People are already complaing about Alien?
Really?
Comments
-
for sure they are complaining this Survivors hates strong Killers they only want to Play against Freddy, Trapper and Pig
7 -
When the Singularity released, killers were also complaining on the first day. This situation isn't exclusive to survivors only.
7 -
Because in about 48 hours they've suddenly forgotten what it's like to play against Huntress, Wesker, Blight, and camping Bubba, but they have to blame something for the 50% of games they lose, and that something has to be Alien because that's who they're facing the most.
4 -
Most of the complaints are completely fair. What most people want is for them to go back to the PTB version where Xeno was punished more for missing his tail attack. They essentially made him nearly twice as fast in live as he was on the PTB. You can't really gain much of any distance even if the killer screws up. There's also apparently a bug where he doesn't get slowed after a successful tail attack.
7 -
I don’t hate Alien because they’re strong. I hate Alien because they contribute to the complete ass registration system in place exclusive to M2 Power Killers where any semblance of latency turns a safe vault or crouch into a down because they decided the M2 was on the other side of the football field.
2 -
Yes and there are plenty of other threads that talk about the complaints and complaining about the complaining that you could go into to find out WHY people are complaining about the Xenomorph
3 -
So what is point of this post?
This is forum.
People are free to complain about anything if they want.
This does not mean they are right or wrong. It's just feedback.
End of the day, devs will take these feedbacks, check their data and change if there is actually problem.
But your post is very pointless and shaming people who is just sharing their opinions.
2 -
Day 1 complaints don’t deserve to be heard
3 -
And who you are saying that?
3 -
Someone who has put a lot of time into learning the game. It should take time how to learn use turrets and deny the killer power. Instead, you have people on this forum stamping their feet and demanding easier matches.
5 -
I can sorta see it, my only problem is that if the xenomorph misses, the survivor gets almost no distance, and thats unfun
1 -
Similarly to how killer players complain about perks that just get released?
Any Means Necessary, Exponential, Dark Theory, Reassurance, Hyperfocus, Fogwise, Bloodrush, Made For This (still in effect)
yknow, just to name a few
2 -
Nobody is asking easier matches, stop assuming and villainizing people.
People are free to talk here about whatever they want. If they follow rules ofcourse.
1 -
Made For This complaints were on the test server, day 1, and day whatever we are on now.
Sometimes, things are actually broken and people can see it and don't want a huge advantage to one side of the scale. Survivor mains don't want MFT touched, just like Killer mains don't want Alien touched, both sides are wrong. Alien was okay on the test server but what they brought to live is not okay.
5 -
The difference is that Singularity effectively couldn't use its power. So there basically was no ground for counter arguments.
2 -
Isn't this a bit too far-fetched? I saw very effective Singularities a couple of days after release since they went ahead and learned how to play him even if the skill ceiling was low. Was there problems with Singularity? Yes there were. But let's not go that far to say people couldn't use the power.
1 -
so far the main two not even complaints more of annoyances, are these:
flame turrets are useless. a slow for like 2 seconds and if you are lucky actually helping with the aliens power isnt that good. the trade off for going right up to a vent, being slowed massively while holding one, then the tricky placement of it makes them not worth it imo. at first i thought every alien was running an addon that made them not as useful. nope, thats just how they are. if they just booted the xeno out of his power for X seconds, it would give the turrets some actual use and give survivors a fighting chance against my second annoyance...
the tail. no matter what ive seen done (pre dropping, going for stun, faking windows / pallets) nothing can really help with her tail during a loop or chase in general. besides a small audio queue there is no way to know whats gonna happen - you try and bait out the tail, you get hit with an M1. dont bait out the tail and go for a greed or even just dropping the pallet, you get hit by the tail. seems kind of out of like with other 'ranged' ways of hitting (nemesis has his whip out, huntress hatchet is ready, gunslinger is ADS, PH has his sword in the ground)
1 -
Uhm... Survivors would deactivate your power almost every time. And the few times they didn't, that was either laziness or mercy.
Singularity is fine now but on release it was horrible.
0 -
Well it is past the point of complaints at this point.
Yet to finish a match against the crawling tank without 2 bots minimium.
The DC rate is getting crazy high against Alien. If that trend continues, have to imagine the Devs are going to step in sooner then expected with a nerf.
0 -
Same for several other killers during their PTB's.
Blight, Nemesis, and Wesker just to name a few
0 -
First off, Xenomorph is nowhere near twice as fast as it was on PTB. It's in tunnel movement speed was increased from 16ms to 18ms. They increased the movement speed on a missed tail attack from 1.2ms to 2.0ms.
^That's pulled straight from the patch notes so how you came to conclusion that the killer is twice as fast as ptb is wild. Now a major change survivors could actually complain about is that turrets no longer stack and thus can't instantly pop the Xenomorph out of it's power. Even then though considering the disaster of Singularity's emps it is understandable that this time around they erred on the side of caution another full power denial mechanic.
It's only slowed 3 seconds regardless of whether the tail hits or misses so you weren't going to make that much distance to begin with, but if it is bugged then they obviously should fix it.
1 -
The only thing i dont like about him is his lack of a cooldown for his missed tail attack. Feels like old death slinger.
0