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When is Nurse getting gutted?

This broken killer has been left in DBD for 6 years, each nerf still allowing her to be the best killer in the game.

I've seen a lot of nerf Blight posts, but Nurse has been here for twice as long.

Nurse doesn't have any actual counterplay. Sure break LoS, she'll hit you with her second blink. It isn't even rewarding as she simply recovers in 5 or so seconds.

Nurse is much worse then Blight, so when is her nerf?

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Comments

  • MeowMeow93
    MeowMeow93 Unconfirmed, Member Posts: 60
    edited October 2023

    They should rework her ability and cut blinks or give only one .Blight 4.4 and longer cool down+all strong addons nerfed

  • TheSubstitute
    TheSubstitute Member Posts: 2,495

    If a Nurse has a fully charged blink on a second story map and you run straight up to her how does the Nurse get a hit? Correct answers only; go!

  • MikeStev
    MikeStev Member Posts: 384
    edited October 2023

    They did rework Nurse power and change her strong addon.

    Old Nurse can blink whatever they want after a fatigue, current Nurse need to wait for token to recharge.

    Oh i forgot they also change her blink attack count as special attack so perk like Sloopy Butcher, Noed, Starstruck etc don't work on Nurse.


    After this several changes, Nurse's players have dropped a lot and i'm happy to see that.

  • Xernoton
    Xernoton Member Posts: 5,846

    That's quite extreme, don't you think?

    I'm all for nerfing the things that are too strong but this would make Nurse pretty damn weak and Blight would probabaly find himself somewhere in C tier along with Clown and the likes, if you were to nerf every single part of what makes him strong.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,280

    The problem is that it is not hard to get to the level that you win almost all of your games with her. And sadly she still has some good Add Ons (I dont know who thought that giving her a Mangled Add On was a good idea, but whoever it was - it was not a good idea) AND she still can snowball.

    If a Killer gets nerfed 3 times over the years and always without any doubt is the best Killer in the game, the Devs did something wrong. Let alone that you have to put less effort into playing her than Killers who are weaker.

  • MikeStev
    MikeStev Member Posts: 384

    This is a personal survey I did on April 12, 2022 before Nurse rework.

    Start playing from early morning until 18:30 total 60 match againts Nurse 19 times. ridiculous, right?

    Server : SEA


  • MB666
    MB666 Member Posts: 968
    edited October 2023

    be ready for the "comp teams" "swf" arguments , Am on the same boat of wanting her to be gutted sooner , i dont think nurse is healthier for the game ; atm shes just miserable to play against and the only times when its actually "FUN" is only against people that dont know how to land their blinks correctly ; which in reality isnt that hard to learn IMO am not a nurse main but it took me just 2 games to learn the basic of blink ranges, specially knowing that aura reading perks exist to help with this , yaaay i love holding W against this killer or just relying on DH to make her less of a pain to deal with , loving the interactions ; loving making the most incredible play on a pallet to stun her while shes blinking , only for that to give me a 3 seconds before shes able to get on top of me once more.

    Am just soo tired and bored of her gameplay and the fact that shes been a S tier killer for soo many years makes me sick too.

    altho i also want MFT to be gutted alongside her.

    Post edited by MB666 on
  • GensByDaylight
    GensByDaylight Member Posts: 528
    edited October 2023

    Unlike most people on the forums, I mostly play the side I complain about. Since everyone is so desperate to defend their favorite broken killer, I'll leave some sugesstions.

    Nurses lunge range is reduced by 75%. This would make the Nurse have to be more accurate, and would make doding easier.

    Nurses fatigue is increased to 1.5 second per blink. This would allow you to get away easier, even after a hit.

    Nurse cannot blink through pallets. This would require her to think about whats in her way, instead of just blinking & winning.

    Nurses blinks recharge every 4 seconds.

    These changes wouldn't "gut" her, but would make her playable against.


    I will respond to some of the posts here:

    Personally, I would love to see SWF gutted, but it can't be... it would massively reduce the playerbase.

    Map-wide Bond along with kindered, then nerf survivors from there? Of course killers like Nurse, Blight would have to be slightly toned down before this. Maybe even basekit map-wide deadlock...

    Yep, Nurse requires much less skill than Blight, Wesker, and even Ghost face, but still preforms better than them.

  • bjorksnas
    bjorksnas Member Posts: 5,621

    There can be strong things in dbd without having to gut them 24/7

  • Shroompy
    Shroompy Member Posts: 6,694

    Gutting her isnt the way to go for anything, variety is important and the more things that are viable and fun the better.

    Now that being said Nurse isnt really that fun to go against and she feels quite clunky ever since they added Blinks needing to be recharged, and even more so without her recharge add ons.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,926

    She doesn't really need to be gutted. I think her addons could still use some more adjustments but with range and recharge being gone she's not nearly as oppressive anymore tbh.

    The only thing I really dislike now in her basekit is her being able to see survivor auras while blinking as it completely removes LOS counterplay and it’s arguably more important against her than any other killer. But on the other hand if you take that away it may push Nurses to just run 3-4 slowdowns instead and that’s not necessarily better.

    I would also be ok with making stuns remove her blink charges, mainly to make DS actually usable against her.

  • xltechno
    xltechno Member Posts: 1,026

    The root of the problem is that most survivors do not understand how nurses chase their opponents, so they often lose by gambling instead of trying to deal with it logically.

    What is often misunderstood is that they get so angry about being knocked down by the nurse that they forget that ``it's normal in the game to be knocked down by the killer.''

    If you know how to run from the nurse, you will be able to dodge her attacks several times. That's enough work. You can do even better if you adjust the position where you fall down and try not to pull down your teammates. The elapsed time will bring it close enough to energization.

    It's okay if one person can chase for 40 seconds. By the time one person is sacrificed, the electricity is turned on.

    Don't you want one person to be sacrificed? If so, please become better than your opponent. At least don't be ignorant towards the nurse.

  • lav3
    lav3 Member Posts: 775

    I don't think Nurse is #1 priority atm.

  • LordGlint
    LordGlint Member Posts: 8,549

    Increasing her fatigue or recharge time anymore than it currently is would make her unable to close distance to a survivor who simply holds W. Her average mobility would end up dropping below 4.0m/s.

  • Emoba
    Emoba Member, Alpha Surveyor Posts: 514

    Buffed plenty of times as well, for some reason. And most of her nerfs were slaps on the wrist. She still isn't even close to be balanced for DBD. She's closer to be an Overwatch character than a Dead by Daylight one and the fact that BHVR still doesn't care about this fact in 2023 is worrisome.

  • crogers271
    crogers271 Member Posts: 1,834

    I'd rather a rework Go ahead and buff her base speed but make her blink either have some time of limit or be much slower to charge. Have it so she plays under the normal game rules with a teleport she can break out on occasion.

    One of the problems with Nurse is that there are lots of ideas for perks that need to get thrown out because 'Nurse could just use this to massacre survivors'.

  • Emoba
    Emoba Member, Alpha Surveyor Posts: 514

    Further standardizing killers is anything but a good idea. Nurse is a very unique killer and that's perfectly fine. What isn't it is the absence of proper downside to justify the existence of such an overtuned kit. A third health state for each hook state would single-handily accomplish a lot, for example. It would make her a newbie-unfriendly killer more than ever and that's totally fine. Not every killer has to be the same and she's literally free so it's not like they would be missing potential money here.

  • C3Tooth
    C3Tooth Member Posts: 8,266

    Since her blink attack is now special; Sloppy, Noed, Franklin, Hubris....dont work with her. And half the times I dont face great Nurse, I can live with that.

    The only thing thats possible to nerf Nurse left is getting into fatigue makes her power token to 0. Which either 1 or 2 blinks, she will get the same time to refill 2 tokens.

    Currently if she hit you with a single blink, you sure dont have enough time to go anywhere since it takes half the time to regain her power.

  • H2H
    H2H Member Posts: 753

    "We just want you to get rid of 5 blinks! And no cooldown on the blink! And blink distance addons! And blink recharge addons! And blinks being basic attacks! And and and and and and and and..."

  • C3Tooth
    C3Tooth Member Posts: 8,266

    Can we have extra 50sec Gen, and less weapon cool down, and less distance on hit, and COH, and DH, and DS, and self healing speed, and Medkits, and BNP, and WoO, and and....another 50sec Gen basekit please?

    It goes both sides. The grass is always greener.

  • xltechno
    xltechno Member Posts: 1,026

    I don't know much about it, so I want to check it, but how much do intermediate survivors understand the chase with nurse, worldwide?

    in particular. Survivors can escape in three directions across obstacles. Understand how the nurse gets visual information from the jungle windows and angles, and brinks. Show it on purpose at the corner, pretend to have gone ahead, turn back. Run without looking behind self and guide your opponent's blink landing spot. Know the distance of the nurse from the brink charge time. etc....

  • GrimReaperJr1232
    GrimReaperJr1232 Member Posts: 1,705

    Look all the way up to the ceiling. It's been proven to cut your blink short enough that a 2nd can connect. If not, you at least can keep los and lose less distance.

  • xltechno
    xltechno Member Posts: 1,026

    The distance is reduced only when it is facing down, and if you are on the two layers, the distance does not change even if nurse brink upward.

    In this case, it is important that the charge time is not too long.

    You can make some adjustments by moving back as much as possible and cutting the distance to the edge of the map. Aim for the second blink.

  • rvzrvzrvz
    rvzrvzrvz Member Posts: 940

    Im getting a lot of sus nurses on EU server, the type who never miss any single blinks on RPD and lerys with zero LoS, i'm looking forward to more nurse nerfs, even blights are very ok to play against when they're not abusing hug tech

  • ProHillbillyMain
    ProHillbillyMain Member Posts: 132

    Blight is the strongest killer in the game.

    1. He can go from point A to point B much faster than Nurse
    2. When his ability is in cooldown you don't make much distance because he is 4.6 m/s-115% compared to nurse when she is in cooldown 3.85 m/s-96.25%.
    3. Busted addons Double speed, ring, c33, vial, tag. Nurses best addons are Mangled and Lunge addon lol.
    4. Blight literally has everything anti loop, best map pressure, you can play him as m1, low fatigue cooldown.

    This is not even a contest. Yes you can't loop her, instead you need to have unique pathing, going edge map, die as far away from gens as possible.

  • Archol123
    Archol123 Member Posts: 4,634

    When we look at the Blight VS Nurse showmatch Hens did some while ago the result was basically that without addons Nurse is stronger but Blight gets amplified by his addons so much, especially insta pallet breaking, that there is not much you can do against him, which basically makes him the strongest killer in the game, addons don't give Nurse that much more power...

  • TheycallmeLix
    TheycallmeLix Member Posts: 334

    We are lucky that you don’t see that many Nurses anymore since their crutch ‘recharge and range addons’ got nerfed and when they made every hit of hers Special Attack (remember those times when every game was Nurse with Agi + Starstruck 😞). But yeah every time when we hear the nurse screech at the start of the match, me and my swf always get annoyed and just know the game is not gonna be fun..

  • pseudechis
    pseudechis Member Posts: 3,904

    I hope never.

    Its been a long time and she's just as menacing as she ever was and its great.

    Anyone who takes the time to get good enough with her to be a real terrifying monster, then I tip my hat to them, because she is tricky to play well. (I wish I was better with her than I am).

    I'll face a brutal scary oppressive Nurse any day. I'll flee for my life and probably die trying and I'll love every minute of it.

  • Xernoton
    Xernoton Member Posts: 5,846

    She has been nerfed pretty significantly. Is she still too strong? Arguably, yes. But at this point nerfing her much further would make her pretty much unplayable.

    Maybe they should reconsider how some of her mechanics work. Like, why does keep her blinks after getting stunned by a pallet? It only happens when she messes up and it results in a guaranteed hit. Or why can't DS make her power go on cooldown?

  • MeowMeow93
    MeowMeow93 Unconfirmed, Member Posts: 60
    edited October 2023

    Thats okay with nurse ,she and blight should be on the same level as Merchant now so that they changed her addons doesnt change the fact about ability nerf which is a must

  • radiantHero23
    radiantHero23 Member Posts: 4,278

    She was nerfed not too long ago. Thank God there is no starstruck nurse anymore.


    But yeah. Nurse theoretically has no counterplay. If she plays it right, you lose.

    In my opinion, she needs a full rework because her power is severely outdated.

    She released at a very different time.

  • radiantHero23
    radiantHero23 Member Posts: 4,278

    When stunned, the nurse loses all her charges and has to reload them.

    Therefore enabling pallet play and making ds actually usable against her.

  • Sava18
    Sava18 Member Posts: 2,439

    First of all there is quite literally 0 point in engaging with the person you responded to here, they cannot hold a conversation

    Second, if we take 98% of the player base nurse is easier to win with. I get I am a bit more experienced with video games than these horror fanatic's but I have played around 30 games of nurse and I only lost one(guess which one). That character is extremely easy to pilot

    Blight on the other hand, I have seen very very few players I would consider good from my PoV. He simply takes too much knowledge than any other killer by a near infinite amount and more mechanics than all but a couple killers to pilot efficiently. Yes, some rando with mediocre everything related to blight can run a few add-on sets and still win but that only exemplifies the problem with the killer.

    But yes, alch ring/ iri tag is theoretically a 400% increase in power compared to base kit blight(although iri tag is very counterable and by far the hardest add-on to peak with in the game).

    Simply put, blight needs add-ons nerfed and nurse needs a real rework( not bhvrs definiton of a rework which is essentially just minor buffs or nerfs majority of the time). Looking at you legion and GF.

  • Xernoton
    Xernoton Member Posts: 5,846

    Then we'll have to agree to disagree on that. I think killers should be strong. Just not overpowered like these 2 currently are.

    Nerfing them to that extent would be a pretty bad idea in my opinion and it would also lead to an increase in some other killers' pick rates. Which isn't always appreciated by survivors either (understandably but still).

  • UndeddJester
    UndeddJester Member Posts: 3,380
    edited October 2023

    I'd be against Hillbillying Nurse personally. Even if she does tend to make me look Putz.

    I think the only thing left really to do on her is a stun should remove her charges... so at least hitting a godly pallet stun, clutch flashlight save or using DS would do more than just whisper "please kill me" in her ear.

  • egg_
    egg_ Member Posts: 1,933
    edited October 2023

    She's in an almost good spot.

    I don't know why they removed light burn and the stun ideas removing her blink charges (or forcing fatigue along with the stun like it used to) are probably the only changes she needs

    By the way, it's unreal how people just refuse to learn how to play against her and then say she has no counterplay. *Hears terror radius approaching and decides to stick on gen instead of leaving -> gets two blinked -> there was nothing I could do!!! *

    Something I would like to see changed would be to not be able to see auras while charging and releasing blinks. At least all those players who can't hit a single blink without relying on nowhere to hide or flood of rage would have to actually learn how to play her

  • Archol123
    Archol123 Member Posts: 4,634

    They removed light urn because they didn't want to have an interaction with the flashlight with only 4-5 killers specifically... Hag, Nurse, Wraith, Artist that is, don't know if there Were some others as well but I think not.

  • Raptorrotas
    Raptorrotas Member Posts: 3,249

    Or we could buff all other killers instead? like its always demanded to happen on survivor side? With the difference that buffing weak killers has NO consequences for the power level of top killers.

    I'm always fascinated by the inherent survivor bias of our community.

  • pizzavessel15
    pizzavessel15 Member Posts: 534
    edited October 2023

    then we can compromise. mft and hope both get gutted and in return so does the nurse

  • egg_
    egg_ Member Posts: 1,933

    Yeah, I know. There was also Spirit (flashing the husk would make it disappear). I understand the thought process behind it, but I feel like for Nurse and Artist specifically, they removed a very important part of counterplay against already strong killers, and it was an unnecessary change (whilst being a really good change for Hag and Wraith)