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What's your opinion about DC and the new bots?

Belzher
Belzher Member Posts: 469
edited July 2023 in General Discussions

With the new bots addition to the game after next patch, do you guys think they should remove DC penalty or just keep it as it is?

I was thinking this earlier and turns out that if a person doesn't wanna play the match, they'll find any excuse to do it, so in that logic, it's actually good that a bot (that will actually try to win) replaces them anytime it needs. Do you think this will cause a "dc pandemic"?

Post edited by Belzher on
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Comments

  • mikewelk
    mikewelk Member Posts: 1,669

    They definitely shouldn't. Perhaps they can ease it a little by lowering the amount of time you have to wait but it definitely needs to stay.

  • WeenieDog
    WeenieDog Member Posts: 2,184
    edited July 2023

    Probabaly won't really help anything. I rarely see people dc anyway and instead, they kill themselves on hook.

    And if I am going to be real, I'm still going to get up, go afk and make a cup of tea after my second skull merchant game.

  • Nazzzak
    Nazzzak Member Posts: 5,898

    I don't really have an opinion as i never see alot of DCs personally, but I know there were enough killer complaints about DCs ruining adepts etc and survivor complaints about being left one man short too often, and replacement bots seem like the best solution to that

  • Maelstrom808
    Maelstrom808 Member Posts: 685

    I really have a hard time seeing how anyone could have a problem with DC bots and keeping the penalty unless they are just someone upset over losing an easy win, or they are part of the problem of people that DC over nothing. Nothing changes from how it is now other than you have a much better chance of actually having a reasonable game if someone DCs.

  • HarlockTaliesin
    HarlockTaliesin Member Posts: 763

    Agreed. As-is, DC bots are going to have a very low impact on the game. Most times it's still going to be 3v1.


    They don't do that now?


    Exactly. Save the DCs for special occasions, or for when the game crashes/disconnects you.

  • Ariel_Starshine
    Ariel_Starshine Member Posts: 937

    Don't know, haven't played with em yet. I feel through the skill ceiling is too vast, how are the ascertain and match your skill level? If they can't then meh.

  • Dogma_loki
    Dogma_loki Member Posts: 436

    Yes harsher penalties will cure all of DBD's issues.

    Killer logic at its finest.

    😂

  • KSzerker
    KSzerker Member Posts: 191

    I'm for removing the penalty. It's ridiculous that I'm expected to play out matches on corn maps as Myers!

  • GolbezGarlandGabrant
    GolbezGarlandGabrant Member Posts: 979

    Not crazy about replacements as it is and especially not of the idea of freely dc'ing either.

  • Krazzik
    Krazzik Member Posts: 2,475
    edited July 2023

    I play DBD to go against actual players. If DCs only get more common and I'm going against bots most of the time, there's no point playing the game.

  • Reinami
    Reinami Member Posts: 5,696

    Almost every game will have a DC then, because survivors will DC if you look in their general direction or the second anything goes slightly wrong for them. So killers get to play with bots every game, and survivors get to not have teammates every game, making them DC. You'll effectively turn this into a PvE game because survivors will all just DC all the time (especially when a teammate DCs) and you'll be left with killers playing against bots.


    Better solution is to keep the penalty, make it harsher on the backend, so you can't DC all the time, then remove the ability to ######### on hook. Its a stupid mechanic and shouldn't exist anyway

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,347

    The problem lies more with suicide hooked or afk, once the bots are introduced.

    It's normally clear that someone is suiciding at the second stage (the first stage could be genuinely trying to escape), but at the same time they could be REALLY bad at skill checks. Not likely though.

    Set up something whereby those who go afk or suicide on the second hook are put into matches with others who do the exact same. Forcing them into matches with others who do likewise would be punishment as how many will those guys be caring about each other's chances?

  • Pulsar
    Pulsar Member Posts: 20,984

    After thinking about it more, I think they should definitely be removed.

  • Pulsar
    Pulsar Member Posts: 20,984

    You cannot force people to play a game they aren't interested in playing.


    All that will do is drive players away as they get locked into matches they don't want to be in.



    Contrary to popular belief, Survivors do not DC all that often. I tracked the last time the penalties were off, which admittedly, was some time ago.


    There was not a significant change in the number of suicides, giving up, AFK'ing or DC's across the board. When the penalties were off, there were more DC's, but as a whole the total number stayed about the same. It was slightly higher, but that's likely due to the novelty of being able to DC without a penalty, which would fade.

  • Ryuhi
    Ryuhi Member Posts: 3,929

    they arent forced to stay, the game even has a dc button. Theyre simply punished for leaving early.

    I'm sorry but quitting matches early ruins the experience with any game, not just DBD. the penalty is also fairly lenient compared to games with "quitter hell" setups.

  • pseudechis
    pseudechis Member Posts: 3,904

    Just like all the players calling to penalize camping and tunneling?

    If you want to go down the self righteous killer vs survivor route, you gotta realise its kinda muddy on both ends.

    This has nothing to do with what side you play rather, how big of a quitter you are. If a player is calling for no DC penalties I'm banking on them being a big quitter.

  • Reinami
    Reinami Member Posts: 5,696
    edited July 2023

    Yeah actually you can. You ever play DotA 2? You get 1 free leave a WEEK. And then you get a punishment for your 2nd one. Then on the 3rd one you get placed into low priority queue, where you get matched with the worst people in the game who leave games, or are extremely toxic, and your matchmaking takes 5x as long and to get out you need to WIN a set number of games. And in that game, games can last an hour plus, so saying you can't stick it out for a 7 minute game of DBD you aren't enjoying is pure BS.


    That system is highly effective at making people not leave games.

  • rha
    rha Member Posts: 421

    The penalty should stay, except in the case where only two survivors are left and the killer slugs for the 4k. The game is basically over at this point so they should allow the survivors to hop into next match faster, and the killer can play out the search for the last survivor with bots then who are not as easily bored as human players.

  • Maelstrom808
    Maelstrom808 Member Posts: 685

    If the game experience is so bad for someone that that they DC often enough that the penalties are actually a problem, then this probably isn't the game for you. Personally, I don't want you on my team or in my match, so good riddance. If enough people quit playing due to that, then BHVR will be forced to address the issues that cause it. DC penalties are a win/win for me.

    DCs, hook suicides, afks all make up the worst part of this game for me. I can deal with BM, unhealthy tactics, etc, but having players that just give up absolutely ruins the match for me in any role. Keep the penalties, and I welcome our new bot pinch hitters.

  • Pulsar
    Pulsar Member Posts: 20,984

    Increasing the penalties will force people to stay, increasing burn-out and thereby losing players.


    It's better for the game if people are allowed to leave.

  • Pulsar
    Pulsar Member Posts: 20,984

    Clearly, you haven't played lately.

    People will AFK, outright throw, sandbag, point at hook, suicide or DC if they want out.



    The DC penalty system hasn't made a difference in years. DOTA 2 is a highly competitive MOBA, iirc. Comparing that game to DBD, which is not even close to competitive, is hysterical.

  • Ryuhi
    Ryuhi Member Posts: 3,929

    people can leave, so they do so at the slightest inconvience, snowball against them, killer they dont like, or whatever reason they self justify.

    killers get tired of playing vs bots, survivors get tired of bot teammates throwing the game.

    its better for the game if people need to play out their 5-15 minute average games, and get escalating penalties for not being willing to do so.

  • Rogue11
    Rogue11 Member Posts: 1,503



    So killers should be penalized for lobby dodging right? If survivors could see the P100 Blight in pregame lobby, check his steam profile and see 10k hours on DBD, and link off to his "Blight win streak hype poggers" ttv stream, you would see a lot fewer DCs.

    Complaining about "lobby shopping" while killers get to pre-screen their matches and dodge with no penalty seems a bit disingenuous.

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    I am sure they will play game when you force them stay in game.

    They will stealth around and do not any gen or anything. They will play for hatch. We will back to the era where Clauds are hiding around and forcing killer to dc.

  • Ryuhi
    Ryuhi Member Posts: 3,929


    Lobbies =/= games. Killers can't DC without penalty once the match has started, so youre trying to force a false equivalence. The DC penalty affects killer just as much as survivor, only the game ends entirely if they leave.

    yup just like people BM in other games when not allowed to DC without penalty as well. You can't fix entitlement, just punish it when its disruptive. removing that punishment isnt going to fix those players somehow.

  • JustAnotherNewbie
    JustAnotherNewbie Member Posts: 1,941

    Idk, I'll see how it is when they get added. It could go either way really.

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    I prefer bots instead of these players. But problem is they are not dc'ing cuz penalty. They are killing themself on hook. Free leave.

    And i don't think they will remove unhook mechanic because it's part of the game and there is even some builds around this mechanic.

    Even if they remove unhooking, they will still not be helpful. Like i said, they will stealth around like old times. There is no fix for if player do not wanna stay in this match, you just can't force them play.

  • Rogue11
    Rogue11 Member Posts: 1,503

    Then survivors should be allowed to see the killer they are playing against and, if not playing in anon mode, their profile. That is equivalent. If lobbies =/= games, let me dodge the 40 min skull merchant match and save everyone the frustration.

  • Ryuhi
    Ryuhi Member Posts: 3,929

    ive given advice on how the devs could differenciate hookicides, but they continue to see it as a non issue and havent come up with anything internally to address the issue. That should be penalized just as much as DCs for the reasons you mention.

    yeah? give killers the ability to swap mid queue back and you have a deal.

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    But how game will tell you missed skill check or actually killed yourself. And they still can run to killer for die. This won't fix problems i mentioned. There is always way to play around.

  • Ryuhi
    Ryuhi Member Posts: 3,929

    dont feel like outlining it again, but there are ways the server can log info that would be able to tell them apart. And again, you cant fix entitlement.

    I dont understand why the most basic aspect of sportsmanship is such a bizare concept in this one game.

  • BlueRose
    BlueRose Member Posts: 658

    They could do other types of punishment than locking you out of matches x hours. Overwatch has a system where if you dc from QP too many times you get a 75% reduction to exp earned for x number of games. Maybe they just make it where you cant earn BPs or Rife Exp for so many games if you dc. I do think there should be a punishment for DCing tho bc if there wasn't you just have games full of bots all the time and the game will just turn into a pve game and not a pvp game.

  • Pulsar
    Pulsar Member Posts: 20,984

    The bots are better than a teammate who is being forced (or coerced via huge penalties) into staying in the match that they'd rather not be in.


    People already do that. They already leave at the slightest inconvenience. This would literally just be a net upgrade because now you have a bot that WANTS to win and WANTS to play, unlike your teammate who forfeited their items and BP rather than play.

  • Ryuhi
    Ryuhi Member Posts: 3,929

    how is that an upgrade if the killer WANTS to play vs humans and other survivors WANT to play with other humans in a pvp game though?

    I just dont think we're going to see eye to eye on this. Just make a proper pve mode and get it over with.

  • Pulsar
    Pulsar Member Posts: 20,984
    edited July 2023


    You'd legitimately rather play with someone who kills themselves on hook than a bot?


    Definitely interesting, tbh.

  • Hex_iButt
    Hex_iButt Member Posts: 233

    BHVR should do another experiment, like the Bloodlust one a while back on this. Take a week or a couple of weekends to collect data on the Bots, DCs against certain killers/maps, DCs vs Hook Suicides, how often one player has disconnected, likelihood of others DCing after the first, etc. Throw in a couple of surveys during this period too for more thorough answers.

    Doubt the penalty would be removed outright, but it'll give them something to work on as far as adjusting it for the future. I just don't look forward to my team being all bots/facing bots in a majority of matches if the DC penalty gets removed.

  • Ryuhi
    Ryuhi Member Posts: 3,929

    no, id rather the hookicider get punished the same as a dc. please don't put words in my mouth.

  • Rogue11
    Rogue11 Member Posts: 1,503

    That cant work with the current way matchmaking is set up. Scrap the mmr system for a return to emblem based matchmaking and you have a deal.

  • Reinami
    Reinami Member Posts: 5,696
    edited July 2023
    • AFK : Ban them, they already have AFK detection in the game, if you do it often, get banned kid.
    • Outright throw: Ban them, other games have "intentional feeding" detection, shouldn't be too hard to do the same thing here.
    • Sandbag: Depending on what you mean by this, its already bannable (i.e. intentional body blocking) so nothing new there
    • Point at hook: same as sandbagging or throwing, ban them
    • Suicide: remove the mechanic from the game, its stupid anyway a 4% chance for the game to just suddenly swing in a different direction, completely RNG based, bad mechanic.
    • DC: great, then they take the penalty.


    Doesn't matter if the game is a "highly competitive MOBA" i could name dozens of multiplayer games that ban you for doing this kind of stuff. And many of those have matches that can last 30+ minutes at a time. Why is it so hard for the community to say that you HAVE to play that 6-7 minute game you just signed up for, when other communities can stick it out for 30 minutes or an hour? What makes DBD so goddamn special that it can't be treated like nearly every other online multiplayer team based game? Because every single one of these actions will completely RUIN the game for 4 other players. Why does this community excuse such selfish behavior?

  • AirLight1646
    AirLight1646 Member Posts: 2

    Yes they should remove the disconnect penalties, or at least make them not be active for the day until a couple disconnects. That way the bots will be in place more, because otherwise people will just kill themselves on hook and it will be the exact same as it’s always been. You can’t stop people from playing if they don’t want to, may as well make the bots actually happen instead of them being circumvented.

  • JonOzzie16
    JonOzzie16 Member Posts: 203

    There are killers that would never see a match against real players. Skull merchant, knight, maybe wesker, nurse. I do get why people get frustrated with these killers. But ruining their game experience because the DC penalty was removed is unfair. Yes people will quit no matter what. But having the ability to DC whenever you want without any consequences all? The game would go to ######### literally in days.