survivors within the Boon Radius gain the Endurance status and their Grunts of Paint are reduced by 50/75/100%
The Grunts of Pain being suppressed would be the tell for what Boon is in play, should the Killer commit to going through the Endurance or snuffing the Boon. (Could call it Boon: Last Breath)
Hard no on Bless Unleashed, especially given how the Boon radius' interact with multi-levels.
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First one is fine given the drawback. The range increase one could be a problem on indoor maps with say shadow step is the issue.
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Definitely interesting. Fairly balanced since you only can use it once but I think that also makes it really bad but then again people use deadhard and head on which against a good killer only gets one good use a match. So maybe it's ok. I like the idea tho for both perks 👍
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