So how about expanding the maps to include Crawl spaces and unlockable space(s)?
I feel the need to start a discussion on this... and I will try to explain everything
1) Crawl spaces would be a tunnel from point A to point B... maybe a chest could be in it
2) Unlockable space would be completing X amount of Gens (I really don't know if that can be balanced see point 3)
3) Those Unlockable space(s) could contain a specific Gen that can be completed to unlock the hatch
4) Also there are only 3 Killer's that can crouch so they can also use the crawl spaces (Ghostface and Pig... oh and Victor)
Also if there was anything I either missed or one wants to add feel free
Comments
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Not a great idea, it would require heavy, and i mean HEAVY balance and map changes to accommodate this feature, and last time that happened it wasnt well received or done properly, look at the breakable walls
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Fair enough...
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But then again don't we need heavy map balancing in the first place???
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I'd like to see something happen with maps
The maps just feel uninteresting after 7 years.
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Yeah, Garden of Cringe, Borgo and Badham are likely the top 3 problematic maps at the moment.
With Lery's and Midwich being close behind.
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Whats wrong with Lery's? Midwich is amazing visually.
Post edited by JocelynAwakens on0 -
Well... then fix them and add in crawl spaces first
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Its filled with windows that are often easy to chain together, on top of having pretty strong pallets as well.
Too many windows in general is the main issue.
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The map is massively Killer-sided because the loops suck.
If you are getting looped on Midwich tiles, that's not a game issue.
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I was talking about Lery's mate.
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What stops people from grouping up in a crawlspace vs killers that can't crouch?
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Cause they wouldn't be able to... what I was thinking is something akin to Mario instant as soon as a enters they will reach the exit
Or it could be broken... take your pick
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The idea is interesting but this would probably change core game mechanics. Imagine if you could use a crawl space while in chase with a killer. It could also be used to hide in places where the killer has no chance to find you.
It's a bit hard to think of a way to introduce something like this without making some huge changes to the core game.
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claustrophobic, confusing maze like map that makes almost any fun power unusable
filled with strong windows and pallets
lery's might honethsly be the most boring indoor map or map in general in the game for me.
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Yea... trying to introduce something new in Maps would only be abused by either side
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This doesn't sound like a remotely fair addition to the game. It's way too much in one side's favor.
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