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Nurse should have only one blink

In short, the counterplay for Nurse consists of a 50/50. Double back or Hold W. There are variations of it, such as holding corner or holding W. But the counterplay idea is always the same 50/50.

As a survivor, you can outplay her first blink if you guess right or get hit if you guess wrong. But a good Nurse will always correct a lost 50/50 mindgame with the second blink, always ending with a free hit.

In my opinion, that is boring gameplay, fun killers offer counterplay, a back-and-forth between the two sides. So I propose the following change:

-Limit the number of maximum blinks to 1

-Lower her Atack miss cooldown by 50%

-Increase the fatigue cooldown when not swinging by 25%

With those changes she wont be able to just fatigue near you for guaranteed followups, she will be forced to mindgame and the mindgame will be a fair 50/50

Comments

  • DrKetchup
    DrKetchup Member Posts: 162

    You do know that's the most broken addon in DBD right? Even worse than Compound 33. It removes even the little counterplay she did have. If you want her to be a 4.4 (110%) killer then you have to completely rework her power.

  • VomitMommy
    VomitMommy Member Posts: 2,257

    This could work only if she was 110%, but I don't think you would like that. That would be actually harder to play against if you know what you are doing.

    I want you to go play 10 games with Nurse where you can use only one blink. It's not going to be good experience.

  • VomitMommy
    VomitMommy Member Posts: 2,257

    You think this is most broken addon in dbd? Really? It's far from most broken, it's far from even being good.

  • DrKetchup
    DrKetchup Member Posts: 162

    If an addon doesn't see play that doesn't mean it isn't good. For those that don't understand how broken her 110% addon is.

    1. You have one of the best map traversals in the game.
    2. You can now Loop like any other killer, but you can blink through any wall.
    3. Pallets become unplayable against you.

    And the list goes on. This is the most broken addon dbd has ever seen in the past few years, we are blessed that it's power isn't well known.

    TLDR: You don't want her to be 110%, period.

  • Crowman
    Crowman Member Posts: 10,104

    If it was as broken as you said, you would see it all the time. The fact the addon sees practically 0 use means it's not good.

    1. Losing your 2nd blink hurts her map traversal.
    2. Nurse being able to M1 loop isn't better than just having 2 blinks and ignoring pallets/windows.
    3. You're joking, right? Nurse doesn't care about pallets. The matchbox addon makes pallets stronger against her, because she can just use her 2nd blink to go over a dropped pallet.
  • VomitMommy
    VomitMommy Member Posts: 2,257

    TLDR: You don't want her with one blink, period.

    1. Best map traversal? With one blink? Blight might want to have a chat with you about this one.
    2. How exactly is that bad thing? You have killers that can hit you through wall and they are 115%.
    3. Like many other killers again

    Nurse if she is decent is stronger without iri addon. Iri addon just makes her more noob friendly, but not better.

  • Avo
    Avo Member Posts: 190

    1 blink would make Nurse a skillful required killer though and 3 blink nurse would be 2 blink nurse with the certain addon. I like the way of you thinking, but the problem is, no one would play as nurse

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,866

    I personally think nobody uses it because:

    1. It's an Iridescent addon, and not really worthy of that placement. Compared to Nurse's basekit it is weaker, but easier to use.
    2. Consistency; because it is an Iridescent addon, you cannot consistent use it, it's just easier to learn the basekit since you dont have to rely on addons.
    3. There are just better addons; like increased Lunge Range on second blink.
  • Archol123
    Archol123 Member Posts: 4,634

    It is a broken concept, the same as original legion was a broken concept, however it is not nearly as strong as for example c33... It just removes counterplay entirely, just like original legion...

  • Archol123
    Archol123 Member Posts: 4,634

    For map traversal you never use your 2nd blink, because it is not worth it.

    Nobody says it is better, it just removes the counterplay, because she is not reliant on using the blink for traversal, because she now moves faster than the survivors while walking.

    Pallets stay weak against her, when close to a pallet you can chase normally until they are about to reach a pallet, if they drop it you blink and hit them if they walk through you either hit them normally or still just blink hit them because you are faster than them and catch up to hit the... That's the problem...

  • BlightedDolphin
    BlightedDolphin Member Posts: 1,965

    She would be way too weak with just 1 blink, especially when you also increased the fatigue time so she can't even use it to catch up.

    It might work if she was 110% and had a longer recharge time so she can't spam it, but I still think there are better ways to change Nurse.

  • Archol123
    Archol123 Member Posts: 4,634

    There is no high mmr.. Don't get this stupid debate started again... Nobody knows what mmr they are in and according to the data miners high mmr basically does not exist because of the soft cap.

  • Archol123
    Archol123 Member Posts: 4,634

    Your experience involves the statement in high mmr, which does not exist and can even if it existed not be proven... So yeah great experience...

    Sure you don't need to blink if you are 4.4 ms/s, unless you blink through something you are faster if you don't blink at all.

  • Archol123
    Archol123 Member Posts: 4,634

    OK, then maybe write that instead of the other nonsense... At least that is something that can be proven... I should not have to read the lines, it is your responsibility to properly express yourself so people understand what you mean.

    If you do the math on distance gained if you use one blink for distance with fatigue cooldown and what not you will see that it is true.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,796

    I think her 2nd blink should not be able to go through walls, any blink from the 2nd might be a good way to deal with it

  • Archol123
    Archol123 Member Posts: 4,634

    The most experienced Nurses don't even run addons, if we look at Knightlight...

    Nah I don't agree with that, would make it really rough to blink on people through walls or on indoor maps.

  • Archol123
    Archol123 Member Posts: 4,634
    1. There is no challenge if a comp player plays public with current matchmaking, same goes for really experienced nurses, just because matchmaking is unable to find equally skilled players.
    2. The Killer is not necessarily busted, but the matchmaking cannot find players of equal skill.. The question is should normal players beat one of the best comp nurses? If you think of this example in any different game the answer would be clearly no, but then again if you queue for a match in starcraft 2 you won't be matched against Serral, if you do this in DBD you might as well go against Knightlight Nurse

    I thought this through and it has not much to do with Nurse, but almost everything with the matchmaking not working, because you should not have a reasonable chance to win against a comp player playing killer, unless you are equally skilled, it should be like that regardless of the killer played.

  • Archol123
    Archol123 Member Posts: 4,634

    There are several 200+ win streaks with survivors as well... So yes they can... The reason you cannot do that as solo q is because the matchmaking is bad and you don't get equally skilled players.

    No I'm not missing that here... Go back to the comparison I made, do you think if you played 1000 matches against Serral you would win a single one? It is all about matchmaking and the killer does not really matter. The 100% success rate exists because the matchmaking doesn't give balanced matches, that's the whole point. If Knightlight plays against team Elysium as Nurse he would not win this amount of matches would he? So how can you still think it is about the killer and not about matchmaking?

  • Archol123
    Archol123 Member Posts: 4,634

    Hens and his friends got to 220 wins in a row with limitations, and there are also some older streaks Otz once mentioned.

  • Archol123
    Archol123 Member Posts: 4,634
    edited November 2023

    They did it on their main account... What is this dumb assumption? Just check Henses stream to see that... Also they limited themselves when it comes to perks and items, I don't know if Alf did the same. So once again what is your point? They did it under different circumstances, if they went into every game with 4 toolboxes brand new parts and the most busted stuff surely they could have made it higher, and still on their way their they played against several comp Nurses/Blights/Spirits trying to snipe their streak... You could have at least looked at the thing first instead of assuming it was new accounts, and even if it was matchmaking is so terrible anyway it would not have mattered. After 20-30 games they would have most likely been at the mmr soft cap anyways... How can you be so clueless but confident?

    I case you are thinking about hardcore survivor challenge they did some time ago, no that's not the one, he did the streak I meant with Laser, Lumpy and Dan... The hardcore streak does not go for wins in a row but to reach iri 1 on all accounts, so once again a completely different thing.

  • Archol123
    Archol123 Member Posts: 4,634
    edited November 2023

    Fairly simple, there are very few full on comp teams that manage to snipe such a streak, however a single comp Nurse has chances to snipe a 4 men escape streak... The only reason Hens and his friends lost their streak is because of a comp player on Nurse (?) I think it was? Could have been a Blight as well, not sure. Knightlight also said he would loose his stream if a comp team would snipe him, otherwise not... That is the whole thing it is fairly simple and really not something I would need to "chew one"...

  • Archol123
    Archol123 Member Posts: 4,634

    They lost their streak to a Nurse that played either on console or on Epic, because of the icon you can see at the end besides the name that is blurred out. If you have the source of your claim that Alf ended their streak I would be happy to see that? Because otherwise I have this and can say it was not Alf because he plays on Steam and neither on console nor Epic.

    The point about sniping was more in the direction that it is easier for a single person to be ready and get into their game than for a full 4 men squad to have the time. And I think the guy even told them he tried to end their streak or something like that, so I don't know about that... Dude can you for once confirm first what you are saying, this is ridiculous. This is the 2nd time now you are just saying something without any proof, first it was that they played on new accounts, which is false and now this...

  • bjorksnas
    bjorksnas Member Posts: 5,804

    it is on a technicality but in actual use the game isn't perfect or played perfectly so no

  • Archol123
    Archol123 Member Posts: 4,634

    So apparently there is a 383 win streak of WimaTV at his one attempt, and after that he did it again and achieved even more, according to what Otz says in this video he got to 500 escapes in a row. He never lost it and just stopped because he was so fed up of doing gens. So yeah, there is a but but for this too... So maybe at some point you will realise that you maybe should have informed yourself better before you started this ...


  • Archol123
    Archol123 Member Posts: 4,634

    You see the actual issue about all those streaks is they are only possible because the players are good and the matchmaking does not put them together accordingly... If we had proper matchmaking those streaks would not be possible to such a high number.

    The only time streaks like this from Hens, Alf or Knightlight end is when they actually go against equally skilled players, they don't necessarily loose it on the first occasion, but eventually they would. Doesn't need to be 4 comp players, but 4 really good players might be enough. For those reasons all this shows is that matchmaking is not working properly.

  • BooperDooper
    BooperDooper Member Posts: 283

    As much as I don't like vsing nurse. Limiting her to 1 blink is definitely not what she needs. Nurses need that second blink to adjust locations after mess ups or survivor jukes + her 2nd blink is shorter and she has limited time to do so, imagine being a nurse and being like blink fatigue blink fatigue blink fatigue to down someone. I think 3 was too many, 1 is not enough and 2 is perfect. Nerfing her in other ways is up for discussion but 1 blink... no no

  • UndeddJester
    UndeddJester Member Posts: 4,970

    If you remove her second blink you absolutely kill her without buffing her substantially elsewhere. Almost all buffs you could give her makes her more like the rest of the killer roster, and can easily rob her of her identity and making her a bland and boring killer with 1 trick to catch a lazy survivor at loops.

    As powerful as Nurse can be in the right hands, like it or not, she has her own very unique counterplay and mind games, that simply don't exist for anyone else on the roster, and that is a valuable thing that shouldn't be discarded lightly.