http://dbd.game/killswitch
Pallet stuns = bad looping now
Had a game against a Ghostface who got mad I pallet stunned him every chance I could since he didn't respect pallets. No, I didn't camp pallets in any way and yes, I greeded loops at least twice before dropping. In total I dropped about five pallets, when I was about to get hit, throughout the entire game. When a survivor asked in endgame chat what happened to all the pallets, the Ghostface proceeded to blame me for it and kept calling me bad and telling me to get good. They failed to mention how we were on that terribly designed map with shack in the middle and dead zones everywhere whenever you dropped a single pallet.
I just wanted this to be a reminder to everyone to just laugh at people like this, don't worry about a thing they say. When I mentioned I was at the top of the leaderboard they just kept throwing childish insults at me. These people are just salty and paint a bad picture of killer mains. Don't let a person like him allow you to base your perspective of a bunch of people playing a single role.
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I dislike predropping and pallet camping. It's the most lame gameplay if you play killer.
Sadly it's also one of the most effective playstyles
Ignore a lot of the players in this game. Some are just mad they lost. Sometimes they are mad because they didn't have a play at all.
Post edited by radiantHero23 on2 -
Yeah it is, shame that even when you don't do that some killers still complain.
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Shack in the middle I’m assuming you were on Rotten fields (coldwind) As Ghostface you can’t really afford to over commit to a chase for too long because you don’t have any mobility to drop the chase if you can’t get a down on that survivor.
As a billy main, I get frustrated at survivors sometimes when they pre drop pallets when I’m buzz light years away from it. That’s why I made the switch to bamboozle and lopro chains over double engravings a long time ago.
At the end of the day survivors are just using the resources that are provided before them and I’ve always said time and time over and over again if you choose to play a killer with no unique mechanical skill ie: myers, Ghostface, pig, trapper, clown, wraith, legion etc..you’re taking a bit of a gamble towards a winnable game or not..
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Well. That sometimes comes down to the tile in question. They played Ghostface correct? On some maps there are tiles that are legitimately unfair for m1 killers. So. If that's his point. He wasnt wrong.
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Yeah it was probably that map. He did over-commit but it was solo-queue so it wasn't too punishing. He only hooked me once because he pulled off a moonwalk on a T-wall which I countered but he stopped mid-way and kept going forward so that got me. My team flopped really badly so I didn't get that second chance. I was really confused when he kept tea-bagging me when I was downed but apparently using pallets is toxic to some.
The last paragraph is a really nice touch because it is the truth. I even asked the guy 'was I meant to give you free hits?' and he didn't reply sadly.
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Using too many pallets is only bad if it's still very early in the match. If you are still on 5 gens and half the pallets are gone that is a problem.
However, if there are only 1 or 2 gens left, I say drop every single pallet you see while in Chase and buy as much time as possible so those last remaining gens can get finished.
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He didn't mind-game any tiles that had pallets. Just powered through them. Even for those risky loops. Whole situation is just bizzare.
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Wasn't early at all. Two gens left and the survivors kept going into deadzones where pallets were used and apparently 'all' the pallets were gone. I don't blame them for going into deadzones because the pallet spawns on that map are rubbish but as I said I only dropped five after three gens were completed. I don't know if some other survivor was dropping them often and Ghostface just got mad at me because I knew how to loop him whilst my team couldn't take chase for 30 seconds.
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I wouldn't dwell on it too much then. Just another typical angry player that was mad because they got outplayed. And the team mates that were annoyed should have simply paid more attention to their surroundings and scouted their route before the killer chased them.
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Again. Tiles where the killer is clearly visible at all times and are too long to switch directions are unfair for m1 killers. They can't realistically get a hit there if the survivor doesn't mess up immensely. Good examples are the long tiles on cowshed, the cow tree and all shacks except the toba landing one.
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Theres not much skill involved in dropping pallets. The devs have made it a braindead tactic for the worst survivor to extend chase. The only time this comes off as skillful is when its against a killer that isnt bound by standard chase rules; prime example like stunning a nurse mid blink.
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Using pallets is a braindead tactic now? When was it not? Pallets are pallets and they always have been a key aspect in the game. Are you the Ghostface? I'm so sorry I should just give you a free hit and not use pallets to my advantage as you walk through each one without a care in the world.
Are you implying good survivors don't use pallets? This is just so silly I don't know how you read that and said yeah this is good.
No one was talking about skill and yet you mention it. Was stunning the Ghostface skillful? No, because he wasn't mind-gaming at all. Was it the right thing to do? Yes, because it avoided a unnecessary hit.
Genuinely what is your point here?
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Yep this is one of those grain of salt moments. Ignore and move on.
Just about anybody can conjure a reason why they themselves didn't screw up and its the other side's fault they lost.
The ego must be padded afterall.
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I got a similar killer but in IDV ranked. I would throw pallets and they would break them, I would make a mistake of stunning them with my ability power (survivors have abilities that are unique to them) which can actually make them recover from their animation lock. (I mean I didn't expect they'd break every single pallet I dropped lol). Regardless we got 3 out which counts as a win and we all get points, but killer reprimanded me in end chat about how I should learn to play my character and that I should not pallet spam (what does this even mean?)
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Probably just angry they had to break pallets and you didn't give them a free hit. If the reason sounds silly, then it probably is that.
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They honestly didn't have to break every single pallet I threw lmao. I don't think I've ever seen a killer do that.
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That person had a moment of cognitive dissonance. He couldn’t find a good way to rationalize that Ghostface’s bull crap, so he brought up an unrelated thing to try and like KiLlEr GoOd SuRvIvOr BaD your post. I suggest ignoring/blocking him.
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I will, if it's early in the game. More often if I'm playing certain killers (Demo, Wraith) that can chew through pallets. Few things are as much a gift to a killer as a surv who drops every pallet they come to in the first half of the game.
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I'm talking about a different game called IDV, which is a DBD clone. That game has way more pallets than maps in DBD, but killers also tunnel and camp every single game and bring NOED (called detention) which lasts 2 mins. It's pretty common to have 3 gens pop in first chase as there is nothing as strong as regression in DBD to count on and the killer was chasing me for all gens. I was the only one to die.
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What's scary is the 4,024 posts he has on this forum. I hope he was just having a bad day today and this isn't regular for him... Yikes.
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Just look up the gameplay. Wow it really a baby dbd game out there just running around. Might play it later
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Can be fun, the thing that sucks is that it relies on gacha.
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The ghost face should have broke 3 pallets then leave you alone.
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