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I think Distortion should be nerfed.
From a killer player perspective.
- Distortion tokens are too plentiful and you practically cannot stop them from recharging.
- Distortion essentially nullifies all killer aura reading add-ons and items.
- Not only does it nullify aura reading. It counter attacks the use of aura reading with it's 10 seconds of hidden scratch marks. It is easier to find a survivor with distortion if you had no aura reading at all.
- In addition. Distortion allows you to figure out what the killers loadout is by connecting the trigger to the relevant perk and add-on. This ruins the element of surprise. For example, you can determine that the killer has blood warden by going to the exit gate. You will lose a token if they do. The only other perk that allows you to do this kinda thing is object of obsession but that comes with significant risk. I just don't think it's fair that you can use a perk that hides your aura to potentially reveal the killers entire loadout.
Why i think it should be changed :
- Personally this perk has made me abandon all aura reading items completely for the reasons i mentioned. I think this just goes to show it's doing it's job too effectively. Therefore nerfing it would increase perk variety for me at least.
- Makes other scratch mark hiding options like Lightweight and other aura reading related perks like Off The Record more appealing for survivors.
How i think it should be changed :
- Make it so that the perk reduces the effectiveness of aura reading rather than turning it into a counter attack. One suggestion i have for this is to make it so it intermittently hides your aura instead of completely.
- Change the recharge condition to something that the killer can stop, like completing generators, unhooking survivors, getting stunned etc.
- Remove the ability for distortion to allow you to reveal the killer loadout. I just think it's an unfitting bonus and would be more interesting if it was it's own perk, like some kind of detective related perk.
Comments
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You are not suggesting nerfing Distortion, you are suggesting absolutely obliterating it to the point where it could just as well be removed.
There are some issues with distortion (minor issues, imo, but that doesn't mean they shouldn't be addressed) that have become apparent with its increase in usage and in some specific situations. First and foremost it's the whole hide-and-seek-game and the stealth-following the killer to recharge tokens while at the same time never be seen by teamies or the killer.
However, the most glaring issue with Distortion isn't actually an issue with Distortion but with survivor choices. Any survivor who wants to do any of the following has exactly one choice: Distortion.
a) avoid getting their aura read at potentially any time without any way to tell why or "play around it" as there are so many aura-reading perks and add-ons that it's effectively impossible to tell and thus equally impossible to "adjust your playstyle".
b) wants to get insight into a killer-loadout, which is very valuable information, e.g. to know if there might be NOED in play or how to deal with certain situations.
c) want to start a chase on their terms and not be hit with a surprise attack via aura read.
d) don't want to get two tapped by a Huntress or other ranged or semi-ranged killer who has add-ons that effectively give them wallhacks.
e) want to use stealth strategically to e.g. unhook, complete a gen, distract the killer, get a fl/fb/sabo save (Awawa) or simply not be a sitting duck when the killer searches for them.
As for how that looks to the killer - same issue, now the other side of the coin - lemme quickly quote myself in some other thread about Distortion:
The biggest issue it [Distortion] has atm is oversaturation from the pov of those who get countered by it. What do I mean? An aura-reading-reliant-build is by no means the norm - but if you do run one you will always notice a player running distortion and that number has gone up over the past year or so. And you will pretty much only see distortion (safe for the odd OTR where it actually hides the aura at a crucial moment) counter your build. So if you run into this whenever you play more than a handful of matches you will get tired of it really quickly.
I would love to see "how to deal with aura reading perks on the killer side" getting expanded to address the points made above regarding why survs pick Distortion in a more specialised way. for a) and b) I would love a perk that mostly adds QoL to SoloQ; if your aura gets read you are informed about it, and so are your teamies (maybe make it in a way where it reveals your aura not just to the killer but to all players, and you yourself get a notification; perk lighing up for as long as your aura is being read). No auras hidden, just informed that it happens. For c) I suppose a cousin of current Distortion could be useful; you have a limited amount of tokens and during the first half second or something your aura is hidden; if you choose to reveal your aura you keep your token, otherwise it stays hidden but you lose a token. (Or for all I care the other way around; that when your aura gets read you can chose to insta-hide it.) d) and e) could get combined again: Your aura only gets hidden if you are within x meters of the killer - and this time around tokens get recharged by game progressing actions; unhooking, healing, doing gens, doing hex-totems. --- Then Distortion as the "allrounder" could also be made harder to maintain; that only recharge during chase or sth along those lines.
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It never ends. Distortion? XD This community, and it doesn't matter if you only play one role or both, basically wants a button to press that instantly wins the match for them. Entitlement is a problem for all online multiplayers but this one is especially worse because the developers yield to nearly every demand no matter how ridiculous and unpopular it is.
Nerf this, buff that, rework this, rework that...at some point it passes entitlement and becomes laziness.
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This is what a forum is supposed to be, leave if you don't like it. You're just being close minded.
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You also could add here this:
– If one or two survivors are always hiding, killer just need chase same people over and over again.
I have so many matches, where i had 6 hooks splitting on two survivors only because other two have Distortion+CS and constantly hide.
It only needs tokens to be charged longer or other way, like Flashbang, for example.
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Just remove the initial Tokens, and allow a max of 4 instead of 3 that you gain while being chased. This will eradicate the annoying players who just hide all game while using it and effectively make it a soft anti-tunnel perk in a way.
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I guess we are just going to have to disagree. I believe survivor should not have the choice of doing those things you mentioned.
Also from what i am understanding you are saying distortion is only to a problem for those who use aura reliant and i disagree. I can notice distortion even when i am using one aura item and based on my experience i've decided i am better of not running aura reading at all because of the scratch mark part of distortion and the frequency that i am seeing it.
b) I would love a perk that mostly adds QoL to SoloQ; if your aura gets read you are informed about it, and so are your teamies
This isn't "quality of life" it's a major advantage and isn't so relevant to solo q. SWF would use it.
You seem to believe distortion should be better and expanded upon.
So yeah i guess we are just going to have to disagree since we seem to have opposite opinion on this.
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I think they should remove the initial tokens, and instead allow you to gain a max of 4 that generate every 20 seconds while in chase with the killer. This will get rid of the hiding playstyle Distortion users seem to go with a lot and reward players for being chased. Making it a soft anti-tunnel perk in a way.
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I think it is fine. Making other perks better like lightweight better would be nice.
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Lightweight can't really be any better without being broken imo. It already reduces scratch mark duration from 10 to 5. Then makes spacing more inconsistent. I think people just don't use it because you can't see the difference it makes from the killer point of view at the same time.
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I can‘t tell the difference and how much it does. Mostly it feels like the killer finds me anyway.
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"This isn't QoL it's a major advantage.... SWF would use it" - you are aware that most swf do have one surv with Distortion precisely for that purpose, right?
I also don't think Distortion should be better - I say it serves many different purposes at the moment and to diversify would likely reduce the amount of Distortion (aura block) you will see, simply because blocking the aura is not the only reason people run it.
But the bottom line is yes, I think we have two fundamentally different points of view. Mainly when it comes to this: "I believe survivor should not have the choice of doing those things you mentioned." --- All the things I mentioned boiled down to the survivor being able to avoid being sitting ducks, just waiting to be sniped one way or the other. I very firmly believe survivors need to have the tools available to be able to adjust their playstyle to a killer loadout. Aura reading being one of the things a killer can bring.
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Should be reworked not directly nerfed imo. The stealth perk needs to not recharge from being stealthy
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Well, I tought this whole distortion nerf requests were baits
But I'm seing its real
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Now that mft is nerfed to the ground, they have set their sights on more perks. Ftp+buckle up and once again distortion. Would yall like it if we just dont run any perks at all? How about we just sit in the middle of the map and let yall hook us to make it easier and fun for you guys! You'd like that huh?
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I don't think Distortion is a big probelmn but I do remember thinking Distortion never needed to be buffed. You point out that Distortion has futher depth in that it informs you precisely which aura perks the killer has, so even when you've depleted it's tokens, you can still evade aura reading as you'll know when you need to jump in a locker.
So the one thing I will agree with is that tokens are probably regained a bit too easily. I've been using it a bit recently and now I think about it, I've been using it brainlessly. While pre-buff I would use it to identify aura perks and use that info once the tokens are gone, I've found that now I just equip it and ignore it most of the time, until I run out of tokens.
Some people say it should only regain tokens when not in a chase, but I actually think it should be the opposite. I think tokens should only recharge while in chase. This would reward you for engaging with the killer with stealth capability later in the game, and in practice would be a sort of anti-tunnel effect, as you'll likely have regained tokens by the time you get hooked then unhooked.
This would prevent Distortion users perpetually evading the killer all game without ever getting hooked, but wouldn't completely nerf the prk into the ground.
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Discussions on what things people think are overpowered are not going to stop. It's necessary for the future development of live service games and dbd is one.
I am not asking people to stop using it... i am making a suggestion to the developers.
I use whatever stuff i want including distortion and then just adapt when changes come and i encourage others to do the same.
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The thing with distortion it works with only one person like calm spirit. If you're next to someone who isn't running it, it's useless. Sounds like OP climbed the ranks by doing the minimum and is now finding what the strong SWF's are doing. It's easy to destroy soloq players, even 2 SWF's it's those 4 person SWF'S that are well coordinated and you actually need to work for your wins as killer.
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Not necessarily because distortion still hides the player that uses it. The scratch marks allows you to disperse from the player that got revealed near you and killer will have no idea there was another player there.
Sounds like OP climbed the ranks by doing the minimum
I don't know how you would come to that conclusion.
The rest of what you are saying is SWF is better than Solo, i don't think this is relevant to the discussion.
I just think distortion should be nerfed because it makes me not want to run aura reading items anymore. The main concern is that it badly affects perk variety because a large portion of killer items is aura reading.
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No thanks, distortion is fine, not a perk that you see every match, people just mad because some of their perks are countered.
just say that you want wall hacks all the time
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Aura reading perks don't give you wall hacks all the time. They have many limitations.
Which is why i think it's excessive that distortion not only essentially nullifies them but causes them to become a disadvantage because of it hiding scratch marks.
Also, according to nightlight, distortion is currently the 10th most used survivor perk. with 9.12% usage rate. I think it's used more than people think.
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The ones who want Distortion changed are the same ones who rely to much on Aura to track. Learn how to track without Aura.
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Yep, this happens to me all the time. If I'm healing someone and it goes off, I'm found. If I'm on a generator with someone and it goes off, they come and find me. And that's fine, I like taking chase.
If killer isn't using aura perks, it's a wasted perk slot.
It's useful if we've lost and I'm the last alive I guess, I get a few seconds to find the hatch lol yippy skippy. Sometimes when they kick the gen they can't find me.
It gives me info on what the killer is running. If they run BBQ I can get in a locker. It's a decent counter to Chuckys perk too.
Tbh the best killers I go against oddly run no aura perks, those are the fun ones! Very skilled and fun to loop with. Idk, just my experiences.
Leave it alone, all my favorite non meta perks already been turned into dog water, just leave this one alone.
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No, it's not. If the amount of unnecessary changes hadn't been made like they have at this point, you'd be correct. However, in this instance, you're not. It's begging the developers to change something to make it easier for you to win. That's not inviting a discussion.
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This is exactly right. OP is trying to use the guise of forum discussion to hope to continue to coast.
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Becuase Lethal Pursuer and BBQ are top 5th and 6th
If you want to nerf distortion, then nerf all those aura reading perks
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I can track fine without aura. I want distortion changed because i find that they are worse than useless right now because of distortion. I don't need them but i would like to use aura items, which is huge portion of killer items.
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I would be fine with that.
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I'm not begging. I'm making a reasonable suggestion. A discussion is being had here and you are just making up your own narrative.
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Just run gearhead or undying omg or any other killer perk that can reveal survivors without the need for aura reading or play legion or aura plague and Oni or all seeing wraith if you HAVE to have auras. Distortion is countered by so much and you can track very easily without needing auras all generators are always revealed to you which is the prime objective anyway regardless of how much a survivor hides.
People hiding in DBD especially on lockers which block aura reading has been a thing long before distortion was around as well.
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Distortion is not as powerful as you make it seem. As a killer player myself most of you rely on aura reading far too much with very little skill displayed. Killers have far too many options already as it is) to overcome just about everything that survivors can do. The matching mechanic is already set so the algorithm matches survivors with killers that have perks that will trump the survivor's loadout. If you have Sprint Burst, you will be pitted against an exhaustion killer using Mindbreaker/fearmonger. Survivor has distortion on so the killer makes them scream.
It isn't Distortion that's the problem. It's the lack of imagination and resourcefulness exhibited by players. Everybody wants to have Lethal Pursuer in their loadout because they fail to know the inner workings of how the game positions survivors. You all want that headstart to survivors before they start working gens. This is a player problem, not a perk problem.
So let's not act like you don't have the advantage in most cases. You sound like you just want it all. Killers don't need anything else. The players using them need to get better. Most of the community can't play, and the autonomy at the killer's disposal to be nice or not, or to play well or not is more often than not a survivor's only saving grace even against some SWFs.
Think about it: You're complaining that YOU can't see the survivors through walls and objects so you can have a cake-walk match. I bet you 3 out of 4 of your killer load-outs are aura-reading perks because you may be a lazy killer. The majority of the community is like this and this is what makes for weak killers that have to resort to tunneling, camping, and cheap perks like opening lockers to make surrounding survivors scream. Let's not forget that if a player uses NO MITHER the killer is notified that this perk is being used. Is that unfair? A killer knows a survivor is using Light Weight. Is that unfair?
This game is all about giving out information to the players. It's a pay-to-win game. This is why the featured popular cameo characters have perks that are better and behind a paywall. There are also only 4 slots for perks on all survivors so what if they have to waste one of their slots on Distortion? There is always something else the killer has to overcome this minor disadvantage.
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Aura reading ruined this game, to begin with.
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Yet another commenter who throws their disrespectful assumptions out as fact.
The matching mechanic is already set so the algorithm matches survivors with killers that have perks that will trump the survivor's loadout
No it isn't.
Everybody wants to have Lethal Pursuer in their loadout because they fail to know the inner workings of how the game positions survivors. You all want that headstart to survivors before they start working gens.
It's random where survivors spawn. And of course we want a perk to actually do something instead of being completely nullified and turned into a disadvantage!
So let's not act like you don't have the advantage in most cases. You sound like you just want it all. Killers don't need anything else. The players using them need to get better. Most of the community can't play, and the autonomy at the killer's disposal to be nice or not, or to play well or not is more often than not a survivor's only saving grace even against some SWFs.
Don't agree with any of that.
Think about it: You're complaining that YOU can't see the survivors through walls and objects so you can have a cake-walk match.
No i didn't. I'm complaing that distortion nullifies a large portion of killer items and even punishes you for bringing them. My loadouts aren't aura reading anymore because distortion comes out on top and i wish it wasn't like that so that's why i made this post.
Let's not forget that if a player uses NO MITHER the killer is notified that this perk is being used. Is that unfair? A killer knows a survivor is using Light Weight. Is that unfair?
Killers are designed to have more information about the survivors than the other way around. This starts in the lobby when you can see what items they have i think it's fine.
Killers don't actually have any perks that HARD counter survivor perks like distortion does to aura reading. Fearmonger arguably makes it easier 99 things like sprint burst. Killer counters just make it less effective and harder to use and distortion should be the same.
You keep saying aura reading makes everything easy and it doesn't. Aura reading helps you find survivors, it doesn't help you catch the survivors and it doesn't stop the survivors from doing anything.
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Gearhead and Undying both reveal survivor auras. Aura plague doesn't counter distortion, neither does that oni add-on, neither does that purple add-on for wraith.
"Distortion is countered by so much" No, if a survivor has distortion, you can't bypass the perk and read their aura anyways. This is exactly the problem i have with it. If you know a survivor has distortion, you won't be able to read their aura.
I never complained about survivors hiding in lockers to hide their aura.
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I think you are using the perk incorrectly to be honest. You're obviously going to be found if you are with someone when it goes off, because they will see the person that's not revealed and then they will see you. If you run as soon as you counter something like BBQ and chili the killer won't know that you were there.
If the killer isn't using aura reading that is still information you wouldn't get if you didn't have it. Aura reading is very abundant and popular also so if the killer isn't aura reading then maybe it's because they decided like me that distortion comes out on top anyways and it's not worth using.
Distortion is meta it is top 10 most used perk.
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What??? Oni and Plague with aura builds absolutely SHRED distortion have you not event played them? Gearhead alone too and undying RIPS through tokens before a survivor can finish a single totem, aura plague triggers the perk every time a survivor vomits and with healing shut down it's already that much easy tracking them because they need to go around the map to fountains away from the killer or risk being punished.
To add to this, All seeing Wraith and Meyers scratched mirror or rather both these killers without aura reading make it a dead perk anyway because their terror radius is so infrequent that charging the damn thing is near impossible against a good stealth killer hell Onryu too isn't bothered by distortion. Artist can toss her crows artist and Legion both don't need to worry about distortion along with doctor because their kit isn't countered by it at all, Dredge too. These are all examples from the top of my head of killers and perks that just trivialise distortion. There are a slew of killer perks too that track as well without the need for aura reading. Just run whispers if you're worried about your terror radius charging the perk.
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They really don't. Small terror radius doesn't matter because the perk charges in chase. Whispers is not a good counter, you can't make progress without a survivor being in your terror radius.
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Then you must really suck at chases, like REALLY suck if whole stacks are being regenerated in chase with a stealth killer, but you're in chase anyway so distortion at that point doesn't matter
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It's the other way around. If a survivor cannot last more than 30 seconds in chase then they are the ones who are playing bad. Only way to get such short chases is nurse or blight or whatever
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Ah. I think I have a better understanding where your dead-set-ness on Distortion(players) being an issue comes from.
What you describe as the "incorrect" way to play with Distortion is not at all incorrect. Your proposed playstyle with Distortion is the egoistical, non-altruistic, rat-like playstyle; same category as playing for hatch the second survs don't have a massive headstart and refusing to hook trade or bodyblock for a death hook surv while you're fresh etc. pp.
More often than not letting yourself be found via a non-Distortion user is the right play, especially when you are healthy; e.g. if that non-Distortion user isn't healed up yet and would be down way too fast. - You know what is coming and you know where it's coming from. Distortion allows you to be in the perfect position to e.g. bodyblock for the injured survivor - or better yet: run toward the killer to take chase. Chances are they go for the uninjured surv they have eyes on instead of the injured one who is who knows where.
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I think it's incorrect because that commenter is complaining they are still getting found with distortion and i am saying that's happening because if they stick with team mates that is going to happen, i think they are not using it correctly for the purpose they want.
There isn't a "right" way to play the game, devs have validated lone wolf playstyles, you're disrespectful by insulting that.
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I didn't have the time to read everything . However one thing i never understood is why distorsion gets tokens while in chase . That to me just solidifies that the killer will neber get to use any auras perks on you. Just remove that and i'd be fine with it .
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I don't even consider this a challenging debate. The fact that you believe that killers SHOULD even inherently know where the survivor is on the map in, and of itself, tells me all I need to know about your mentality.
Ghostface for example is so broken that practically having a "Spider-sense" that does NOT allow a survivor to look at him without revealing their hiding spot makes him unreasonably unfair. Stealth that can cancel out aura-reading for survivors (not that survivors should have it either), speed, close hooks, "three-gening", etc. You name it the killer can do it.
So no... I don't think my statements are just a fact. They're a KNOWING, and apparently, you don't know.
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Ghost face for example is so broken
😂
I'm done
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