What's wrong with using shack pallet at 5 gens?
I am just trying understand this logic.
I just played against Wesker, he found me early game with Lethal. I had to drop shack pallet for not take hit. And this ended with 3 gens chase.
But then my salty teammate (Yun Jin) and his duo (Haddie) throwed game because how i dare to dropped shack pallet that early? Boy, pallets are here to save you from hits? What's wrong with that?
We lost this game because they refused to unhook me. The only person (Ace) saved me was other solo and he had to hook trade. Even after that Wesker tunnelled me out. Other 2 just did gens but they died to NOED later (Karma i believe).
And i asked why they did not save me and the response: It was because i used shack pallet like baby noob survivor.
Can you please make me understand when is the time to use shack pallet? I am really curious
Comments
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Answer: We Greed Shack Till We Die. and Then Some,
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It depends honestly. If someone just predrops shack pallet early when they very much could’ve gotten to safety somewhere then my heart shatters. Otherwise, if shack pallet will 100% save you from going down and that’s the last option for you left, then I would say that it’s fair game.
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I just hear his TR and the moment i saw him, he was next to pallet. It was take the hit or drop the pallet moment. I dropped pallet. And then he chased me for 3 gens straight. I did not even use so much pallets, only 3 ( shack pallet included ).
But i believe i made mistake , just don't drop it and give free hit to killer.
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Against a killer like Wesker, shack is actually pretty weak, so you actually should drop shack pallet kind of early if needed.
Saving shack pallet against m1 killers like freddy and taking a hit may actually be a good thing as it isn't hard to loop shack for over a minute against those types.
So no, you did the right thing. "Don't drop shack pallet" is very situational.
Edit: if you are going to go down, by all means drop shack pallet regardless of situation.
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It's a very strong pallet, I can understand saving it for when the other ones have been used up. But if ur gonna go down why not use it.
Nothing wrong with that
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Then those teammates were definitely petty for that. You pretty much won them the game but they’re too ungrateful I guess.
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Idk. Ppl in this game are weird. They will do the pettiest thing over something as small as this. Some ppl dont drop shack pallet at 5. But if u gotta do what u gotta do to survive, do it. Run that killer for your life if u have to. Its just a game tho so have fun.
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There is no bad gen count to drop shack pallet.
You use it when you have to. That is all.
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Honestly, nothing at all. If it extends the chase then you got value out of it. Judging by what you said, Shack Pallet for 3 gens is a great tradeoff. It honestly sounds like the duo threw.
It's a rule of thumb that people treat like some kind of law, especially when we have more killers than ever who can play around the shack pallet. As @GensByDaylight said, Wesker can play around Shack Pallet with his vault. On top of that, a good Singularity can easily outplay the Killer Shack in general, Xenomorph can tail strike people far on the other side of the pallet, Artist can just set up a bird and then Shack Pallet's really useless, and Blight and Nurse exist. Honestly, I'd drop shack pallet in the first chase too if it meant blocking a hit. It's what they're for. Greeding a pallet is just extra. I've caught a large number of survivors by Shack Pallet because they expect me to respect it. Conversely, as a survivor I feel like I get more value out of the guaranteed fast vault than Shack Pallet. If you're being chased, then it's on the 3 other people to hammer the gens.
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Yeah I never really understood it either. You drop the pallet when you need it. If you need it at 5 gens you need it at 5 gens.
Idk where this idea came from but I have heard it said a lot with no explanation given
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I think it comes from the belief that, since it's a "god pallet" people think the killer will respect it so they don't lose the chase, which is exactly why I never respect it.
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Not wrong if it means you can make up for it extending chase enough long. In first chase this might be very good thing to do as it's when survivors are at their strongest. But if you go down in 10s after dropping it don't use it leave it to player who can get more value from it.
Normally I try to do 3 window vaults before using it. But if there is other pallet I can use I leave shack pallet up ofcourse. Usually im able to run wesker in shack too baiting him to vault window or vaulting it before he can get me with his power.
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We keep shack pallet for the next game.
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I definitely wouldn't use it first chase, or while full health. The value the team can get from looping it multiple times throughout the game is worth more than losing a health state early. Health states are a renewable resource for survivors while strong pallets are not.
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I will always take a hit over dropping shack early. You never know if somebody is gonna need it at 1 gen left and they are on death hook. Healthy me at zero hooks and 5 gens does not need to drop the best pallet on the map.
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your 3 gen chase should've justified the shack pallet drop. though, not just shack pallet, survivors should save pallets and try to not create dead zones so solo teammates won't go there and die because there wasn't a single pallet in sight.
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some people are just looking for an excuse to be toxic. i had someone leave me to die on first hook because "i led the killer to their gen." the killer had lost track of me a full 30 seconds before finding the gen in question.
shack pallet is a very strong resource, so a lot of people like to save it until later in the game when the killer is their strongest. in your case though it seems like you used it to maximum effectiveness
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This ^
Jokes aside though, shack pallet can be very strong in mid-to-late game scenarios. Especially when all other pallets have been dropped already. But to throw a game and grieve someone because of that is just childish. Unless you're injured and about to die, I wouldn't personally drop any pallet. But greed them for late-game. That's excluding scenarios against insta-downing killers like Michael/Ghosty etc.
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You didn't do anything wrong, they did. They massively overreacted. I personally don't use shack pallet early game, even if it means I'm gonna take a hit, but if others do then oh well. It's just a game.
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Shack is arguably the strongest structure/loop in the game regardless of the map, so usually you'd want to save it until later in the game.
However, just because it was used early is no reason to throw the entire game. In certain situations you have to use what you can to get away from the killers and they got 3 gens done regardless. Some survivors will find the pettiest of reasons to not save/help you during the match.
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I only dropped if I'm being tunnel fast. My teammates can finished gens while i deal with the chases. Not sure why they threw as if you did the worst thing possible in the game.
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Nothing really wrong with it. It's a 2016 DbD take that refuses to go away. You don't get to refund unused pallets for a prize at the end of a trial. Worshiping shack pallet is usually a sign of a pretty inexperienced survivor IMO. First chase is everything in many trials. It's potentially throwing the game if you go down at 5 gens because you greeded a god pallet, especially if basement is in shack. Just drop the pallet.
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This
Shack pallet could buy a lot of time to survivors in right hands, so i hate when someone drops it on 5 gens without actually looping shack or dying. In 95% cases i just prefer to take a hit.
That is also why i never respect shack pallet as killer. Sooner it gone, better for me.
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I understand your thought process, but you not taking an otherwise preventable hit at 5 gens means that you've already taken steps to solving the problem of someone being on death hook with 1 gen left. They can't be on death hook if the game is over because the killer didn't down anyone until 3 gens popped.
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Tbh taling a hit is definitly smarter than dropping shack pallet MOST of the times.
still not a reason to act like your mates did.
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Its often better to drop god pallets early if it means to you prevent Killers from getting an early down, the early game is the most important phase for the Killers so dropping a god pallet early can often lead to a win. You see in comp that survivors have no problems dropping them early in tournaments if it means that Killers get their first hook delayed by even just a bit.
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Play how you want. Pallets are there to be used. If you need to drop it, drop it.
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There's absolutely nothing wrong with it. If it's gonna save your chase, drop it. It's been marked as the heretic action by all the wannabe comp players.
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People who say those things have low game IQ or have hit their learning limit. If its the latter... gods help them.
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Who cares if shack pallet gets thrown down early - Most maps have equally strong pallets on them aside from shack pallet now. If a player gets chased at shack and get downed because the pallet wasn't there that's on them. Yeah it could be prevented in comms but that's every situation not just shack.
Like certain killers it's probably better to drop it early - Really depends on what killer your facing though.
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Take no note of them, you did nothing wrong.
Sure, there’s an “optimal” way to play shack pallet (loop it before dropping and usually towards the end of the match), but if it stopped you going down I don’t see the problem.
Some survivors see being sacrificed as the biggest L in their lives - same as some killers not getting a 4k. It’s really not that deep, don’t even humour these kind of players.
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The biggest threat to survivors are other survivors. I stopped counting the matches were we could have managed a 3 or 4 man escape but someone threw the game and doomed everyone else.
Pallets are there to be used. It doesn´t matter if the pallet gets used to prolong a chase for 1 minute at the start of the match, or at the end of the match. The important thing is, that the rest of the team uses the time and doesn´t waste it.
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The swf was probably never going to rescue you, the pallet is just an excuse.
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Literally this.
"Some people just want to watch the fog burn." ~Alfred
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I get that too, but I do not need to throw shack at 5 gens to get a 3 gen chase. I can take the hit and make distance to other tiles instead after looping the shack window until it blocks.
But generally the theme I see is people who are inexperienced at looping throw it immediately without attempting to loop the window, and go down soon after anyway. They are the same survivors who will drop a pallet RIGHT after getting hit instead of just saving it and using their distance to go to another tile. THAT is my biggest survivor pet peeve.
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Because if as a survivor you are not as hyper efficient as possible you suck (people legit said this in end game chat but more vulgar)
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It's because shack loop is one of the strongest ones on the map, if you're about to go down of course use shack pallet no matter the Gen count but the hate comes when people at full health drop the pallet without looping shack, of course you can play however you want they didn't buy your game but if another survivor is in a situation where they truly need it and it was wasted I understand why they would be frustrated over someone wasting a extremely strong pallet when you could've taken a hit and w key to safety easily and still had a strong loop there
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Personally I wont drop shack pallet unless im going down, if it is between taking a hit or dropping the pallet i will always take the hit. Shack is too strong to waste if you can get injured and run to another loop, when later in the match someone on death hook could use it
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This describes it perfect. Had it not been dropped, the chase may have ended earlier and those 3 gens could've been interrupted instead.
I tend to be greedy with it, if I'm not injured it's a no drop. If I am injured I'd rather drop it and extend the chase, most of the time. It only really bothers me when MMR puts me with someone new and they are pre dropping pallets just from hearing the terror radius :( .
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Because you make strong loop that can be used several times during the match and keep killer busy for long period of time weak.
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I mean i used only 3 pallets and looped killer for 3-gens.
I think i got enough value from the loops i used. Early game is the best time for putting pressure on killer by survivorside and i used this.
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Some players live and die (metaphorically speaking) by shack pallet.
I once played a solo game against a Billy and dropped shack at 5 gens to save one of my teammates from being hooked basically right away. We played well and got 4 man out, and I thought that was it. [Edit for clarity: I pallet-saved him.]
Then, the person I saved with shack pallet started complaining that I "wasted" it so early... when I not only saved from being hooked but we then went on to escape the match.
Long and short of it is, most people have no idea what they're talking about and every opinion should be taken with a grain of salt.
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The particular case of doing the wrong thing and avoiding bad consequences doesn't debunk the whole concept that doing that wrong thing generally lead to bad consequences
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Ah, yes -- I am familiar with the post-match "I would have saved you, except you broke one of my super secret rules" chat. Maybe I'm weird, but I feel like it's not that hard to keep supporting your team even when they don't play exactly how you want.
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So i deserved to left die on hook just because i used pallet?
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Someone posted a 'baby Surv' move of a chased Nea running with a chased injured Meg, and the Nea took the outside of shack forcing the Meg to go inside. The Meg dropped the pallet and the Nea stared from the window and I wanna say had the "hello darkness my old friend" audio blasting over it. The problem was preventing early game pressure by dropping shack when the Nea refused to even bodyblock and help both of them delay the first hook was the best move. Dropping Shack is more often memed to be a bad move than people are willing to admit, but its a fun meme, and it means you aren't taking the game too seriously. Just goofing around is the best way (imo) to enjoy the game.
So don't drop shack unless you are a sweatlord /s.
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You saying it's a wrong thing does not make it a wrong thing.
Even if said with confidence.
There's no need to debunk a concept that isn't proven.
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You need to look at your health states and hook states as a resource you can spend. It might have been better for example to take the hit, speed boost away, and take the loop somewhere else, or use the speed boost to get on the other side of shack, then loop it 3 times THEN drop the pallet, for example.
As for hook states, you look at them as resources you can spend. When nobody has been hooked or injured, the pallet is probably more valuable. Better to "spend" your health state or your hook state resource and save the more powerful one for later. Especially since a dropped shack pallet after gates are open can trap a killer inside of shack and basically give everyone a free escape at that point. Or doing the same to force the killer to break the pallet and break a 3 gen you are slamming nearby.
You'd do the same for example, if you haven't been hooked, and you see a teammate who is on death hook being chased, you should go tank a hit for them, and try to get the killer to chase you instead, by literally throwing yourself at them. Intentionally run to a deadzone, and run to a map corner. Yeah you get hooked, but better that you get hooked, then a teammate get killed.
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Nothing, do it every match if possible.
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I mean a "3 gen chase" at the start of a game isn't really a 3 gen chase.
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