why you don't play twins?
People who don't enjoy playing twins, describe please, why you don't play them? (curious to see some statistic about reasons)
Answers
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- A million bugs
- A million cooldowns making them feel clunky.
- Requires survivors to be injured to use their power for a chase unless you want to give up your power for a good while.
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I like to play them sometimes for 1 game.
They are very unique and kinda fun to play but the most clunky and buggy killer in the game. You have to slug and proxy camp if you want to win. Playing her fairly is super tedious. Send victor, get hit, wake up, walk towards the injured Survivor, send victor, get down, switch back, walk up back, pick up and go hook, go away from hook, switch to Victor.
If you get team that has super healing pick up endurance perks and play together, you will get destroyed and its super frustrating.
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By far the clunkiest and buggiest killer in the entire roster.
Like, Victor still sometimes clips into the ground sometimes, softlocking your game.
Those dedicated to them can pull off some really impressive stunts, but to the regular player a third of your pounces are going to fly off into the sunset because you hit the wall funny.
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I have a spotless K/D ratio with every dbd killer besides Twins. Survivors sometimes score more kills on Victor than I do on them. I find this unacceptable.
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I played them like 6 times last week and they were surprisingly fun. I think they are quite underrated ... but also pretty clunky.
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There isn't a single match where I decide to play them and not encounter a bug. ☹️
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i just dont find them interesting
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You get punished for using your power correctly (long cooldown)
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Same reason they don't play Singu. Too complicated for the average DBD player's brain.
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They're super clunky if you're constantly switching. The only way to avoid them being super clunky while still being viable is to play an extremely sweaty playstyle and slug a bunch with Victor. I feel like I have to commit to a really unfun playstyle just to make the killer feel playable.
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I don't find using Victor enjoyable so playing them would be like playing Huntress if I didn't like throwing hatchets.
Not even really about any playstyle it promotes, clunkiness or potential bugs. I just don't like playing as a very short fella moving fast and pouncing around even when it works.
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I'm like 90% solo survivor, so I don't play many of the killers. I play Nurse as she was the first killer I tried and is fun to play. I met a memeing Ghostface, so I bought him and followed in his footsteps. The same happened with Nemesis.
Not having tried them, I can't comment on how they feels to play. But I can say that their reputation of extremely clunky gameplay combined with their aesthetic has put me off trying them out. Maybe if I met more of them I would feel differently.
Was this you?
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Same reason I don't sleep in the woods at night. Too many bugs ☹️
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current twins is too easy exploit.
- survivors can hold victor hostage forcing you to be m1 killer. If looper is any good, this is a problem.
- survivor can spread out and do gens. coordinate teams that heal are very tiresome to play twins
- survivor can jump in lockers if they observe your far away with charlotte
Other problems include not many perks synergy with twins. If you down a survivor that is far away, the fact that survivor is so far away means that even if the chase is instant, you still spend like 20 seconds to walk to the survivor to hook them and another 10 seconds to put them on the hook. This leads to slugging problem. Slugging is really unrewarding. you have to really force a play-style that does not work in current dbd. if you got incremental rewards where you progressed bleed out, then it might be worth effort to play twins. because of how ultra high effort slugging is in dbd, you don't get enough reward for attempting to slug. it is why nobody plays them. the game too hostile for killer to enable that twin's type gameplay.
i agree. the proxy camping is also not fun for twins.
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They're clunky af. And honestly after a few games I have enough of getting my face kicked in.
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Helpless against VCPT. The younger brother has to do a palette-splitting tour with his sister, who is carried away and helpless for long periods of time, and the knockdown strategy is garbage in front of the voice chat.
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victor being taken hostage is very hindering. but for me missing and getting vic kicked is very frustrating and i think it's the most punishing killer power in the entire game. even hitting a survivor is punishing:
- if they are healthy you can be denied your power for 30 seconds
- if they are injured and there is another survivor nearby you still get kicked, they might even get the person on the ground up before you can finally get control of your character and arrive.
frustrating. that's all. thank god it's not as common anymore but if there is a circle in the match it's unplayable especially if you don't have good pressure.
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