http://dbd.game/killswitch
Killer perk suggestion: Not evil after all
During chase, survivors have a red stain from the killers perspective.
This only works on survivors who are not on deathhook.
I am aware that this might be an extremly powerful chase tool, so maybe some more restrictions are needed.
Comments
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Isn't that effectively one of doc's add ons?
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Not a bad idea. It would help with chases and would also make for an interesting mindgame.
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yes. they already have a perk like that. it is called beast of prey.... it hides your red glow when you reach bloodlust 1.
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During chase, survivors have a red stain from the killers perspective. The killer wont loose the red stain on his part tho.
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Discipline Madness 3
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Would that red stain behave exactly like a killer's or would it be projected on them like with Doc's Discipline addons?
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Maybe i have not ever played attention but isnt this only visible for the survivor? There is a chance i have played 3 years ago with this specific addon.
The point of the perk would be that the stain is visible for the killer. This could track survivors much better during chase.
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How would this do anything? The killers red stain gives you value because it indicates the direction you are looking at, giving the survivor an indicator that you are maybe walking in this direction, unless moonwalking or what not.
However the survivors fov is not bound like that, you can have your red stain look forwards and your pov face backwards... I don't really see what this would do for the killer?
If it is like doctor that the red stain is behind you then what will this do either? Is it supposed to help you track the survivor?
The whole mechanic of the red stain basically only makes sense when it is at the chasers model, because then you as the survivor can react to it in the sense of knowing where to go and what not, the killer however most of the time already knows round about where the survivor is in a specific loop or which way he may or may not run, so I don't really see it's value?
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When survivors looking backward, the red stain would appear backside of the survivor. It is the same as the killer red stain.
I came up with this idea during 1v1 sessions vs Doctor. The red glowing gives a significant advantage at high wall loops of any kind, notificating the killer if for example the survivor is camping the pallet and if he is on a droped pallet which side he is currently standing. This does not sound like a lot but i felt it actually was.
Also it is much more easy to follow a survivor. Every killer can confirm that on certaint maps, you loose survivors sometimes out of your vision. This would prevent that. Juking will become close to impossible during chase due to this perk.
Also flashlight or pallet safes are not nearly as easy since the chase prolongs for a bit after technically ending the chase.
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But the counterplay would basically just be to not look back and therefore not reveal this information, but track the killer rather with sound... I don't know if I'm happy with this...
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Survivor not looking back is not a counter. Thats a big handycap.
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Obviously... That's what I pointed out... Which is why I'm not happy with it... You basically trade not giving information for not receiving information which probably still puts the killer on top and I don't like that interaction because of it...
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You can also see the stain as the killer, though we think its a tiny bit smaller than normal.
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