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New Chapter Concept (Licensed): Don't Breath

Cheshire_Cat927
Cheshire_Cat927 Member Posts: 11

Killer: The Veteran (Norman Nordstrom)
Lore: Norman Nordstrom was a proud patriot. He went serve his country in the war. After losing his sight he was devastated. But nothing compared to losing his daughter. When he found the one responsible he vowed to start a new family. His new family would have been perfect if only the intruders hadn't ruined everything. They tricked him into killing his baby, his child. He would kill them he would make them pay for ruining everything. He only had one more left. A girl who could replace his child. She had escaped but he would find her again. But as he went to go find her, he felt a presence. Suddenly he was swooped up by it and transported to a new and strange place. He had found a new purpose, and a new family to fight for.
Power: Heightened Senses: The Veteran has been gifted partial vision to help him maneuver in the Entity's realm. However, he still maintains his heightened senses. Survivors auras are revealed to the Veteran that are moving or cleansing totems within a 24 meter range.
Perks: The Veteran's perks give him a lasting affect on those unfortunate enough to come into contact with him.
Perk 1: Trauma: Your experiences with trauma have given you the ability to inflict it upon others. Survivors are afflicted by the hindered status for 4/5/6 seconds after being unhooked.
Perk 2: Take their light: You will make them feel lost in the dark. Survivors are affected by the blindness status affect for 30/40/50 seconds after being unhooked. "Now you're gonna see what I see."
Perk 3: 4 Senses: When you give up one sight, you gain another. When hooking a survivor all other survivors auras are shown to you in a 16/24/32 meter range of the hook as long as you have no other aura-reading perks.
Survivor: Rocky
Lore: All Rocky wanted to do was get her and her sister from their abusive. So she began a life of crime in order to secure enough money to escape. Little she knew what her last job would have in store for her. The horrors she uncovered in that Blind Man's house would scar her forever. But she managed to get out with what she needed to start a new life. As she and her sister sat on the plane, she felt a sudden creak and reached out. Instead of her sister, Rocky grabbed a handful of dirt. To her horror she found herself in a new strange place. She didn't know how but the old man must have found her. But she had beaten him before she would do it again.
Perks: Rocky's perks reflect her past as a thief and her desire to escape danger no matter how hard she has to fight.
Perk 1: Armed Robbery: You know what you need to have in order to take what you want. Ensures a flashlight of uncommon/ rare/ultra- rare rarity when searching a chest.
"Guys, the money's in the house, it's probably in there."
Perk 2: Escape Artist: You know how to make a getaway. While injured ignore damage while vaulting once ever
"There has to be a way out of here"
Perk 3: Bad Taste: You leave a bad taste in your opponents the more you fight with them. Wiggle speeds are increased by 2/4/6% and stuns are increased by 1/1.5/2 seconds if you break free.
I try to make the killer and perks realistic and hopefully able to be used as inspiration for potential content in the future. Thanks for the support!

Comments

  • Brookstopher
    Brookstopher Member Posts: 47
    I would say work on perk 3 for the killer as it is really just a reversed barbecue and chily.
  • Cheshire_Cat927
    Cheshire_Cat927 Member Posts: 11

    That is the point. Its supposed to be the opposite of Barbecue and chili and a motivation not to use that perk all the time.