The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Is BHVR only balancing for experienced SWF & nobody else?

averagemikaelamain
averagemikaelamain Member Posts: 286
edited July 2023 in General Discussions

The past year or so,I've noticed a few trends in the designs.

New Players are disregarded,with the new "much fairer" SBMM putting them against 5000 hour players. I've never seen this happen so often with Ranks. Every single new Killer design has been like 10 pages long and hard to pick up and understand and there's no info in game on how to play against them

Perks & Killer designs like Sadako,Skull Merchant,Circle Of Healing,OTR all are abysmal for Solo players and are pretty good for SWF.

Most of the popular killer meta perks in the last year or so were all MUCH stronger vs Solo survivors,but not SWF.

Am I missing something or is BHVR going by the logic of only balancing for SWF players with thousands of hours and leaving all other players in the dust?

The only two exceptions I've seen in the last 2 years have been the new HUD and Hook Grabs (Which both were changes the community was screaming for,with Otz in particular if I recall correctly wanting Hook Grabs gone for years)

«1

Comments