Why the Light-Footed slander?

It already had a requirement, being healthy, why add another? It also has a cooldown.

The Perk is now only usable while not running, being healthy and off-cooldown, I don't get it, was it really that strong when it removed your footstep sounds while walking / crouching to deserve this nerf?

Comments

  • brokedownpalace
    brokedownpalace Member Posts: 8,803

    That's how the perk was intended to work. It's not another another requirement.

  • Devil_hit11
    Devil_hit11 Member Posts: 8,638

    the cooldown is a bit much for restriction. other than that. the perk has some unique uses.

  • Tsulan
    Tsulan Member Posts: 15,095

    Maybe we´ll get another perk that makes walking silent.

  • Steakdabait
    Steakdabait Member Posts: 1,274
    edited September 2023

    Yea, bhvr were really scared of it. Which is lame since all the req for the perk makes it basically unusable outside of just hovering the killer with a light. I would like to see the disabled on rushed actions part removed.

  • tjt85
    tjt85 Member Posts: 914

    This is just a bug fix, isn't it?

    I've been using it a lot and it's a really, really strong stealth perk, so I think it's totally fair that it's not active while you're walking. Besides, walking about is pretty stealthy anyway.

  • Mooks
    Mooks Member Posts: 14,776

    Oh no. Will still be using it (just for the icon with Jonesy). And I guess it’s still pretty much the same as walking/crouching steps aren’t that loud to begin with..

  • UndeddJester
    UndeddJester Member Posts: 3,209

    You can hear walking survivor footsteps? Damn... that's impressive.

    I like running this perk with Distortion, Iron Will and Lightweight. It makes you suprisingly difficult to find if you're good at prerunning, as the killer gets no audio cues help them guess where to look. By the time the killer finds your scratch marks, they're practically gone.

    Even if you are found and wounded, there are a number of maps where a good pallet stun at the right time and/or a good corner/bush tech can make you pretty damned hard to find again... Probably not good at high MMR, but it's fun AF down here with the scrubs :D

  • Brimp
    Brimp Member Posts: 2,957

    You dont make footstep sound while crouching and the footsteps while walking is already so absurdly low that it's not the reason you're getting caught.

  • mca240
    mca240 Member Posts: 456

    It being disabled when injured was more than enough. No need to add a cooldown.

  • rvzrvzrvz
    rvzrvzrvz Member Posts: 940

    In contrast with ultimate weapon they're really terrified of decent survivor perks, funniest part we'll probably have to endure nurse/blight/slug builds with UW for the next 6 months until they realize how broken it is

  • AhoyWolf
    AhoyWolf Member Posts: 4,211

    I'm aware, but due to how it's coded right as you start walking from running there is a loud thud from the running sound before it goes to the walking sound, which wasn't the case before, so if it doesn't even matter why remove it.