How to make chucky actually counterable with taller loops...
At the moment they can easily mindgame and there's nothing you can do as you just can't see where he is.
I think the easiest and most balanced fix would be to make the ghost permanently looming over chucky, but if he's in hidey ho mode the ghost is gone to keep the stealth aspect where it should be. Then I think he'd be pretty perfect.
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Na that would ruin it in general, all they need to do is remove the delay in his ghost footsteps.
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Just remove him from the game or cancel the MMR drop when we DC or killing ourselves on the first hook against him
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The amount of survivors I see give up against him is insane, I am left thinking if you dont like him dont play because he is brand new so of course you will only face him?
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Play as Chucky is fun but playing against Chucky is misarable. It's not because he is a brand new killer, it's because he is exteremly overpowered.
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imo there is alot you can do to see where he is, use check spots on loops, use your eyes, and theres audio and a directional heartbeat and footsteps, i think hes as easy to loop as anyone else, you just cant autopilot around the loop as usual, you just have to slow down and check corners and stuff
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When a survivor sees Chucky's hitbox, he sees footprints that are designed to compensate for his height. And if they try to fix this problem somehow, it will most likely be an enhancement of this mechanics. Don't expect anything more.
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