http://dbd.game/killswitch
Who thought the Onryo-change was a good idea???
The rework of Sadako is a disaster in my opinion. The actually desired "buff" consists of an absolutely boring and tough gameplay: you always see the same setting (as with scull merchant) and it is permanently teleporting, slugging and in doubt the game endlessly dragged out to kill the last survivor by the ability.
the survivors were forced the whole match to find tvs and a „normal“ match is mostly impossible. You can’t use your item while holding a tape, can’t use a lot of perks (if they were depent of hooks) and these matches were mostly a waste of time.
What kind of player like to play this?
before the rework I played Onryo a lot, sure it was harder but in general more fun to play as and against her.
Comments
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Yeah I've no clue how this got past development.
I mean, I stay and play the match but I hate it. It's not fun at all.
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If I can't loop the killer for 5 gens, milk some extra unhooks during the endgame when every survivor is absolutely safe to do so, and can't teabag the killer in the exits before berating them in post game chat... I'm not having fun.
My point is, I doubt killers find that fun, yet it's more common than Onryo.
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Most of the time i'm having fun playing against the new Sadako, my opinion, the only problem Sadako has is his ultra-rare addon (Iris. Video Tape)
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