Prestige Cosmetics Are "Too FOMO To Add To The Game" But You Use FOMO To Inflate Cosmetic Sales?
Prestige 100 Cosmetics do not cause FOMO since you can theoretically reach P100 at anytime. There isnt a timegate or limitation, you will eventually unlock it if you put in the time.
Meanwhile yall say you "dont want players to feel like they are missing out" but still insist upon locking cosmetics into seasonal rotations AND just keeping events just barely active long enough to charge Auric Cells upon their initial release and never give people the option to buy them with Iridescent Shards.
Or what about the Deep Rift huh? Locking exclusive cosmetics behind a paywall and forcing them to work even harder to unlock them from a grind that is already slog to get through... but that is fine too I guess, because it makes you more money, it inflates your playercount by using FOMO to draw people into playing.
Where do you draw the line BHVR?
Im being serious. Since you clearly take a stance against players missing out yet use FOMO to inflate cosmetic sales for events, you use FOMO to make people feel obligated to play via the Rift, you cant ride both sides of the line, stick to a side please, since it feels really like you are being really hypocritical to do this.
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This man is spitting. Vaulting content is the fomo that hurts, not the content that rewards you imo. Why not have cosmetics for doing adepts either for example? I mean video games did this for decades and the reason it fell out of popularity is it was a way to profit instead.
I believe you can easily do both, give the whales (like me) something to poor money into and give the sweats (like me) more things to grind for. Win/win!
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Do BHVR really know what they are saying?
- 98% or more charms are exclusive, they do not have a store for charms.
- They said they aren't bringing cosmetics from Rifts that are not Purple or higher rarity. (which means any piece recolor from the very first rifts or green outfit or below will never come back to the store, so look... I'm definitely missing out on David's Wave Runner since I didn't play DBD during that time).
- Deep Outfits are exclusive, and I'm pretty sure they don't want to bring these back.
- They took off event specific cosmetics from the store so they can make profit of it making them limited and look: these outfits do not even have a "period time" when looking at the store, so if someone has no idea of when it leaves if they don't read a patch notes or so, they will miss it out.
Is it because those are free and they are lazy to do it since they won't profit off a P100 or any higher than P9 rewards?
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I can't wait for all of the holiday cosmetics to permanently return to the store!😀
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They literally have time limited cosmetics to prey on FOMO but fear that creating a permanent reward for P100'ing would cause people to "feel like they're missing out"... LOL. It's giving 🤡.
Post edited by EQWashu on28 -
They really should discard limited time cosmetics.
I still don't understand the idea of changing already existing store cosmetics into limited.
Post edited by EQWashu on9 -
I agree limited time available cosmetics are bad and predatory.
i don’t see why people think that justifies other FOMO mechanics.
P100 might not be so unusual or rare and is achievable, but it is a heavy time investment and while I am for example playing already way too much i don’t have a character close to p100 at all and I don’t see it as something needing a special reward other than having the P100 icon and possibly something for the upcoming playercards.
otherwise instead bring more rewards for p10-p20 which is at least achievable for many. Stuff like blood overlay for other than default outfits, maybe other overlays as well
Post edited by EQWashu on4 -
Just have a special reward for every 10 prestiges. Even if it's just some bonus BP or Iridescent Shards, an "Iridescent" charm at P30 60 and 90 which is a glimmering shiny charm of a perk, or something.
Post edited by EQWashu on2 -
I feel many of the people that ask for P100 rewards would be very upset if it was ‚only‘ currency or charms. But yeah, something like that would be reasonable. Add playercard stuff in between as well.
Post edited by EQWashu on4 -
I can't wait either! I sure would hate to miss out on paid content rather than a free possible content like p100 rewwrds that's there forever!
But in all seriousness. It's so typical of bhvr to not put effort into something that does not give them money in the end.
Post edited by EQWashu on5 -
We don't want people to feel like they're missing out :(
unless it makes us boatloads of cash in the processPost edited by EQWashu on4 -
Playerbase: hey p100 is takes a super long time and we should get a charm or smth
BHVR: Erm no, fomo this fomo that wait for december and buy pajamas!
Post edited by EQWashu on5 -
That would cost BHVR a reasonably good amount of time and resources to implement a free progression reward tiers into the game just for players to complain from their Entitlement Chair that the rewards for their "hard work" aren't good enough.
Post edited by EQWashu on1 -
I’m more concerned that if they ever implement cosmetics for per character stuff that my P100 Steve would be left out, I was glad the perk charms were available to him. But I feel there should be something for achieving p100 that’s not a target on your back lmao
Post edited by EQWashu on0 -
Currency would probably not be an appropriate award because that's a one time thing.
I'd be perfectly fine with a Charm for P100 if it was cool enough though. Make it animated and flashy, I love those charms.
Playercard stuff would also be cool as well, I would love a flashy Legion icon for mine.
Post edited by EQWashu on1 -
Consider that this probably should've been done before the Prestige Overhaul was implemented
Post edited by EQWashu on2 -
I dont mind rift exclusives but store exclusives are dumb.
Post edited by EQWashu on0 -
Hindsight 20/20. My sarcastic joke about player entitlement has been edited, so a mook point.
Post edited by EQWashu on0 -
Prestige was always meant as a time waster, some flair for spending way too much time. Cosmetics were never planned.
That has nothing to do with Cosmetics they HAVE planned and want to sell.
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I wish they could slowly implement this.
As they release cosmetics in the rift, 3 to 4 characters at a time get "Deep Rift" cosmetics.
Just make the blue a nice crimson red, and make it a P100 reward. As more survivors and Killers are in the rift, more characters will have the P100 reward as an option. If you have a character already P100, once they have a rift, you auto unlock the P100 version. Is it slow? Yes, but its better than nothing.
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"We don't want people to feel like missing out" but as long as the game feature exclusive battle pass rewards, no charm store, time-limited collections, exclusive event rewards... that's a lie and they should be called out anytime the subject is being brought up.
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Multiples solutions for P100 rewards:
- Character cosmetics: Red recolors of the legacy prestige outfit. Make it red like the P100 badge.
- Bloody portraits: Rather than letting old players be the only ones to have the bloody portraits on the character menus, make it so reaching P100 unlocks it for said character. Can also be used as incentive for old players since Ada, Rebecca, Wesker and any character after that don't have bloody portraits.
- Player Cards: something for... that system... (The Mid-Chapter update release in less than 2 weeks and we still don't know anything about it, how come???)
- Charms: I don't know... Perhaps using the adept icons but red? 🤷♂️
Oh and yeah, BHVR deserves to be called out on FOMO practices. Quite the hypocrisy here.
Unvault all time-limited and exclusive collections, period.
Post edited by EQWashu on3 -
The thing is: I don't feel too strongly about this and I'm not even disappointed P100s don't get some type of reward. The issue is that their responses to this question both times have been very insincere and hypocritical.
Their first answer to this question was on Reddit and they said "P100s are very, very rare" so they don't think of rewarding those players. Which is debatable when at this point you see a P100 every other lobby. This answer is also very contradictory because you would want to reward someone for accomplishing something "very, very rare". It came across as a made-up excuse more than an explanation.
Now this answer on Twitter. Why are they acting like they really care about our feelings when it comes to "missing out on something" meanwhile others in the comments listed how many time-limited cosmetics etc. is in the game now. Hypocrisy.
Just answer "We don't plan to do this and have other priorities." instead of this whitewashed disingenuous responses like we can't see through them. That's all.
Post edited by EQWashu on4 -
I wish they were just honest.
We are not making P100 rewards because there is a lot characters. We don't wanna put work on this because we won't get any money from this.
Btw if you don't wanna wait a year for this cute Feng costume, just buy it before it removed from store.
Post edited by EQWashu on3 -
I feel like some people might be wilfully misinterpreting this response.
Now, as a disclaimer, I'm not necessarily defending this statement, as I personally think they could easily add in something for hitting Prestige 100 that wouldn't be so much it causes the problem they want to avoid, but I do think specifically likening it to FOMO store practices kind of misses the point that BHVR are making, at least in my view. I'm also obviously not defending the FOMO store practices themselves.
My interpretation of this response is that they don't want Prestige 100 to be a thing players feel they're supposed to be working towards. They don't want it to feel like the default assumption that obviously you're gonna grind for ages to hit that milestone to get the flashy cool cosmetic tied to it, because grinding to P100 takes forever and would absolutely frustrate players who don't already feel like doing it. If the reward for hitting P100 is too good, people are going to feel like they have to - or at least should - undertake that grind themselves. If it's not good enough, it'll be kinda insulting for the people who did grind for it.
If you dangle an actually cool and desirable thing behind a massive grind, more players are going to choose to undertake that grind, which can be a problem when it's not actually designed to be something every player does. Most players would be frustrated with how long it takes to get the cool thing, which BHVR want to avoid because it's not meant to be something you do in order to get a cool reward. It's meant to be there, as they say, for if you've done everything else.
FOMO store practices are the literal opposite of this concept; they're meant to push players to engage with the thing (purchasing skins, in this case) if they'd otherwise be on the fence, because they'd lose the chance otherwise. Two different arguments are happening here.
That being said, I do think there is a middle ground here and there could be appropriate P100 rewards. I just want to criticise BHVR on what they're actually saying, and I think too many people are laser-focusing on the specific two words "missing out" without engaging with the wider point- which, as far as I can tell, is that P100 should not be a thing you choose to do because you want what's at the end of it, due to it being a long and irritating grind for even one character, let alone all the characters you might play.
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Oh boy wheres my boop the snoot mask and legacy
Since fomo isn't going to be a thing
(On a serious note how on earth did they think that was a good response)
Post edited by EQWashu on4 -
"It'd be really cool to have a fancy reward for hitting P100, but at the same time, that's an insane amount of progress and we don't want people to feel like they're missing out by not hitting it."
Translation:
We won't make any money from it, so it's not worth the effort.
Post edited by EQWashu on1 -
Yeah the double standard is actually insane, how can they say they don't want FOMO but then they have hundreds of unobtainable cosmetics lmao
I made a thread about this last night and got blasted, they are only okay with FOMO if it makes them money I guess.
Post edited by EQWashu on2 -
Well it's a good thing fomo won't be a thing so I can get a red border on my xeno and ripley
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Yeah, it's strange.
It's not like a skin locked behind endgame highly coordinated raid mechanics. You always get blood points from matches and end up putting them towards your characters. So long as you spend BP on the character you want, you are always making progress towards a goal. Which is a retention booster, especially if there is a tangible reward at the end.
Hell, it could even be something like a "bloodied" effect that applies itself to the mesh of any given clothing item (think of Nemesis's Blue splotches, hell, use the "totally not a placeholder to test the nemesis blotches" bloodied effect the PTB or so before he released), so it applies to all existing cosmetics and still lets people buy cosmetics in conjunction with it.
And regarding Seasonal Cosmetics, I still think it could be better approached with seasonal discounts instead. Being available all year. You're "no longer" video-game FOMO while still having FOMO through discounts.
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And its the way every major event this year has had a feng event limited skin. Thats so funny. Yet very predictable of bhvr.
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Yeah, what this guy said. Weird comparison on this.
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No issue there. I agree that they (or any business/organization) should be honest, and transparent within reason (can't give away all the secrets). At the end of the day, it is their game, their decisions, and their direction driving it, and if they don't want to prioritize something then just draw a clear boundary and reaffirm your commitment to it so people know what to expect. Personally, I thought the statement left it vague and open-ended without outright saying "No, we won't ever add anything." I stopped buying cosmetics and remain unbothered about P100 rewards, so I don't have a dog in this controversy.
Post edited by Nun_So_Vile on0 -
Easy answer: They didnt think.
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This is also something I don't understand.
They made event items unobtainable after the event ended back in the day and then they started with "yeah we make all those items available for all because people are sad they can't get them". When I was new in 09/2018 I completely understood that some stuff was special: The glow golden outfits (Legacy), past Lunar New Year or BBQ outfits or certain outfits you only got from conventions in other countries. It always felt special to see those. Because I knew the player had to do something special to get it.
What I can understand is, that they made the cosmetics available for all who were sold for 1k $ on shady sides.
But why not just letting players have something special? In PUBG you got a special cosmetic if you participated in EA. You can't trade that. And afaik you can't get it anymore.
Same would be for event outfits. "You have not played during 4th anniversary? Then you don't have the crowns."
The only thing that I still have what nobody has (exept cheaters) who started after June 21 are the year 4 and 5 anniversary items and the year 3 firecracker
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Yeah it is really inconsistent. I have never understood, like even the crowns you mentioned, they have brought back the 5th year but not the 4th year for some reason? Like why is one legacy and the other isn't. It gets even more annoying when they only seem to bring stuff back because they feel like it. Just bring it all back at this point. Legacy and Deep Rift are the only two things confirmed to not be returning but everything else is a coin toss.
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