At this point just kill switch Skull Merchant.
Yes, I understand that kills witching is ONLY for bugs, but there needs to be an exception for Skull Merchant, she's growing in popularity ever since the teaser for her "rework".
Lets face it, no one plays her except to 3-gen. It's incredibly boring and games for me have lasted up to 40 minutes once, its DREADFUL, and I'm honestly over her.
I don't want to play anymore chess, checkmate, you win, I'm done, PLEASE just let me play normal matches.
My enjoyment for this game has decreased so much because of this killer, I just want to p100 my Thalita without versing her, I only get around 20k if I stay for a round of chess with her, or I'm stuck with BOTS that crouch the entire time.
Again I get that its only for bugs but you need to agree, 3-gen Skull Merchant is miserable and i'm sure you want it killswitched as well, right? This killer is not healthy for the game in her current state.
Devs, please make an exception. When the PTB comes out, disable her, because were going to have to deal with her for like another 3 weeks afterwards.
I hope her changes in the PTB in two days are good, I really do.
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But she isn´t broken. She was just designed to be like this.
Its really ironic how many posts i saw of people being tired of playing against Alien, where they said they preferred going against SM. And now everyone plays SM...
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They've teased a rework for the mid chapter and that should be a few weeks away, I'd recommend taking a short break and waiting until that happens.
"You say you don't want to play against Skully, but some other people who aren't you said they would rather face her than xenomorph. This is an own on you somehow."
This attitude, that anyone who ever played the role opposite you is beholden to all the opinions of everyone else who played that role, is simply embarrasing. It makes it look like you think there's only one other guy in the world
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The moment bhvr makes an exception for the killswitch, everyone is going to start asking for anything of minor annoyance to be killswitch.
And this is not the pandoras box you want to open
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Skull Merchant is currently working as intended. They rarely use the killswitch even when things ARE broken so they're certainly not going to use it when something is working perfectly normally.
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But it IS ironic. Just as this whole thread. Asking to kill switch a killer just because she is annoying. Devs can´t do that. Because then you´ll see kill switch requests for half the roster. Bubba did Bubba things? Kill switch! Nurse downed me in the first 30 seconds of the match? Kill switch her! And so on.
SM will get her rework. If thats going to be an improvement is to be determined.
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Watch they mess this up.
As it always happen when the word "rework" is involved.
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Absolutely! Everyone thinks that the rework will make her better to face. But the past reworks have usually ignored what mains (that know the killer best) actually proposed.
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I agree. Killswitching is meant for game breaking bugs (hello invisible Wesker). Killswitching SM would result in survivors demanding Blight and Nurse get killswitched and killers demanding MFT and BNP get killswitched. As much as we all hate the "Chess Merchant," it's probably better long term that we put up with this now.
I, personally, am taking a break and trying some new things. Hitman: World of Assassination's really good. RE4R's Separate Ways is coming out next week as well.
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A bit late for that, with her rework being around the corner.
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that's not what the word ironic means. there are many things you could rightfully criticize this thread for, being "ironic" is not one of them.
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The thing is, Skull Merchant is not a "minor annoyance". She literally holds you hostage for 40+ minutes with no counterplay unless if you DC. The best survivor team even struggled to counter her. This is the only time I stand by kill switching a "non broken" killer.
The changes will arrive in the PTB on Tuesday, but we will have about 3 weeks still before they come to live, quite a while if you ask me.
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She is a minor annoyance. You are not facing a Skull Merchant every game. I haven't seen one in weeks.
Compared to say MFT, Med-kits, Dead Hard. Those are seen pretty often and those are very annoying perks to deal with. So clearly we should also killswitch them.
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I never said I faced her "every game" , but she is pretty common for me.
And.. I'm jealous. May I ask, who do you normally verse? Since you don't face her all the time, I'm curious. May we possibly trade somehow who we verse, haha.😁
But I don't think you get my point, all the things you listed (aka: MFT, Med-Kits, and Dead Hard) cannot hold you hostage for 40+ minutes, sure they are annoying which I do agree with, but they cannot hold you hostage, which is why I want Skull Merchant kill switched, because they are ruining survivors experiences, not only that but its incredibly boring.
Please read my top post, because I don't think you did.
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Skull Merchant isn't bugged. We should not be killswitching things in the game that are not bugged. Otherwise we open the doors to killswitch anything people don't like to face.
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people are playing her with the sole intention of wasting peoples time. I get that bhvr probably doesn't wanna open the door that they're ok with killswitching non bug issues but skull merch is easily able to hold matches for multiple times the length of a normal match. This is clearly extremely unhealthy and we as a community should really encourage bhvr to prevent players from doing this to others.
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I know that she isn't bugged. I know that they shouldn't be kill switching things that aren't bugged.
For like the 3rd time, she can hold people hostage for 40+ minutes, wasting other peoples time and making games miserable, do you think that is healthy yes or no? I need an answer, don't ignore the question.
And, your statement before of her being a "minor annoyance" is false, since you haven't been facing her at all, you can't be saying that really until you experience going up against a 3-genning Skull Merchant.
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She's not bugged, so no killswitch. Anything else you bring up is irrelevant.
Otherwise anything people don't like will be up to be killswitch and that will ruin the game itself.
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You still haven't answered my question.
Is her ability to hold people hostage for 40+ minutes healthy, yes or no.
Since you've decided to completely ignore all my statements and go on and continue saying "Your statements are irrelevant, kill switching things people don't like will ruin the game", I won't be replying to you any further.
Post edited by BoxGhost on0 -
Because it doesn't matter if Skull Merchant can defend gens for up to 40 minutes. She's not even the only killer that could do this. Doctor was the original 3-gen killer and he's still very capable of defending a 3 gen.
The fact is she isn't currently bugged which is what the killswitch is for.
But considering you go right for attacking other people, it's clear there's no more value in trying to explain this to you.
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What about normal SM players who play her as a spider killer (set up a web and utilize trapped areas not just gens)?
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Respect to them for not trying to make matches miserable for almost an hour.
But 95% of people who play Skull Merchant only play to 3-gen. I haven't encountered one who played to trap areas like loops and not gens in quite a long time.
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Why are you running away for 40 minutes instead of acceptitng that you're not skilled enough to break the 3 gen? Is escaping so very important to you you'd rather waste 40 minutes of your time?
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and we've found the worst take in the thread
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As much as 3-gen Merchant is a problem and is unhealthy, the killswitch is meant for bugs and exploits. While I understand it's tempting to break the normal rules here and killswitch Skull Merchant because of how problematic she is and I completely empathize with you on how miserable 3-gen Merchant is to face, killswitching her would set a very bad precedent going forward and it's one that's not worth exploring especially when her rework is only a few weeks away now.
That said, I genuinely hope her rework makes her fun to both play and play against and isn't just a band-aid fix that still leaves her in a bad spot minus the 3-genning.
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You do say it is a minor annoyance. We are talking about holding games hostage (breaking the game). That should be worthy of a killswitch.
It's no different than killswitching flashlights.
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Flashlights are bugged. Skull Merchant is not.
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Both is gamebreaking. It is just as easy for a survivor to abuse the locker exploit as it is for a killer player to find 3 gens and hold the game hostage. I don't know why we have double standards here.
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Who in the right mind said they’d prefer SM over alien?
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One is bugged and killswitched because the killswitch are for things that are bugged.
The other is not and currently works as intended therefore not killswitch because it's not bugged.
There's no double standard.
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There's no double standard. A double standard would be only killswitching things that are gamebreaking bugs for one side but things that aren't bugged at all but can be frustrating to play against for the other side.
Post edited by Feneroe on1 -
My enjoyment of this game has decreased so much because of this killer
SM reminds me as to why I quit playing Rainbow Six: Siege - Didn't like the new content and how it permanently changed the rest of the game. When they started adding holograms and ######### I was out. SM is a good example of how a single DLC can ruin an entire game if unchecked.
Even if SM is rare I think I play DBD 1/4 of what I used to specifically because of SM's release. I just value my time more than to verse this killer. I don't care who enjoys them - They're a minority and the game would be better off without this killer.
Hope the PTB is good but maybe SM existing is good for me so I don't play video games as much anymore.
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How are they going to "rework" her to make her actually viable? If they're gonna just make it to where she's punished harder by survivors controlling her power and limiting everything she's DOA.
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My thought exactly. People are weird. Or don´t know what they are asking for.
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