Queue dodging as Killer should always be a thing. Especially as a casual Killer

Options

For 2 main reasons

Every single prestige 100 survivor I have gone against has been the sweatiest, most un-fun game ever. And 9 times out of time they are in a SWF, so pretty much gg's from the get go.

Second is because it takes an ungodly amount of times to get the bloodpoints for P100, I just play this game for shits and giggles. I have 600 hours, combining all my prestige I have 40 prestige for survivor, and around 60 prestige for killer.

I couldn't even imagine going against a 3000~? hour survivor, who is probably playing in a SWF. And myself, running a killer that I am probably using only because they are in my daily rituals, or trying some stupid challenge.

The actual whole reason I made this is because I was running memento blades Trickster for some bloodpoints, and I didn't realize I have a P100 Ace with matching cosmetics of another Ace. I got hit with flashbangs from behind, and plot twisted when they ran away.

And believe me, I understand that P100'ing your main must be a really great feeling, but oh boy is it not fun when I go against you. Because I can probably guess how the match will go, and not in my favour it will go.

«1

Comments

  • adsads123123123123
    adsads123123123123 Member Posts: 1,006
    Options

    No because the survivors could tailor their perks to counter every killer.

  • PotatoPotahto
    PotatoPotahto Member Posts: 250
    Options

    On the one hand you are right

    On the other hand, the nature of DbD as a game makes uphill battles not only hard, but also unfun, which is important for casual players. They are unfun even if you win, I would say.

  • radiantHero23
    radiantHero23 Member Posts: 3,641
    Options

    Are you here to play the game?

  • appleas
    appleas Member Posts: 1,091
    edited November 2023
    Options

    P100s is one thing.

    It’s another to get a 6k hour Survivor in Lobby when I’m just doing a daily on my less experienced Killers. I’m just here to do a daily and log out on some days.

    Not to mention some P100s I’ve encountered turned out to be cheaters (P100 with 50 hours played).

  • Spare_Them_Mori_Me
    Spare_Them_Mori_Me Member Posts: 1,328
    Options
  • Nos37
    Nos37 Member Posts: 4,142
    edited November 2023
    Options

    I agree with the OP. Being outmatched feels miserable; P100(s) or not.

    But the problem of being outmatched stems from 2 or 3 things:

    • Maybe survivors with a high SBMM rating memed around or made too many mistakes and boosted your rating by dying, pitting you against opponents who outclass you in your next match(es).
    • Maybe the reason you're in a lobby with P100's is because the killer who was matched with them dipped from the lobby and you've just filled their spot (something that penalizing/disabling queue dodging would alleviate, by the way)
    • Maybe there aren't enough killers in your region queueing. You'll get matched with whichever group of survivors have been sitting in queue the longest.

    When I face a survivor who is better than me, they usually know it and try to taunt or tilt me. I have to fight the urge to prove I'm better. It's better that I ignore them and let them escape. Killing them just tells the matchmaking "give me a tougher challenge."

  • sonata93
    sonata93 Member Posts: 418
    Options

    I agree that prestige should be hidden as it encourages killers to pick & choose their lobbies, which results in longer queue times and skewed MMR.

    However, I’ve sometimes been pleasantly surprised by p100 survivors. Some of them aren’t even that good… and remember, the higher prestige and more ostentatious the skin doesn’t mean higher skill.

    Its the low prestige, default skin Dwight’s and Leon’s with flashlights you need to be wary of. I know this is pure hyperbole, but I’ve been in games with high prestige survivors and like I said, some aren’t even that great at looping.

  • Tsulan
    Tsulan Member Posts: 15,095
    Options

    Most of the time, P100 survivors aren´t actually good. At least the ones i get matched with, behave like they just installed the game and skipped the tutorial. Which is puzzling to me. As P100 requires an ungodly amount of bloodpoints.

    Or, whats most likely. They are just memeing around and want to lower their mmr rating.

    So don´t fear those P100 survivors. If they are really to strong during the match, you just ignore them and go for someone else.

  • Ink_Eyes
    Ink_Eyes Member Posts: 561
    edited November 2023
    Options

    Ok but make the disconnect penalty harsher then? it's almost like the survivor players want to make the killer player play the game even if they have to chain them to their pc but survivor players often disconnect a lot if they see a nurse/blight. So basically survivors can still have an option to dodge/leave the match if they don't feel like playing against a good killer (because the DC penalty is basically a slap in the wrist, a 3 min ban. They can just use that time to go to the bathroom and come back to queue again) but they don't want the killer to leave the lobby if the killer player doesn't feel comfortable playing against a potentially really experienced survivor team.

  • Spare_Them_Mori_Me
    Spare_Them_Mori_Me Member Posts: 1,328
    edited November 2023
    Options

    I thought it was gonna be BU + FTP to be complained about next. Nope. It's prestige showing in lobbies. I hate love this community lol

  • Annso_x
    Annso_x Member Posts: 1,611
    Options

    That makes no sense.

    it's almost like the survivor players want to make the killer player play the game even if they have to chain them to their pc but survivor players often disconnect a lot if they see a nurse/blight

    You mean like killers lobby shop until they get a team they can stomp, knowing those survivors will be penalized if they leave ?

    So basically survivors can still have an option to dodge/leave the match if they don't feel like playing against a good killer (because the DC penalty is basically a slap in the wrist)

    Killers also have the option to DC, they just don't use it as much because they can avoid the penalty altogether by dodging lobbies for free.

    they don't want the killer to leave the lobby if the killer player doesn't feel comfortable playing against a potentially really experienced survivor team

    You're literally asking for survivors to get penalized further for not wanting to play against a potentially really experienced killer because you want to leave the lobby without penalty at all

  • TheycallmeLix
    TheycallmeLix Member Posts: 334
    Options

    So cuz of you, we all get other Killers then we are supposed to cuz you lobby shop everytime you see a high prestige in your lobby? This is the exact reason why I don’t play my P100 Leon anymore cuz I’m so sick of being dodged, and when I do it’s always a sweaty Blight/Nurse or Spirit cuz I get dodged like 5-6x.. everyone is P100 nowadays so stop being a crybaby and just play the match. I just wish/hoping BHVR will implend something so lobby dodging can’t be possible anymore so we get the Killer we queued up for and not a strong Blight/Wesker who tunnels at 5 gens

  • Spare_Them_Mori_Me
    Spare_Them_Mori_Me Member Posts: 1,328
    Options

    If there was only a way to make lobby dodging... not a thing! Maybe enact the stacking penalty if they dodge?

  • Mr_K
    Mr_K Member Posts: 9,131
    Options

    A skeptical person would suggest that is the point of this thread.

  • appleas
    appleas Member Posts: 1,091
    Options

    it’s a habit from back when cheaters were more rampant.

  • Rulebreaker
    Rulebreaker Member Posts: 1,657
    Options

    We're going to join the echo chamber of no. Hell no.

    Everyone above has said the practical reasons.

  • ratcoffee
    ratcoffee Member Posts: 1,195
    Options

    I maintain that the game would be so much better if there was a stacking penalty for lobby dodging similar to the one for disconnecting. You committed to playing the game, that commitment begins once the match has been found.

  • WW1PilotAce
    WW1PilotAce Member Posts: 61
    Options

    for me the problem is swf and not prestige but it is also true that most 100 prestige play in swf, i would have not problem in playing againts 100 prestige if i could see who is in a swf and who is a solo player

  • Spare_Them_Mori_Me
    Spare_Them_Mori_Me Member Posts: 1,328
    Options

    Most? Nah, its probably the same as non-100's. Weird angle, but I can see it. I did like the SWF = 100 tie in to make it seem more brutal. But 100 or not, a SWF is a SWF. It shouldn't even be in this conversation.

  • Ryuhi
    Ryuhi Member Posts: 3,733
    Options

    Do you feel the same about survivors giving up and dying on purpose early in the match? Killers don't have a parallel way out, so it makes them more likely to be selective about their matches. The two are halves of the same coin imo.

  • momisplayingdbd
    momisplayingdbd Member Posts: 24
    Options

    Totally agree with u!

    I remember when I started playing DBD, I had around 100 hours and I was matched against a P100 10K hours streamer Nurse.... 😫 and u can imagine how unfun the match was for me. If I knew the Nurse was P100, I would have dodged that lobby for sure.

  • Ryuhi
    Ryuhi Member Posts: 3,733
    Options

    You kinda missed my point. Survivors can go next early in the match because there is no penalty for giving up on hook, While killers need to manually DC and eat the penalty if they get a match they find unfun. The quoted message was about how (rightfully) "You committed to playing the game, that commitment begins once the match has been found."

    The lack of an easy out is in the same realm of "my teammates are terrible/hate this killer/etc so i want to go next"

  • Xernoton
    Xernoton Member Posts: 5,394
    Options

    Very much agreed. Losing can suck but fun is not always determined by who wins. I'd rather lose 50 games in a row and have some good, interctive chases than winning 100 times in a row by completely stomping every lobby I get.

    P100 is mostly a placebo effect. You expect them to play like a tournament winning basement dweller and as a result you conceive them that way. Don't look at the pre game lobby and you won't even notice it for the most part. Because most P100s (like myself) are pretty average players.

  • Mr_K
    Mr_K Member Posts: 9,131
    Options

    My Nurse isn't P100 and have half the hours but the outcome would of been the same. More than likely she would of been P9 when you had 100hrs. Would you dodge me based on prestige? Lets say my hours were hidden. Would you dodge because of that?

    Doesn't need to be Nurse, any of my killers, all P9 (P6 after Mastermind). Of course you can't see that I spred out my BP spending to tell I've been playing a very long time. So how are you to know?

    What happened to you was a match making issue. Probably due to lobby dodging.

  • lifestylee
    lifestylee Member Posts: 243
    Options

    Its completely within your right, keep doing it if it helps you enjoy the game.

  • ratcoffee
    ratcoffee Member Posts: 1,195
    Options

    Oh yeah for sure, if a survivor gives up on hook that's absolutely a violation of the social contract that players sign by queueing for a game; the one exception being if there are only 2 survivors left and one gets hooked with multiple gens to complete & self-sacrificing would only accelerate the inevitable outcome of a 1v1 endgame

  • UnusedAccount
    UnusedAccount Member Posts: 130
    Options

    I don't know why lobby dodging is an issue now when Killers always did that in the past. The reasons were just different.

    Even if you remove the prestige, Cosmetics or Survivors give yourself away anyway unless you want to quickly swipe at the end.

  • WW1PilotAce
    WW1PilotAce Member Posts: 61
    Options

    you think that killers would be angry at this but 99% of the killer player base would accept this in one second