http://dbd.game/killswitch
Can we please remove lockers that are near windows?
It doesn't happen often, but when it does happen it really irritates me, when a locker is near a window and my intention is to vault it, no matter how close sometimes I am, I still instead go into the locker, which ends up getting me killed while I am in chase.
It happened twice today on the Game Map, not sure if I remember if it happened on other maps. Please, do something about this, it can be quite irritating.
Comments
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Yes. PLEASE.
And while we're at it, can we make the game prioritise healing over sabotage after unhooking a survivor. I'm so tired of my character moving to start the sabotage animation when the prompt clearly said heal...
There's so many QoL issues in this game that should've been resolved years ago.
7 -
I agree.
I don't play on console, but I can also tell that some players accidentally throw down pallets while they were meant to heal, etc. They need to fix that as well, it can be quite annoying if a player I'm with threw down a pallet unintended.
1 -
Please. Seriously. Add a minimum spawn distance between lockers and windows.
4 -
Would be nice if they allowed for better button configuration. 1 button should not be forced to do so many different things. This goes for both sides.
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Both of these would easily fix the issue. This has been an issue for years, it needs to eventually get implanted some how.
2 -
When a survivor gets vacuumed into a locker whereas they would have made the vault, I always let them hop out and continue chase. I know the frustration.
4 -
I love when killers do that, you are very friendly. :)
The ones I go up against have no hesitation to get me downed and out of the match.
3 -
I'll drop em and look for another. Not a big fan of slugging, but being on the rotten end of this issue absolutely.
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