What about SM rework made her unable to 3 gen?
I was never really interested in her because of her old chase music grating my ears but i'm just messing around with archives on killers I rarely play and reading her power it seems like nothing really changed to prevent camping a 3 gen
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You can crouch walk and the drones won't detect you, you can put the drones at gens and if they're careless you'll catch them but if they're playing smart they'll be on the gen and you'll never know.
The drones are much more powerful at loops and high traffic areas so it's not tha she can't 3 gen she's just worse at it and there's much more powerful things you could be doing with her now.
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The Skull Merchant and Singularity's ability to remove and immediately replace a disabled drone/biopod makes their 3-gen stronger.
That, and it feels like a slap in the face and a waste of time/effort/energy for the survivors who bother disabling them.
Maybe leave the disabled drone/biopod in its place for some period of time before the killer can remove and replace it?
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Basically you can crouch and approach or approach eviting the drone beams to a gen guarded by a drone and repair it safely, if the beams hit you while you are repairing they doesn't detect you.
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SM has a weak chase even after rework so tri gen is still the better playstyle
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