DBD Devs, Could We Please Have a Visual Representation of What Blight's Hitbox Looks Like?
This question, or request mostly goes for the devs.
We currently have visual representations for how various killers' hitboxes look like. As of writing this, if I'm not mistaken, we know how Xeno's, Nemesis', Wesker's, Huntress' (hatchets), hitboxes look like. However, we don't have one for Blight.
Many of us know that Blight's hitbox is a short, but wide cone. However, it becomes longer, but narrower when he m1's out of his power.
Despite knowing this, it would be nice to have a visual representation so other players can know how to counter him more effectively.
Comments
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When traveling straight line in a rush, his hitbox is extremely skinny and linear. When you turn while swinging, it widens his hitbox into a pretty large cone.
This is why the shoulder flick (turning and swinging at the exact moment you reach / touch a survivor’s hitbox) is imperative, or you will get spun a LOT.
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Oh damn! Wait, how do you know this? I thought his hitbox was permanently wide during a rush.
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Hitbox is wide when you press M1 and becomes skinny almost immediately after. Press M1 when your hitbox is touching a survivor's. That's all you need to know.
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Yes. I understand, but I'm only saying that it would be nice to have a visual representation just like we have one for the killers I mentioned above.
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LilithOmen did an in-depth video explaining his hitbox and how it works. I believe it had a visual representation to it.
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If you're talking about this one, Ultimate Blight Guide | How To Master! | Dead By Daylight - YouTube, he only speaks about it, but never shows how it looks like.
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