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anti slug (bleed out) mechanic

Before the exit gates are energized, every survivor who ´´bleeds to death´´ should receive an effect similar to a plot twist, he would stand up and receive a speed boost, having a last chance to reset if the killer decides not to hook any survivors


If you want an easier explanation:


When the 4 minutes of bleeding are over, you will be healed, if you get downed again you will die


this isn't as oppressive as ´´unbreakable basekit´´ or ´´survivors who are downed can heal each other´´ (those 2 are really horrible ideas)

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