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Removing overheat wouldnt fix billy

caipt
caipt Unconfirmed, Member Posts: 689
edited September 2023 in General Discussions

hes just not good in modern dbd. maps have crazy amounts of clutter, loops are tighter and have dumb hitboxes, and outside of extrememly specific and risky curves, anything less then a god level billy player will just have no chase power with inconsistent map mobility. Thats excluding overheat.

edit: that said delete overheat. its stupid.

Post edited by caipt on

Comments

  • Archol123
    Archol123 Member Posts: 4,634

    Ok, but is it an unnecessary mechanic, that does not serve a purpose and therefore should just disappear so there are no addons wasted on the thing? And is the other stuff not just problematic in general? The map clutter for example is an annoyance for many other killers as well as you get stuck on it. Sure he needs some more buffs to be a top tier killer again, but at first it would be nice if he felt better to play because he just feels clunky and not smooth anymore.

  • totallynotamegmain
    totallynotamegmain Member Posts: 658
    edited September 2023

    Just because it wont bring him back to his glory days doesn't mean we shouldnt remove it

    Post edited by totallynotamegmain on
  • caipt
    caipt Unconfirmed, Member Posts: 689

    I probably should have said this in the post lol. hell yeah delete overheat billy seriously does not need it at all.

  • edgarpoop
    edgarpoop Member Posts: 8,388
    edited September 2023

    I do agree that he has been severely power crept by general player skill and map clutter. Using his power at loops is an *extremely* low percentage move against a skilled survivor. Even if you curve it perfectly, the survivor usually still has to greed the pallet to take a chainsaw hit. And that's if the survivor even gives you the opportunity for a curve at a tile that you can curve in the first place. A smart survivor is going to immediately drop the pallet on anything a Billy can hit. And he's too slow while revving to punish a pre-drop in most cases.

  • Killing_Time
    Killing_Time Member Posts: 894

    Billy went from most balanced to garbage tier in 1 update. Keep in mind, on PC, Billy is my ONLY P3. I haven't played him since the nerf. He's just not fun and his addon are very bad.

  • burt0r
    burt0r Member Posts: 4,160

    It wouldn't fix him but my ears would stop bleeding from that annoying screeching noice from even slightly heating the chainsaw.

  • Xernoton
    Xernoton Member Posts: 5,860

    Agreed. Billy will never return to his glory days. He was good because survivors in general were pretty bad at the game and for a long time didn't know how to play against him (and some ridiculous addons). Maps don't help either. The last "new" maps that were somewhat good for Billy were the Coldwinds. And they got worse than before their rework. Since then, every map they released was a kick in his face.

    But of course this isn't enough. BHVR have to go out of their way and change the last few spots with generous collisions too. Remember the tables on Ormond? Well, you can now throw a hatchet over them but you can't curve them too well anymore. I tested it out and I kid you not, they added a hitbox about 2 metres above the ground that you bump on. The actual table doesn't have a hitbox. And this change happened somewhat recently.

    GoJ, Eyrie, Borgo, RPD, Red Forest (god, I hate them), Toba Landing, Nostromo and Haddonfield are all terrible to play on with this killer. The most infuriating thing is that they said they changed some collisions on Eyrie in patch 7.2.1 to help killers with chainsaws. I tested it very thoroughly and from what I can tell, nothing actually changed for the better. You still bump on every twig.

    Instead of looking at what makes Billy so terrible on most maps, they completely ignore the issue and add more maps with a bunch of clutter, a pallet count that basically deletes his chase power, loops that are impossible to curve due to their shapes and collisions and interconnecting windows. Apart from all the main buildings.

    At this point the overheat doesn't make any difference anymore and I'm starting to think that Billy is a lost cause. No amount of buffs is going to restore his former power, when maps are the main reason he has fallen so low. Well, that and of course his worst nightmare. Survivors that know how to counter him with the press of a key (and it isn't E).

  • False

    what made billy good was the reward for leaning how to play him allowed for fun gameplay for both sides

  • Ofc we have the famous trees that stop your sprint because the LEAVES have hit boxes

  • egg_
    egg_ Member Posts: 1,933
    edited September 2023

    The fun and rewarding gameplay for both sides: billy trying to curve one tile for 5 minutes straight while any survivor with anything above a room temperature iq can dodge it, throwing the whole game and giving literally zero killer-survivor interaction and ending the game with at most 1k 3 stages. The survivor will proceed to get angry if the billy eventually gets annoyed of not being able to chainsaw at a TL wall and M1s instead (nyoooo how could you damn m1lly :angery: )

    Truth is billy is one of the worst killers in the game, the only reason he's "fun" to go against is because he's one of the easiest killers whom to give a map tour if you're barely decent at survivor, and he really needs some good and targeted buffs (which won't happen)

  • Xernoton
    Xernoton Member Posts: 5,860

    Obviously. I mean, who would win? A 6 foot 10 inch, 200 lbs man with a chainsaw, or a leave?

    They must be made of steel.

  • Archol123
    Archol123 Member Posts: 4,634

    He is average and when you have a really good Billy he can down even better survivors, but sure he is nowhere near as much of a threat as he used to be. The fun and rewarding gameplay is when he curves you always have options, it's not just oh if he hits the curve I'm dead, no it is either I can go wide or I can go close and that form of choice and outplay is something newer killers don't tend to have anymore, they put you in a loose loose situation, where billy offered something else.

    Also yes he should get some buffs, because he way too weak to be this hard.

  • MrDardon
    MrDardon Member Posts: 4,033

    You're right.

    Make his chainsaw sprint 265 % (10.6 m/s)

    Reduce his bump and cancel cooldown from 3 to 2.5 seconds.

    And remove the overheat cuz it's unnecessary.